Luceus: Difference between revisions

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==Other Appearances==
==Other Appearances==
==={{DQH2}}===
==={{DQH2}}===
Luceus can be played in co-op dungeons, but cannot be played in the regular story mode. Having save data from the previous title grants Luceus' costume for [[Lazarel|the game's male protagonist]].
Luceus appears in Dragon Quest Heroes II as a recurring character that can be played as in co-op dungeons, but is unable to be used in the regular story mode. His moveset is mostly unchanged from the previous game, however [[Zoom]] was replaced with [[Bounce]] due to the former being repurposed for Wild Zone travesal. Additionally he is unable to equip any weapons or shields, being locked to the Captain's sword & Luceus's shield, though he can still equip Orbs and accessories. Having save data from the previous title grants Luceus' costume for [[Lazarel|the game's male protagonist]].
 
[[File:Heroes 2 Luceus.png|right|thumb|400px|Heroes 2 info sheet]]
====Stats====
{| style="width:40%; height:100px; text-align:center" border="1"
|- <---!Headings are up first.!---> style="font-weight:bold; background:#00c2e8
| Attribute || Starting Stats|| Maximum Stats
|- style="font-weight:normal"
|-
| Level || 4 || 99
|-
| HP || 34|| 455
|-
| MP || 18|| 100
|-
| Strength || 26|| 522
|-
| Resilience || 10|| 185
|-
| Wisdom || 12 || 210
|-
|Deftness || 7|| 125
|}
 
====Skills====
Luceus can obtain the following spells & abilities with skill points.
{| style="width:60%; height:100px; text-align:center" border="1"
|- <---!Headings are up first.!---> style="font-weight:bold; background:#00c2e8
| Name || Points Required  || MP ||  Details || Requirements
|- style="font-weight:normal"
|-
| Inferno Slash || 0 || 8||  Summons a fiery tornado that sweeps enemies skyward. || None
|-
| Flame Slash|| 0 || 12||  Forces gouts of flame from the ground to blast enemies away.|| None
|-
| Zap || 3 || 8||  A bolt from the blue that strikes foes in front.|| None
|-
| Zapple || 9 || 16||  A striking flash of lightning that zaps any enemy nearby.|| Zap<br>Reach Lv. 12
|-
| Kazap || 15 || 24||  A supercharged surge of lightning that assails enemies over a wide area.|| Zapple<br> Reach Lv. 24
|-
| Bounce || 15 || 10|| Summons a spectral screen that reflects enemy spells. || None
|}
 
Luceus can acquire the following attributes with skill points.
{| style="width:60%; height:100px; text-align:center" border="1"
|- <---!Headings are up first.!---> style="font-weight:bold; background:#00c2e8
| Name || Skill Point || Details || Requirements
|- style="font-weight:normal"
|-
| Better Blocker || 5|| Slightly improves block effectiveness || None
|-
| Ace Evader || 15 || Greatly increases the period of invincibility after a successful evasion. || Reach Lv. 20
|-
| Powersaver || 6  || Causes 5% of all spells and abilities to be cast for no MP cost. || Reach Lv. 20
|-
| Tension Extension Turbo || 7 || Extends high tension by four seconds. || Reach Lv. 20
|-
| Tension Boost When Near Death || 6 || Causes you to slowly gain tension when low on HP. || None
|-
| Artful Dodger || 5 || Slightly increases the period of invincibility after a successful evasion. || None
|-
| Best In Tension || 5 || Significantly increases the rate of tension gain. || Reach Lv. 20
|-
| Tension Extension || 3 || Extends high tension by two seconds. || None
|-
| Gain More Tension When Fired Up || 5 || Increases the rate at which tension is gained while fired up. || None
|-
| Longer Attack and Defense Boosts || 10 || Increases the duration of effects that increase defence or attack power. || None
|}


==Trivia==
==Trivia==