Corpse corporal: Difference between revisions

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|kanji=リビングデッド
|kanji=リビングデッド
|romaji={{tt|Ribingu deddo|Living dead}}
|romaji={{tt|Ribingu deddo|Living dead}}
|old=Zombie ({{II}} NES and GBC and {{VII}} PS1)
|old=Zombie (''II'' NES and GBC and ''VII'' PS1)
}}
}}
 
The '''Corpse corporal''' is a monster in the series.
The '''Corpse corporal''' is a recurring {{MFamilies}} in the {{DQSeries}}. Introduced in {{Dragon Quest II}}, it is a stronger version of the [[Walking corpse]].


==Characteristics==  
==Characteristics==  
The creepy '''Corpse corporal''' shuffles soulessly until it [[encounter]]s an enemy, and even then they seem almost catatonic. They are often able to debilitate the party in many ways, from enveloping them in illusions, poisoning them, inflicting paralysis, or placing curses on unfortunate adventurers. In some games, they are able to emit a [[Spooky Aura]] that leaves enemies open to extra damage from slung spells.
Corpse corporals are [[undead family|undead]] monsters with a deathly pallor, red eyes, and unkempt straw-coloured hair while wearing a raggedy red tunic with a black belt and brown or dark green trousers. In the Super Famicom versions of ''V'' and ''VI'', the corpse corporals had a completely different colour scheme, with bluish-grey skin, white hair, and wearing maroon clothing. In its original appearance in ''II'' and the ''Builders'' games, the corpse corporal has sickly, jaundiced yellow skin, light brown hair, and a green tunic worn with blue trousers instead.


It is unknown why the corporal sprites alternate between being faithful to the artwork's colours and wearing grimy green, and what caused this inconsistency in the first place. In most games, the Corpse corporal has a deathly pallor, red eyes, and brittle hair the color of straw while wearing a raggedy red tunic with a black belt and brown or dark green trousers. In the Super Famicom versions of ''V'' and ''VII'', the corpse corporals had a completely different colour scheme, with bluish-grey skin, white hair, and wearing maroon clothing. In its original appearance in ''II'' and the ''Builders'' games, the corpse corporal has sickly, jaundiced yellow skin, light brown hair, and a green tunic worn with blue trousers instead.
They are often able to debilitate the party in many ways, from enveloping them in illusions, poisoning them, inflicting paralysis, or placing curses on unfortunate adventurers. In some games, they are able to emit a [[Spooky Aura]] that leaves their victims more vulnerable to magic.
{{Clear}}


==Appearances==
==Appearances==
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{{DQ5Enemy
{{DQ5Enemy
|name=Corpse corporal
|name=Corpse corporal
|kanji= リビングデッド
|kanji=リビングデッド
|romanji=Ribingu deddo
|romanji=Ribingu deddo
|bestiaryNumber=#072
|bestiaryNumber=#072
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{{DQ6Enemy
{{DQ6Enemy
|name=Corpse Corporal
|name=Corpse Corporal
|kanji= リビングデッド
|kanji=リビングデッド
|romanji=Ribingu deddo
|romanji=Ribingu deddo
|sprite=[[Image:Corpse corporal DQVI SFC.png|75px]]
|sprite=[[Image:Corpse corporal DQVI SFC.png|75px]]
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|bestiaryNumber=#180
|bestiaryNumber=#180
|spells=None
|spells=None
|skills=[[Eagle Grip|Suddenly grabs party member]] (125% damage)<br>[[Poison Breath]]<Br>[[Venom Mist]]<br>Calls for backup (Corpse corporal)
|skills=[[Eagle Grip|Suddenly grabs party member]] (125% damage)<br>[[Poison Breath]]<br>[[Venom Mist]]<br>Calls for backup (Corpse corporal)
|locations=[[Aeolus Vale]] (present)<br>[[Ventus Tower]]<br>[[Vogograd]] (after the [[Orgodemir|Demon King]]'s resurrection)<br>[[DLC Tablet|Day of the Undead]]
|locations=[[Aeolus Vale]] Region (present)<br>[[Ventus Tower]]<br>[[Vogograd]] Region (after the [[Orgodemir|Demon King]]'s resurrection)<br>[[DLC Tablet|Day of the Undead]]
|items=[[Seed of life]]{{fraction|1|256}}
|items=[[Seed of life]]{{fraction|1|256}}
|evasion={{fraction|0|64}}
|evasion={{fraction|0|64}}
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|bestiaryNumber=#298
|bestiaryNumber=#298
|family={{Undead}}
|family={{Undead}}
|description=A revolting remnant of battle that dribbles a putrid puss from its lips. With [[Burning Breath]] it seeks to paralyse the {{Party 8}}.
|description=A revolting remnant of battle that dribbles a putrid puss from its lips. With [[Burning Breath]] it seeks to paralyse the party.
|spells=None
|spells=None
|skills=[[Burning Breath]]
|skills=[[Burning Breath]]
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|skills=Lets loose a calamitous [[Curses|curse]] (curses one party member)<br>[[Burning Breath]]<br>Calls for backup (Corpse corporal)
|skills=Lets loose a calamitous [[Curses|curse]] (curses one party member)<br>[[Burning Breath]]<br>Calls for backup (Corpse corporal)
|items=[[Grubby bandage]]{{fraction|1|16}}<br>[[Seed of life]]{{fraction|1|256}}
|items=[[Grubby bandage]]{{fraction|1|16}}<br>[[Seed of life]]{{fraction|1|256}}
|locations=[[Northern Champs Sauvage]] (first and third acts)<br>[[The Other Side]] (first act)<br>[[Pillar of Pegasus]] 1-3F (2D mode of {{3DS}} and ''Definitive Edition'' only)
|locations=[[Northern Champs Sauvage]] (act one and postgame)<br>[[The Other Side]] (act one)<br>[[Pillar of Pegasus]] 1-3F (2D mode of 3DS and ''Definitive Edition'' only)
|evasion=N/a
|fire-resist=-25%
|fire-resist=-25%
|ice-resist=25%
|ice-resist=25%
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|skills=Lets loose a calamitous [[Curses|curse]] (curses one party member)<br>[[Burning Breath]]<br>Calls for backup (Vicious corpse corporal)
|skills=Lets loose a calamitous [[Curses|curse]] (curses one party member)<br>[[Burning Breath]]<br>Calls for backup (Vicious corpse corporal)
|items=[[Grubby bandage]]{{fraction|1|16}}<br>[[Seed of life]]{{fraction|1|256}}
|items=[[Grubby bandage]]{{fraction|1|16}}<br>[[Seed of life]]{{fraction|1|256}}
|locations=[[The Champs Sauvage]] (second act)<br>[[Hoarder's Keep|The Sage's Trial - Hoarder's Keep]] (third act, night only)
|locations=[[The Champs Sauvage]] (act two)<br>[[Hoarder's Keep|The Sage's Trial - Hoarder's Keep]] (postgame, night only)
|evasion=N/a
|fire-resist=-25%
|fire-resist=-25%
|ice-resist=25%
|ice-resist=25%
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==={{DQTact}}===
==={{DQTact}}===
Corpse corpral appears as a C-rank {{MFamilies}} of the [[Undead family]]. It can be recruited from Chapters 7-3, 9-2, 9-7, 11-4, 14-3, 14-6, 14-7, and 15-2 of the main storyline. Corpse corporal also appears as an enemy in the [[Cave to Rendarak|Passage to Rendarak]] during the limited {{Dragon Quest II}} event, where it can be fought in the 2nd, 7th, and 12th basement floors. It can participate in the [[Ghost]] and [[Gremlin]]'s Battle Roads as a party member.
Corpse corpral appears as a C-rank monster of the [[Undead family]]. It can be recruited from Chapters 7-3, 9-2, 9-7, 11-4, 14-3, 14-6, 14-7, and 15-2 of the main storyline. Corpse corporal also appears as an enemy in the [[Cave to Rendarak|Passage to Rendarak]] during the original ''Dragon Quests II'' event, where it can be fought in the 2nd, 7th, and 12th basement floors. It can participate in the [[Ghost]] and [[Gremlin]]'s Battle Roads as a party member.
{{DQTactEnemy
{{DQTactEnemy
|name=Corpse corporal
|name=Corpse corporal
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|role=[[Image:DQTact DebuffType.png|48px]]<br>Debuff
|role=[[Image:DQTact DebuffType.png|48px]]<br>Debuff
|lvl=115
|lvl=115
|hp=798
|hp=843
|mp=262
|mp=273
|move=2
|move=2
|attack=336
|attack=336
|defense=300
|defense=312
|agility=137
|agility=137
|wisdom=118
|wisdom=118
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|de=Kadaverkorporal|de-meaning=German for "cadaver corporal".
|de=Kadaverkorporal|de-meaning=German for "cadaver corporal".
|it=Morto-vivo|it-meaning=Italian for "living dead".
|it=Morto-vivo|it-meaning=Italian for "living dead".
|zh-tw={{tt|行尸|Xíng shī}}|zh-tw-meaning=Chinese for "walking dead".
}}
}}


==Trivia==
==Trivia==
*The corpse corporal's Japanese name Living dead (リビングデッド, ''Ribingu deddo'') is likely derived from George A. Romero's 1968 horror film ''[[Wikipedia:Night of the Living Dead|Night of the Living Dead]]'', which is credited with popularising the portrayal of zombies in modern culture and went on to create a successful franchise of films.
*The corpse corporal's Japanese name {{translation|リビングデッド|Ribingu deddo|Living dead}} is likely derived from George A. Romero's 1968 horror film ''[[Wikipedia:Night of the Living Dead|Night of the Living Dead]]'', which is credited with popularising the portrayal of zombies in modern culture and went on to create a successful franchise of films.


==Gallery==
==Gallery==
<center><gallery>
<center><gallery>
DQVII Corpse corporal.png|Appearance in {{VII}}'s [['The Big Book of Beasts']] in the remake.
DQVII Corpse corporal.png|Appearance in ''VII'''s [['The Big Book of Beasts']] in the remake.
DQX Corpse Corpral.jpg|A Corpse corporal in {{X}}.
DQX Corpse Corpral.jpg|A Corpse corporal in ''X''.
DQXI Corpse corporal.jpg|{{XI}} polygon model.
DQXI Corpse corporal.jpg|''XI'' polygon model.
DQXI Vicious corpse corporal.jpg|A Vicious corpse corporal.
DQXI Vicious corpse corporal.jpg|A Vicious corpse corporal.
DQR Living Dead.png|{{Rivals}} card.
DQR Living Dead.png|''Rivals'' card.
DQT Passage to Rendarak.jpg|The Corpse corporal as part of the ''Dragon Quest II'' event in {{Tact}}.
DQT Passage to Rendarak.jpg|The Corpse corporal as part of the ''Dragon Quest II'' event in ''Tact''.
DQCG Living Dead.jpg|''Dragon Quest'' Card Game
DQCG Living Dead.jpg|''Dragon Quest'' Card Game
</gallery></center>
</gallery></center>