Ranger: Difference between revisions

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|Japanese = レンジャー (''Renjā'')
|Japanese = レンジャー (''Renjā'')
|Origin = [[Dragon Quest VI]]
|Origin = [[Dragon Quest VI]]
|Games = [[Dragon Quest VI]]<br>[[Dragon Quest IX]]<br>[[Dragon Quest X]]<br>[[Dragon Quest of the Stars]]<br>[[Dragon Quest Walk]]
|Games = [[Dragon Quest VI]]<br>[[Dragon Quest IX]]<br>[[Dragon Quest X]]<br>[[Dragon Quest of the Stars]]<br>[[Dragon Quest Walk]]<br>[[Dragon Quest Smash/Grow]]
}}
}}
The '''Ranger''' (レンジャー, ''Renjā'') is a recurring, nature-themed vocation in the ''[[Dragon Quest (series)|Dragon Quest]]'' series. Eschewing the typical Robin Hood designs seen in other games, DQ rangers are modeled after the inhabitants of the great steppes such as the Mongolians and American Indians.
The {{translation|'''Ranger'''|レンジャー|Renjā}} is an advanced vocation in the series. Rangers are swift combatants that with high [[Agility]], with various abilities centered around evasiveness and eluding enemy attacks, and have a strong association with wildlife and the natural world.


==Characteristics==
==Characteristics==
The Ranger's statistics vary from game to game, though there is a consistent focus on evasiveness and providing party support. In ''Dragon Quest VI'', the Ranger increases Agility, Wisdom, and gives the party an increased chance to flee from battle at higher ranks, though it decreases several other attributes as well. In ''Dragon Quest IX'', the Ranger is most Deft of all vocations, and serves as a physically oriented jack-of-all-trades by providing buffs, healing, and above-average damage output even from the back row. Though the vocation's only high stat is deftness, their tool-set is broad enough to cover a wide variety of circumstances while providing relief for the party's main healer, and also inflict tremendous damage through the powerful Wolf Whistle skill. ''Dragon Quest X'' slightly modifies the Ranger from ''IX'', giving it access to the lightening element via a high-voltage arrow skill.
The Ranger's statistics vary from game to game, though there is a consistent focus on evasiveness and providing party support. In ''Dragon Quest VI'', the Ranger increases Agility, Wisdom, and gives the party an increased chance to flee from battle at higher ranks, though it decreases Strength, Resilience, and Max HP. In ''Dragon Quest IX'', the Ranger has the most [[Deftness]] of all vocations, and serves as a physically oriented jack-of-all-trades by providing buffs, healing, and above-average damage output even from the back row. Though the vocation's only high stat is deftness, their tool-set is broad enough to cover a wide variety of circumstances while providing relief for the party's main healer, and also inflict tremendous damage through the powerful Wolf Whistle skill.


Thematically, the Ranger's focus on avoiding combat through silently navigating the field and dungeons without detection, having a greater chance to flee from foes, dodging attacks through the use of smoke techniques such as Mist Me, and the ability to summon animals to aid in battle makes them closer to the typical Ninja seen in RPGs more so than the usual forest-dwelling sniper present in other games.
Rangers focus on avoiding combat through silently navigating the field and dungeons without detection, having a greater chance to flee from foes, dodging attacks through the use of smoke techniques such as Mist Me.  Starting with ''Dragon Quest IX'', they gained the ability to call from the aid of wolves in battle to perform attacks.


=={{DQ6}}==
=={{DQ6}}==
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=={{DQ7}}==
=={{DQ7}}==
The Ranger vocation does not appear at all in either version of ''Dragon Quest VII''; due to a localization error, the [[Armamentalist]] vocation was dubbed the Ranger in the PSX script.
Although the Ranger vocation does not appear in this game, the [[Armamentalist]] vocation was originally localised as Ranger in the English version of ''Dragon Warrior VII'' on the Sony PlayStation.


=={{DQ9}}==
{{quote|style=1|quote='''''A ranger is a wild warrior who lives as one with nature. Only one with a gentle heart can become a ranger.'''''|source=Odval|console=|align=center|bgcolor=7CB4C5}}
Rangers return to the series for the first time since ''Dragon Quest VI''. The vocation's default design is strongly inspired by the hunters and inhabitants of the plains and steppes, such as Mongolians and American Indians, wielding bows and wearing outfits made of furs and leather. In order to change vocations to a Ranger, the player must first complete [[Template:DQIXQuest/112|Quest #112: Ranger Changer]]. At the base of the [[Heights of Loneliness]], speak to the ranger Odval, who wants you envenomate three [[Hocus chimaera|hocus chimaeras]] with [[Toxic Dagger]] and let them die from poison damage alone. After that, return to Odval to complete the quest.


=={{DQ9}}==
[[Hero (Dragon Quest IX)|The Hero]] must finish the quest Ranger Changer to unlock this vocation. By talking to a person at the base of the [[Heights of Loneliness]], the player can accept a quest which involves poisoning [[Chimaera|Hocus Chimeras]] and then letting them die by poison, nothing else. After doing this 3 times, the ranger vocation is unlocked.
[[File:DQIX Ranger Male.png‎|right|border|195px]][[File:DQIX Ranger Female.png‎|right|border|200px]]
[[File:DQIX Ranger Male.png‎|right|border|195px]][[File:DQIX Ranger Female.png‎|right|border|200px]]
Rangers have the unique skillset ''Ruggedness'', and can also use skill points to learn [[List of axe skills in Dragon Quest IX|Axe]], [[List of bow skills in Dragon Quest IX|Bow]], [[List of boomerang skills in Dragon Quest IX|Boomerang]], and [[List of fisticuffs skills in Dragon Quest IX|Fisticuffs]] skills. Their [[Coup-de-Grace]] is "Brownie Boost," which increases attack, defense, and applies [[Insulate]].
Rangers have the unique skillset ''Ruggedness'', and can also use skill points to learn [[List of axe skills in Dragon Quest IX|Axe]], [[List of bow skills in Dragon Quest IX|Bow]], [[List of boomerang skills in Dragon Quest IX|Boomerang]], and [[List of fisticuffs skills in Dragon Quest IX|Fisticuffs]] skills. Their [[Coup de Grâce]] is [[Brownie Boost]], which increases the user's [[Attack]], [[Defence]], and applies [[Insulate]].


===Stats===
===Stats===
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| Charm || 4 || 61
| Charm || 4 || 61
|}
|}
===[[Ruggedness]]===
===[[Ruggedness]]===
{| cellspacing="0" cellpadding="2" border="1"
{| cellspacing="0" cellpadding="2" border="1"
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=={{DQ10}}==
=={{DQ10}}==
Rangers were added to the game in the version 1.1 update. The stat spread and abilities are similar to the previous game, and the class has the highest deftness by far once again. The biggest difference between ''IX'' and ''X'' for the ranger is that the tenth game gives them access to the Earth-element traps as their sole offensive spells.
Rangers were added to the game in the Version 1.1 update. The stat spread and abilities are similar to the previous game, and the vocation has the highest Deftness by far once again. The biggest difference between ''IX'' and ''X'' for the Ranger is their ability to learn the [[Crag]] series of earth-elemental spells.


'''<big>NOTE:</big>The parenthetical translations of the Japanese names are merely placeholders for convenience and are not to be taken as official Square Enix terms'''
'''<big>NOTE:</big>The parenthetical translations of the Japanese names are merely placeholders for convenience and are not to be taken as official Square Enix terms'''
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|みのがす
|みのがす
|Mercy
|Mercy
|Spares weaker monsters who flee the battlefield. No experience points or gold is gained, but vamoosing monsters can still drop items.
|Spares weaker monsters who flee the battlefield. No experience points or gold is gained, but fleeing monsters can still drop items.
|2
|2
|2
|2
|-
|-
|全職業できようさ+20
|全職業できようさ+20
|Natural deftness +20
|Natural Deftness +20
|Permanently increases deftness by 20 in all vocations
|Permanently increases Deftness by 20 in all vocations
|N/A
|N/A
|12
|12
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|-
|-
|全職業でみりょく+20  
|全職業でみりょく+20  
|Natural charm +20
|Natural Charm +20
|Permanently increases charm by 20 in all vocations
|Permanently increases Charm by 20 in all vocations
|N/A
|N/A
|34
|34
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|-
|-
|全職業できようさ+20
|全職業できようさ+20
|Natural deftness +20
|Natural Deftness +20
|Permanently increases deftness by 20 in all vocations<br>Total of +40
|Permanently increases Deftness by 20 in all vocations<br>Total of +40
|N/A
|N/A
|54
|54
|-
|-
|まもりのきり
|まもりのきり
|Mist me
|[[Mist Me]]
|Clouds user in mist that voids breath skills for 120 seconds<br>This includes status ailment breath skills
|Clouds user in mist that voids breath skills for 120 seconds<br>This includes status ailment breath skills
|5
|5
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|-
|-
|全職業でかいふく魔力+20
|全職業でかいふく魔力+20
|Natural magical mending +20
|Natural Magical Mending +20
|Permanently increases magical mending by 20 in all vocations
|Permanently increases Magical Mending by 20 in all vocations
|N/A
|N/A
|78
|78
|-
|-
|全職業できようさ+20
|全職業できようさ+20
|Natural deftness +20
|Natural Deftness +20
|Permanently increases deftness by 20 in all vocations<br>Total of +60
|Permanently increases Deftness by 20 in all vocations<br>Total of +60
|N/A
|N/A
|82
|82
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|オオカミアタック
|オオカミアタック
|Wolf whistle
|Wolf whistle
|Summons a wolf to attack one enemy twice<br>Damage is ''(deftness x 0.18) +53.5'', limit is 500 deftness for 175~185<ref>https://archive.fo/duf0p</ref><br>Ignores defence stat, but is effected by defending & defensive skills
|Summons a wolf to attack one enemy twice<br>Damage is ''(Deftness x 0.18) +53.5'', limit is 500 deftness for 175~185<ref>https://archive.fo/duf0p</ref><br>Ignores defence stat, but is effected by defending & defensive skills
|6
|6
|100
|100
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|110
|110
|-
|-
|きようさ+20
|きようさ+30
|Natural deftness +30
|Deftness +30
|Increases deftness by 30 while character is a ranger<br>Total of +90
|Increases Deftness by 30 as a Ranger<br>Total of +90
|N/A
|N/A
|120
|120
|-
|-
|あんこくのきり<br>(Mist of darkness, blackness, gloom, etc)
|あんこくのきり
|N/A
|[[Air Pollution]]
|A fog is produced that lowers the strength and attack spell resistance of all enemies in range by one stage<br>Affected enemies are also blinded<br>Duration is 120 seconds
|A fog is produced that lowers the [[Strength]] and [[Magical Might]] of all enemies in range by one stage, as well as bedazzling them<br>Duration is 120 seconds
|4
|4
|130
|130
|-
|-
|ジバルンバ
|ジバルンバ
|[[Kacraggle]]/[[Ridgeraiser]]
|[[Kacraggle]]
|Unlocks the Kacraggle/Ridgeraiser spell
|Unlocks the Kacraggle/Ridgeraiser spell
|16
|16
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|Raises party member's attack by 40% for 120 seconds
|Raises party member's attack by 40% for 120 seconds
|}
|}
==''[[Dragon Quest of the Stars]]''==
=={{DQStars}}==
Ranger is one of the basic vocations in the game. Leveling up to level 50 is a requeriment for the specialist vocations [[Luminary (vocation)|Superstar]] and [[Astronomer]].
Ranger is one of the basic vocations in the game. Leveling up to level 50 is a requirement for the specialist vocations [[Luminary (vocation)|Superstar]] and [[Astronomer]].
 
=={{DQWalk}}==
[[File:DQW Ranger.png|right|thumb|Rangers as they appear in ''Walk''|200px]]
The Ranger vocation was added to the game in the January 2020 update. It requires that a character reach Level 50 as a [[Martial Artist]] and [[Thief]] vocations first. They specialise mainly in equipping blue-coloured Monster Hearts and have a dual-coloured red and blue slot. Their preferred weapons are [[Knife (weapon type)|Knives]], {{Claw}}s, {{Whip}}s, and {{Boomerang}}s. Their special vocation ability Shadowbind occasionally stuns enemies when attacking. Reaching Level 70 as a Ranger is one of the requirements to become a Ninja or [[Druid]].
 
=={{DQSG}}==
Ranger is the third advanced vocation in the game, added to the game on August 4th, 2026. It requires that a character reach Level 50 as both a [[Martial Artist]] and a [[Thief]]. They specialise in equipping red and blue-coloured Memories and their preferred weapons are {{Claw}}s, {{Whip}}s, and {{Boomerang}}s. Their Vocation Traits are Ranger Blade, which throws a dagger at the nearest enemy when moving and charges the Coup de Grâce gauge a small amount, and Fleet Feet, which increases the party's movement speed slightly. Their two Blessings are Fenrir's Hunt, which increases the damage of final normal attacks and Coups de Grâce, increasing further with the amount of status ailments inflicted, and Shadowbind, which rarely inflicts shadowbind on final normal attacks.  


==''[[Dragon Quest Walk]]''==
[[File:Walk rangers.jpg|right|thumb|Rangers as they appear in ''Walk''|200px]]
The ranger vocation was added to the game in the January 2020 update. Unlocking it requires that a player reach level 50 in the thief and martial artist vocations, the latter of which due to the monster master not being present in the game. The vocation's weapon choices are [[Boomerang]]s, [[Claw Weapon Family|Claws]], [[Knives]], and [[Whips]]
{{Clear}}
==Trivia==
==Trivia==
*The rank accolades for the Japanese version of ''VI'' are taken from the Super Sentai series of tokusatsu television programs, rather than any bushcraft or survivalist terms. They are:
*The rank accolades for the Japanese version of ''Dragon Quest VI'' are taken from the Super Sentai series of tokusatsu television programs. They are:
:*White ranger (シロレンジャー)
:*White ranger (シロレンジャー)
:*Yellow ranger (キレンジャー)
:*Yellow ranger (キレンジャー)
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:*Mega ranger (メガレンジャー)
:*Mega ranger (メガレンジャー)
:*King ranger (キングレンジャー)
:*King ranger (キングレンジャー)
*Due to their natural deftness and the alterations done to stealing mechanics in ''Dragon Quest IX'', a Ranger will typically be better at robbing monsters than a Thief if no stat boosting items are equipped.
*Due to their natural deftness and the alterations done to stealing mechanics in ''Dragon Quest IX'', a Ranger will typically be better at stealing items from monsters than a Thief if no stat boosting items are equipped.
 
==See also==
*[[Fur vest]]


==Gallery==
==Gallery==
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File:X human ranger default.png|Human stock art of the Ranger vocation in ''X''
File:X human ranger default.png|Human stock art of the Ranger vocation in ''X''
DQX Ranger class.png‎|A [[Wetling]], [[Ogre]], and [[Dwarf]] as rangers in ''Dragon Quest X''
DQX Ranger class.png‎|A [[Wetling]], [[Ogre]], and [[Dwarf]] as rangers in ''Dragon Quest X''
DQSG Ranger vocation art.png|Rangers seen in ''Dragon Quest Smash/Grow''
</gallery>
</gallery>


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[[Category:Dragon Quest of the Stars vocations]]
[[Category:Dragon Quest of the Stars vocations]]
[[Category:Dragon Quest Walk vocations]]
[[Category:Dragon Quest Walk vocations]]
[[Category:Dragon Quest Smash/Grow vocations]]
[[fr:Ranger]]