Bones of Baramos: Difference between revisions

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==={{DQTact}}===
==={{DQTact}}===
Bones of Baramos appears as a S-rank {{MFamilies}} of the [[Undead family]] and appears as a boss during the original {{Dragon Quest III}} event, eventually appearing on its own banner during the second part of the Silver Week event alongside [[Skeleton swordsman (recurring)|Skeleton swordsman]]. It could eventually be scouted from any limited banner, as well. Bones of Baramos can be faced in Chapter 5, Episode 3: [[Baramos]]? of the ''Dragon Quest III'' event quests.
Bones of Baramos is a S-rank monster of the [[Undead family]] and first appeared as a boss during the original ''Dragon Quest III'' event, eventually appearing on its own banner during the second part of the Silver Week event alongside [[Skeleton swordsman (recurring)|Skeleton swordsman]]. Bones of Baramos can be faced in Chapter 5, Episode 3: [[Baramos]]? of the ''Dragon Quest III'' event quests. As of the most recent update in the Japanese version, it can be scouted from any banner, including the Regular SP Scout.
{{DQTactEnemy
{{DQTactEnemy
|name=Bones of Baramos
|name=Bones of Baramos
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|family=[[Image:Tact Icon Zombie.png|48px]]<br>{{Undead}}
|family=[[Image:Tact Icon Zombie.png|48px]]<br>{{Undead}}
|rank=[[Image:DQTact Rank Icon S.png|48px]]
|rank=[[Image:DQTact Rank Icon S.png|48px]]
|role=[[Image:DQTact AttackType.png|48px]]<br>{{Attack}}
|role=[[Image:DQTact AttackType.png|48px]]<br>Attack
|lvl=130
|lvl=140
|hp=1,177
|hp=1,327
|mp=377
|mp=419
|move=2
|move=2
|attack=555
|attack=592
|defense=406
|defense=452
|agility=476
|agility=510
|wisdom=205
|wisdom=220
|weight=50
|weight=50
|bskill1=[[Slowing Slug]]
|bskill1=[[Slowing Slug]]
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|bskill3=[[Dastardly Talons]]{{tt|*|Level 52}}
|bskill3=[[Dastardly Talons]]{{tt|*|Level 52}}
|askill1=Resentful Will/Stats Up
|askill1=Resentful Will/Stats Up
|askill2=[[Bang]] Res +25/Stats Up
|askill2=Bang Res +25/Stats Up
|askill3=[[Dastardly Talons]] Potency +5%/Stats Up<br>'''Corpse Tenacity''': Heals {{HP}} at start of turn 2 action.
|askill3=Dastardly Talons Potency +5%/Stats Up<br>'''Corpse Tenacity''': Heals HP at start of turn 2 action.
|askill4=[[Zap]] Res +25/Stats Up
|askill4=Zap]] Res +25/Stats Up
|askill5=[[Dastardly Talons]] Potency +5%/Stats Up<br>'''Undying Corpse''': Heals {{HP}} at start of turn 3 action.
|askill5=Dastardly Talons Potency +5%/Stats Up<br>'''Undying Corpse''': Heals HP at start of turn 3 action.
|lperk1=Lowers enemy {{DEF}} by 20% in a 5x5 square around it.
|lperk1=Lowers enemy DEF by 20% in a 5x5 square around it.
|bperk1={{ATK}} +15<br>Max {{HP}} +30
|bperk1=ATK +15<br>Max HP +30
|bperk2='''Deepening Hate''': Raises {{ATK}} for 3 turns at action start until turn 3.
|bperk2='''Deepening Hate''': Raises ATK for 3 turns at action start until turn 3.
|bperk3=Dastardly Talons Potency +2%
|bperk3=Dastardly Talons Potency +2%
|aperk1='''Resentful Will''': Raises Move and Physical Res for 3 turns at action start until turn 3.
|aperk1='''Resentful Will''': Raises Move and Physical Res for 3 turns at action start until turn 3.

Revision as of 22:45, 13 April 2026

The Bones of Baramos is a recurring monster that was first introduced in Dragon Quest III.

A literal shell of his former self, Baramos's rotten corpse is reanimated by Zoma's sorcery to delay the Hero and party's advance. It has gone on to appear as both a boss and a recruitable monster in other games.

Characteristics

In its original appearance and most games, the Bones of Baramos is merely a different colour scheme of Skelegon. Although their designs differ in two principal reasons: the colour of the bones and the colour of the eyes. The colour of the bones is a deep shade of purple (since purple is the color of death in Japan) and the colour of the pupils of the eyes are white, instead of blue.

However, in Emblem of Roto, Dragon Quest Monsters: Terry's Wonderland 3D, and in Iru and Luca's Marvelous Mysterious Key his design is completely different: instead of merely being the skeleton of Baramos, it is now an actual zombie, reflecting the monster's Japanese name. This is proven by the fact that some flesh is still held into the bones and because this zombie still wears the cape that Baramos wore in life. The skin shown is a sickly shade of green, really zombie-like, the bones are still purple, but the eyes are a solid blue. The cape's colors are more darker and the cape itself has been torn in different sections.

Monster Battle Road Victory features a completely different design, instead simply being another palette swap of Baramos himself with a purple body and robes in a different shade of purple.

Appearences

Dragon Quest III: The Seeds of Salvation

Bones of Baramos (バラモスゾンビ Baramosu zonbi)
Bestiary Number: #132
Dragon Quest III: The Seeds of Salvation
Sprites Attributes
NES SFC GBC Switch Level HP MP EXP Gold Attack Defence Agility Evasion
63 900 (NES)
3,000 (Remakes)
0 14,300 115 360 0 0 064
Resistances
Fire Crack Woosh Zap Whack Kamikazee Poof Dazzle Snooze Drain Magic Fizzle Fuddle Sap Deceleratle
0% 0% 0% 0% 100% 100% 100% 70% 100% 100% 100% 100% 100% 100%
Additional information
Spells Skills Locations Item Drop
None Acts twice per turn. (33%)
Recovers 50 HP per turn.
Zoma's Citadel Sword of ruin1256


Dragon Quest III HD-2D Remake

Bones of Baramos (バラモスゾンビ, Baramosu zonbi )
Defeated Monster List number: #160
Dragon Quest III HD-2D Remake
Attributes
Sprite Family HP MP EXP Gold Attack Defence Agility Evasion
None 2960 97 114,400 0 545 392 171 0/64
Resistances
Fire Explosion Ice Wind Strike Lightning Drain Magic Whack Kamikazee Poof
-125% -125% 0% 0% 0% -150% 0% 100% 100% 100%
Dazzle Fizzle Fuddle Paralysis Snooze Stumble Stun Deceleratle Blunt Sap
0% 100% 100% 100% 100% 0% 100% 0% ? 0%
Additional information
Spells Skills Locations Item Drop
None Acts 2~3 times per turn
Attack Attacker
Double Up
Recovers 290~399 HP per turn
Zoma's Citadel Dark robe1128
Description Now bereft of the spirit of an insufferable scourge, this sorry skeleton has no will of its own, moving instead to the whims of dark forces. Best lay it to rest for good

Draconian difficulty strategy

Once again, this boss got a massive buff in the HD-2D Remake. 2~3 actions a turn, ~300 HP regeneration, and Attack Attacker and Double Up too, which will delete even the bulkiest character in one hit despite having multiple layers of defense through of Kabuff.

Bones of Baramos is Snooze-immune. Instead, your only real option is to kill it before it kills you, as long-term survival simply doesn't exist with how much Double Up does even though Kabuff stacks. Still, it's usually worth it to get 3~4 Kabuffs up, as they will let your party survive 1-2 more extra hits. If you have means to get extra evasion, use them. The boss' defense isn't 0 anymore; Sap works and is fairly reliable, so use it if relying on physical damage. Otherwise, spam as much Kazap and Kafrizz as you possibly can and hope the boss misses his attacks and doesn't use Double Up.

Dragon Quest X

Bones of Baramos began appearing in Version 1.5.4 of the game as a rare boss in the Magical Labyrinth, as well as one of the so-called "Three Legendary Demons" along with the Soul of Baramos and King Hydra.

Dragon Quest Monsters: Terry's Wonderland 3D

Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key

Dragon Quest Monsters: Joker 3

Dragon Quest Monsters: The Dark Prince

Bones of Baramos (バラモスゾンビ, Baramosu zonbi )
Monsterpedia No.: #496
Dragon Quest Monsters: The Dark Prince
Icon Attributes
Family Rank Max HP Max MP Max Attack Max Defence Max Agility Max Wisdom
S 1,450 320 560 390 480 310
Talents Traits Large-size exclusive traits Dropped items
Bad Breather (lv. 1) Paralysing Touch (lv. 1)
Intimidating (lv. 20)
Dodge Denier (lv. 40)
Tactical Genius (lv. 1)
Tit for Tat (lv. 1)
Insta-Oomph (lv. 60)
N/A
Resistances
Fire * Water * Explosion * Wind * Earth * Ice * Electricity * Light * Dark * Antimagic *
-25% 0% 0% 25% 50% 50% 0% 0% 50% 0%
Bedazzlement * Confusion * Debilitation * MP Absorption * Paralysis * Poison * Sleep * Stun * Instant Death *
-25% 0% 0% 50% 50% 50% 25% 0% 0%
Additional information
Description The reanimated bones of an archfiend with ambitions to rule the world once thwarted by a great hero. Now bereft of his brain, all he can do is run rampant with rage.
Location This monster has no natural habitat
Synthesis
Breeding chart
X
Notable fusions


Dragon Quest Monsters: Super Light

This game featured both the monster's original design and the design introduced in Terry's Wonderland 3D as a separate monster, the latter being known as "Corpse of Enmity Bones of Baramos" (怨恨の骸バラモスゾンビ, Enkon no Mukuro Baramosu Zonbi) in order to differentiate the two. Both were SS-rank monsters of the Undead family.

Dragon Quest of the Stars

Bones of Baramos appears as a minor boss in the Dragon Quest III story events, as well as in Guided by Rubiss Light. In both cases it appears in the boss rush prior to facing Zoma.

Dragon Quest Tact

Bones of Baramos is a S-rank monster of the Undead family and first appeared as a boss during the original Dragon Quest III event, eventually appearing on its own banner during the second part of the Silver Week event alongside Skeleton swordsman. Bones of Baramos can be faced in Chapter 5, Episode 3: Baramos? of the Dragon Quest III event quests. As of the most recent update in the Japanese version, it can be scouted from any banner, including the Regular SP Scout.

[[File:Tact Icon
Undead.png|link=
Undead family|30px]] [[File:DQTact Rank Icon .png|24px]] Bones of Baramos (バラモスゾンビ Baramosuzonbi)
Dragon Quest Tact
Image
Attributes
Role Max level HP MP Move
[[File:DQTact
AttackType.png|30px]]
Attack
140 1,327 419 2
Attack Defence Agility Wisdom Weight
592 452 510 220 50
Resistances
Frizz Sizz Crack Woosh Bang
Very Weak Very Weak Normal Normal Half Res
Zap Zam Snooze Poison Physical Lock
Half Res Normal Normal Normal Half Res
Spell Lock Martial Lock Breath Lock Hobble * Stun *
Normal Normal Super Weak Normal Immune
Dazzle Curse Paralysis Confusion Charm
Super Weak Normal Half Res Normal Normal
Skills
Basic skills Awakening skills
Slowing Slug
Genocide Breath*
Dastardly Talons*
Resentful Will/Stats Up
Bang Res +25/Stats Up
Dastardly Talons Potency +5%/Stats Up
Corpse Tenacity: Heals HP at start of turn 2 action.
Zap]] Res +25/Stats Up
Dastardly Talons Potency +5%/Stats Up
Undying Corpse: Heals HP at start of turn 3 action.
Perks
Basic perks ATK +15
Max HP +30
Deepening Hate: Raises ATK for 3 turns at action start until turn 3.
Dastardly Talons Potency +2%
Leader perk Lowers enemy DEF by 20% in a 5x5 square around it.
Awakening perk Resentful Will: Raises Move and Physical Res for 3 turns at action start until turn 3.


Trivia

  • Due to being a pallet swap in his original design, the zombified Baramos is shown to have wings when his original artwork and sprites do not convey or allude to these limbs at all.

Gallery