Hocus Pocus: Difference between revisions

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==={{DQM}}===
==={{DQM}}===
Called Chance in this game, it requires the {{MFamilies}} to reach level 40 with 224 {{MP}} and 236 {{Intelligence}}. It is learned naturally by the [[Gem slime|GoldSlime]], [[Wight king (Dragon Quest V)|WhiteKing]] and [[Fluffy|Watabou]].
Called '''Chance''' in this game, it requires the {{MFamilies}} to reach level 40 with 224 {{MP}} and 236 {{Intelligence}}. It is learned naturally by the [[Gem slime|GoldSlime]], [[Wight king (Dragon Quest V)|WhiteKing]] and [[Fluffy|Watabou]].


==={{DQM2}}===
==={{DQM2}}===
Chance now requires 420 {{Intelligence}} to learn. It is naturally learned by the [[Rotten egg|WonderEgg]].
Chance now requires 420 {{Intelligence}} to learn. It is naturally learned by the [[Rotten egg|WonderEgg]].
=== {{DQMCH}} ===
Though there exists data for the spell Chance, it is unobtainable in normal gameplay. It costs 20 MP to cast.
{| style="width:65%; height:100px; text-align:center" border="1"
|- style="font-weight:bold; background:#9747AB" <---!Headings are up first.!--- >
| Description
|- style="font-weight:normal"
! bgcolor="#A1A1A1" |Chance achoes into the distance (nothing happens).
|- style="font-weight:normal"
! bgcolor="#A1A1A1" |Nothing happens
|- style="font-weight:normal"
! bgcolor="#A1A1A1" |An enormous djinn the size of a mountain appears, laughing a deep, sinister laugh. 80~100 damage to all enemies.
|- style="font-weight:normal"
! bgcolor="#A1A1A1" |Allies and enemies' {{HP}} is fully restored.
|-
! bgcolor="#A1A1A1" |Allies' HP is fully restored.
|- style="font-weight:normal"
! bgcolor="#A1A1A1" |Allies and enemies' {{MP}} fully is restored.
|- style="font-weight:normal"
! bgcolor="#A1A1A1" |Revives dead {{Party 5}} members and {{MFamilies}}s.
|- style="font-weight:normal"
! bgcolor="#A1A1A1" | Revives dead {{Party 5}} members and restores HP to party.
|- style="font-weight:normal"
! bgcolor="#A1A1A1" |Allies and enemies fall asleep
|- style="font-weight:normal"
! bgcolor="#A1A1A1" |Summons a cold wind to stun all enemies for one turn.
|- style="font-weight:normal"
! bgcolor="#A1A1A1" |Returns to the title screen
|- style="font-weight:normal"
! bgcolor="#A1A1A1" |Allies and enemies are put to sleep.
|- style="font-weight:normal"
! bgcolor="#A1A1A1" |Power swells up in the user (All hits are critical)
|- style="font-weight:normal"
! bgcolor="#A1A1A1" |Allies and enemies lose all {{MP}}
|- style="font-weight:normal"
! bgcolor="#A1A1A1" |Allies lose all {{MP}}
|- style="font-weight:normal"
! bgcolor="#A1A1A1" |Caster's body emits a [[Fog of War|spell sealing mist]] that cancels all magic for the battle.
|- style="font-weight:normal"
! bgcolor="#A1A1A1" |Meteorites hit everyone, {{HP}} to 1 and will kill if used twice.
|- style="font-weight:normal"
! bgcolor="#A1A1A1" |[[Critical Hit|Power swells up in the user]] until the end of battle
|- style="font-weight:normal"
! bgcolor="#A1A1A1" |Summons something scary to cause enemies flee, no EXP or gold.
|- style="font-weight:normal"
! bgcolor="#A1A1A1" |Enemies explode into a thousand fragments, no {{EXP}} or [[gold]].
|}


===''[[Super Smash Bros. Ultimate]]''===
===''[[Super Smash Bros. Ultimate]]''===