Gladiator: Difference between revisions
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Gladiators eschew the balance of offense and defense that warriors display for pure power. This means that a Gladiator will always be able to deal the most damage among the party, but at the cost of being deceptively frail for all their might. Thus, a Gladiator needs ample support from its [[party]] members to stay alive long enough to crush the opposition and should be the first recipient of [[Buff]] in any battle. | Gladiators eschew the balance of offense and defense that warriors display for pure power. This means that a Gladiator will always be able to deal the most damage among the party, but at the cost of being deceptively frail for all their might. Thus, a Gladiator needs ample support from its [[party]] members to stay alive long enough to crush the opposition and should be the first recipient of [[Buff]] in any battle. | ||
=={{DQ6}}== | ==Appearances== | ||
==={{DQ6}}=== | |||
In addition to increases in {{Strength}}, {{HP}}, and {{Agility}}, Gladiators also gain a variety of powerful skills that allow them to deal with many different enemies. A character requires mastering both the [[Warrior]] and [[Martial Artist]] vocations to become a Gladiator. A unique trait of Gladiators is their ability to brush-off an attack, essentially being an additional evasion boost that goes up along with their rank. | In addition to increases in {{Strength}}, {{HP}}, and {{Agility}}, Gladiators also gain a variety of powerful skills that allow them to deal with many different enemies. A character requires mastering both the [[Warrior]] and [[Martial Artist]] vocations to become a Gladiator. A unique trait of Gladiators is their ability to brush-off an attack, essentially being an additional evasion boost that goes up along with their rank. | ||
===Vocation trait=== | ====Vocation trait==== | ||
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===Stat Changes=== | ====Stat Changes==== | ||
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|width="25%" valign="top" style="background:#4682B4; color:#ffffff"|'''Statistics''' | |width="25%" valign="top" style="background:#4682B4; color:#ffffff"|'''Statistics''' | ||
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===Abilities=== | ====Abilities==== | ||
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|width="5%" valign="top" style="background:#4682B4"|'''Level''' | |width="5%" valign="top" style="background:#4682B4"|'''Level''' | ||
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=={{DQ7}}== | ==={{DQ7}}=== | ||
[[File:DQVII 3DS Auster Gladiator.png|right|border|130px]][[File:DQVII 3DS Maribel Gladiator.png|right|border|190px]] | [[File:DQVII 3DS Auster Gladiator.png|right|border|130px]][[File:DQVII 3DS Maribel Gladiator.png|right|border|190px]] | ||
Gladiators are the prerequisite for the [[Champion]] vocation, alongside [[Paladin]]s. Though they no longer shrug-off blows, they now have the high critical hit rate of the martial artist. | Gladiators are the prerequisite for the [[Champion]] vocation, alongside [[Paladin]]s. Though they no longer shrug-off blows, they now have the high critical hit rate of the martial artist. | ||
===Vocation trait=== | ====Vocation trait==== | ||
{| class="wikitable" | {| class="wikitable" | ||
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| 8 || 1/8 | | 8 || 1/8 | ||
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===Stat Changes=== | ====Stat Changes==== | ||
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|width="25%" valign="top" style="background:#4682B4; color:#ffffff"|'''Statistics''' | |width="25%" valign="top" style="background:#4682B4; color:#ffffff"|'''Statistics''' | ||
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===PSX Abilities=== | ====PSX Abilities==== | ||
''While the American PSX release of the game used the old localization, the current names are also written for better navigation clarity.'' | ''While the American PSX release of the game used the old localization, the current names are also written for better navigation clarity.'' | ||
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===3DS Abilities=== | ====3DS Abilities==== | ||
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|width="5%" valign="top" style="background:#4682B4; color:#ffffff"|'''Level''' | |width="5%" valign="top" style="background:#4682B4; color:#ffffff"|'''Level''' | ||
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=={{DQ9}}== | ===[[Dragon Quest VII Reimagined]]=== | ||
Gladiator is an intermediate vocation unlocked by mastering [[Warrior]] and [[Martial Artist]]. This vocation offers great physical might and skills that deal great damage to one enemy, like [[Cutting Edge]], [[Punch in a Pinch]], or [[Unbridled Blade]]. | |||
Mastering Gladiator and [[Paladin]] unlocks the [[Champion]] vocation. Mastering Gladiator and two other intermediate vocations unlocks the [[Hero (vocation=|Hero]] vocation. | |||
<div style="display:flex; flex-wrap:wrap; gap:10px; align-items: flex-start; justify-content: flex-start;"> | |||
{| class="wikitable" style="width:fit-content; min-width:300px; max-width:650px; text-align:center; border: 2px solid #aa5450;" | |||
|+ Proficiency | |||
|- | |||
! Level !! Type !! Name | |||
|- | |||
| 1 || [[File:DQVIIR Damage Skill.png|32px]] || [[Blind Man's Biff]] | |||
|- | |||
| 2 || [[File:DQVIIR Damage Skill.png|32px]] || [[Mercurial Slash]] | |||
|- | |||
| 3 || [[File:DQVIIR Damage Skill.png|32px]] || [[Cutting Edge]] | |||
|- | |||
| 4 || [[File:DQVIIR Damage Skill.png|32px]] || [[Falcon Slash]] | |||
|- | |||
| 5 || [[File:DQVIIR Damage Skill.png|32px]] || [[Double-Edged Slash]] | |||
|- | |||
| 6 || [[File:DQVIIR Damage Skill.png|32px]] || [[Boulder Toss]] | |||
|- | |||
| 7 || [[File:DQVIIR Damage Skill.png|32px]] || [[Punch in a Pinch]] | |||
|- | |||
| 8 || [[File:DQVIIR Damage Skill.png|32px]] || [[Unbridled Blade]] | |||
|- | |||
! colspan=3| [[Let loose]] skill | |||
|- | |||
| colspan=3| [[File:DQVIIR Gladiator Icon.png|32px]] '''[[Flashback]]''': Abandons all attempts at defence in order to dramatically increase the power of physical attacks. | |||
|} | |||
{| class="wikitable" style="width:fit-content; min-width:300px; max-width:650px; text-align:center; border: 2px solid #aa5450;" | |||
|+ Attribute Adjustments | |||
|- | |||
! Maximum HP !! Maximum MP !! Attack !! Defence !! Magical Might !! Charm | |||
|- | |||
| [[File:DQVIIR Stats Up Icon.png|20px]] || [[File:DQVIIR Stats Down Icon.png|20px]] || [[File:DQVIIR Stats Up Icon.png|20px]] || [[File:DQVIIR Stats Up Icon.png|20px]] || [[File:DQVIIR Stats Down Icon.png|20px]] || - | |||
|- | |||
! Magical Mending !! Strength !! Deftness !! Resilience !! Agility | |||
|- | |||
| [[File:DQVIIR Stats Down Icon.png|20px]] || [[File:DQVIIR Stats Up Icon.png|20px]] || [[File:DQVIIR Stats Up Icon.png|20px]] || [[File:DQVIIR Stats Up Icon.png|20px]] || [[File:DQVIIR Stats Up Icon.png|20px]] | |||
|} | |||
</div> | |||
==={{DQ9}}=== | |||
[[File:DQIX Gladiator Male.png|right|border|170px]][[File:DQIX Gladiator Female.png|right|border|200px]] | [[File:DQIX Gladiator Male.png|right|border|170px]][[File:DQIX Gladiator Female.png|right|border|200px]] | ||
Gladiators can wield {{Sword}}s, {{Axe}}s, and {{Hammer}}s as weapons. The main selling point of Gladiators is their extremely high [[Attack]], allowing for powerful strikes. However, their {{Defense}} is lower than that of the other melee classes, and many of their best abilities will either lower their {{Defense}} further or deal recoil damage. Fortunately, they can equip the heavier armor that [[Warrior]]s and [[Paladin]]s wear, but are unable to equip a shield without investing 100 skill points into the Shield skill line while in another vocation. | Gladiators can wield {{Sword}}s, {{Axe}}s, and {{Hammer}}s as weapons. The main selling point of Gladiators is their extremely high [[Attack]], allowing for powerful strikes. However, their {{Defense}} is lower than that of the other melee classes, and many of their best abilities will either lower their {{Defense}} further or deal recoil damage. Fortunately, they can equip the heavier armor that [[Warrior]]s and [[Paladin]]s wear, but are unable to equip a shield without investing 100 skill points into the Shield skill line while in another vocation. | ||
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Gladiators have the unique skill set "Guts." Their [[Coup-de-Grace]] is "Tension Boost," which increases their [[Tension]] to at least 50 (if not 100). In other words, it is equivalent to using [[Psyche Up]] four times, but like [[Psyche Up]], the final "use" may fail to boost the user into the 100 [[Tension]] level. | Gladiators have the unique skill set "Guts." Their [[Coup-de-Grace]] is "Tension Boost," which increases their [[Tension]] to at least 50 (if not 100). In other words, it is equivalent to using [[Psyche Up]] four times, but like [[Psyche Up]], the final "use" may fail to boost the user into the 100 [[Tension]] level. | ||
===Unlock method=== | ====Unlock method==== | ||
This vocation is unlocked by completing Quest 103 "Gladiator Graduator" at {{Alltrades Abbey 9}}. Afterwards, characters may change into the Gladiator vocation. | This vocation is unlocked by completing Quest 103 "Gladiator Graduator" at {{Alltrades Abbey 9}}. Afterwards, characters may change into the Gladiator vocation. | ||
===Stats=== | ====Stats==== | ||
{| style="width:65%; height:100px; text-align:center" | {| style="width:65%; height:100px; text-align:center" | ||
|- style="font-weight:bold; background:#A3AB47" | |- style="font-weight:bold; background:#A3AB47" | ||
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===[[Guts]]=== | ====[[Guts]]==== | ||
{| cellspacing="0" cellpadding="2" border="1" | {| cellspacing="0" cellpadding="2" border="1" | ||
!style="background:#4682B4; color: white;"|Accolades | !style="background:#4682B4; color: white;"|Accolades | ||
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===Revocation Award=== | ====Revocation Award==== | ||
*[[Critical Acclaim]] | *[[Critical Acclaim]] | ||
=={{DQ10}}== | ==={{DQ10}}=== | ||
{{Stub}} | {{Stub}} | ||
The Gladiator was added in the version 1.3 update of the game, and gains the unique ability to wield two weapons at once. The attack power of the left hand is exactly half of the Gladiator's right hand. Beyond this, Gladiators remain the glass canons that they were in the previous game. | The Gladiator was added in the version 1.3 update of the game, and gains the unique ability to wield two weapons at once. The attack power of the left hand is exactly half of the Gladiator's right hand. Beyond this, Gladiators remain the glass canons that they were in the previous game. | ||
=={{DQStars}}== | ==={{DQStars}}=== | ||
In {{DQStars}}, the vocation usually translated as Gladiator (バトルマスター, "Batorumasutā") is called '''Battlemaster''' and coexists with a new vocation that is called '''[[Gladiator (Stars)|Gladiator]]''' in Japanese (グラディエーター, "Guradiētā"). The former is a powerful yet fragile offensive vocation while the later is more well rounded, if less powerful. | In {{DQStars}}, the vocation usually translated as Gladiator (バトルマスター, "Batorumasutā") is called '''Battlemaster''' and coexists with a new vocation that is called '''[[Gladiator (Stars)|Gladiator]]''' in Japanese (グラディエーター, "Guradiētā"). The former is a powerful yet fragile offensive vocation while the later is more well rounded, if less powerful. | ||
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|} | |} | ||
=={{DQWalk}}== | ==={{DQWalk}}=== | ||
[[File:Walk gladiators.png|right|thumb|Gladiators as they appear in ''Walk''|200px]] | [[File:Walk gladiators.png|right|thumb|Gladiators as they appear in ''Walk''|200px]] | ||
Gladiators were added to the game in the January 2020 update, and require that a character has already reached Level 50 in the warrior and martial artist vocations to unlock. They can equip {{Axe}}s, {{Claw}}s, [[Spear}}s, and {{Sword}}s. | Gladiators were added to the game in the January 2020 update, and require that a character has already reached Level 50 in the warrior and martial artist vocations to unlock. They can equip {{Axe}}s, {{Claw}}s, [[Spear}}s, and {{Sword}}s. | ||