Shadow: Difference between revisions

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|caption=Art by [[Akira Toriyama]]
|caption=Art by [[Akira Toriyama]]
|kanji=シャドー
|kanji=シャドー
|romanji={{tt|Shadō|Shadow}}
|romaji=Shadō
|translation=Shadow
|firstappear={{Dragon Quest III}}
|firstappear={{Dragon Quest III}}
|old=Terror Shadow
|old=Terror Shadow (''III'' NES)
|monster1=[[Shade]]<br>[[Silhouette]]<br>[[Umbra]]<br>[[Shadow in Memoriam]]<br>[[Jarvis's shadow]]<br>[[Phantasm]]<br>[[Green bogey]]
}}
}}
 
The '''Shadow''' is a monster in the series.
The '''shadow''' is a recurring {{MFamilies}} in the {{DQSeries}}, introduced in {{Dragon Quest III}}.
 
It is a black, insubstantial, phantom-like creature. It was originally colored a dull blue due to the blank backgrounds on the {{NES}} games, but as of the sixth game it has become black to better match its name thanks to advancing hardware.


==Characteristics==
==Characteristics==
These [[Elemental family|phantom]]-like fiends haunt remote ruins such as the [[Moonmirror Tower]] and the darkness of caves and dungeons, hardly taking physical damage thanks to their fading form. Screeching as they slash with ghastly claws, shadows are a spooky sight for unsuspecting adventurers. They have an affinity for the cold, being capable of freezing adventurers solid with ice magic or letting loose a cool breath to bathe the party in a chilly wicked wind.
Shadows are [[Elemental family|phantom]]-like fiends that haunt places like ruins and dungeons, hardly taking physical damage thanks to their insubstantial form. They have solid yellow eyes, horns, a pair of wings, claws, and a tail that seems to fade into the ground. They were originally coloured a dull blue due to the blank backgrounds on the NES games, but as of the sixth game it has become black to better match its name thanks to advancing hardware. Their dark blue colouration was brought back for the ''HD-2D Remake'' games. Shadows have an affinity for the cold, being capable of freezing adventurers with ice magic or exhalations of frigid air.


==Appearances==
==Appearances==
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|fire-resist=25%
|fire-resist=25%
|explosion-resist=25%
|explosion-resist=25%
|ice-resist=75%
|ice-resist=50%
|wind-resist=25%
|wind-resist=25%
|strike-resist=25%
|strike-resist=25%
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|kamikazee-resist=0%
|kamikazee-resist=0%
|poof-resist=0%
|poof-resist=0%
|dazzle-resist=0%
|dazzle-resist=-25%
|fizzle-resist=0%
|fizzle-resist=0%
|fuddle-resist=0%
|fuddle-resist=0%
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|stumble-resist=100%
|stumble-resist=100%
|stun-resist=100%
|stun-resist=100%
|deceleratle-resist=0%
|deceleratle-resist=-25%
|blunt-resist=-25%
|sap-resist=25%
|sap-resist=25%
}}
}}
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|drain-resist=100%
|drain-resist=100%
|remake-changes=
|remake-changes=
}}
}}*Evil Jessica is able to summon shadows by ripping open the fabric of space with the [[Godbird sceptre|sceptre]], up to a total of six at once. These shadows are weaker than the ones faced later in the World of Darkness, lacking their resistance to damage and only being able to breathe out Cool Breath, but they can still be a nuisance once they outnumber the party.
Evil Jessica is able to summon shadows by ripping open the fabric of space with the [[Godbird sceptre|sceptre]], up to a total of six at once. These shadows are weaker than the ones faced later in the World of Darkness, lacking their resistance to damage and only being able to breathe out Cool Breath, but they can still be a nuisance once they outnumber the party.
{{DQ8Enemy
{{DQ8Enemy
|name=Shadow
|name=Shadow
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|elemental-resist=0%
|elemental-resist=0%
}}
}}
====Malicious version====
====Malicious====
{{DQ11Enemy
{{DQ11Enemy
|name=Malicious shadow
|name=Malicious shadow
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|elemental-resist=0%
|elemental-resist=0%
}}
}}


==={{DQM}}===
==={{DQM}}===
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|rank = F
|rank = F
|description = ''Who knows what evil lurks in the hearts of men? These monsters do.''
|description = ''Who knows what evil lurks in the hearts of men? These monsters do.''
|weapons = {{Sword}}s, {{Spear}}s, {{Axe}}s, {{Staves}}
|weapons = {{Sword}}s, {{Spear}}s, {{Axe}}s, [[Wand (weapon type)|Staves]]
|traits = [[List of Traits in Dragon Quest Monsters: Joker|Zammeister]]
|traits = [[List of Traits in Dragon Quest Monsters: Joker|Zammeister]]
|resistances = Vulnerable to [[Zap]], Healed by [[Zam]], [[Whack]]proof
|resistances = Vulnerable to [[Zap]], Healed by [[Zam]], [[Whack]]proof
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|rank = D
|rank = D
|size = S
|size = S
|weapons = {{Sword}}s, {{Axe}}s, {{Spear}}s, {{Staves}}
|weapons = {{Sword}}s, {{Axe}}s, {{Spear}}s, [[Wand (weapon type)|Staves]]
|traits = [[List of Traits in Dragon Quest Monsters: Joker|Hit Squad]], [[List of Traits in Dragon Quest Monsters: Joker|Zammeister]]
|traits = [[List of Traits in Dragon Quest Monsters: Joker|Hit Squad]], [[List of Traits in Dragon Quest Monsters: Joker|Zammeister]]
|resistances = Vulnerable to [[Zap]], Immune to [[Whack]], Healed by [[Zam]]
|resistances = Vulnerable to [[Zap]], Immune to [[Whack]], Healed by [[Zam]]
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|kanji=シャドー
|kanji=シャドー
|romanji=Shadō
|romanji=Shadō
|icon=[[File:Shadow DQM3 portrait.png|100px]]
|icon=[[File:Shadow DQM3 portrait.png|100px|Shadow]]
|family=[[File:DQM3 undead family icon.png|link=Undead family]]
|family=[[File:DQM3 undead family icon.png|link=Undead family]]
|hp=<big><big>1,270</big></big>
|hp=1,270
|mp=<big><big>440</big></big>
|mp=440
|attack=<big><big>480</big></big>
|attack=480
|defense=<big><big>470</big></big>
|defense=470
|wisdom=<big><big>610</big></big>
|wisdom=610
|agility=<big><big>670</big></big>
|agility=670
|bestiary=#441
|bestiary=#441
|rank=<big><big>'''F'''</big></big>
|rank='''F'''
|in-game-description=These monsters are said to have been born in the depths of an unfathomably deep darkness. Adept at imitation, they can even forget their natural appearance if they spend long enough shadowing someone else  
|in-game-description=These monsters are said to have been born in the depths of an unfathomably deep darkness. Adept at imitation, they can even forget their natural appearance if they spend long enough shadowing someone else.
|talents=[[Hexcommunicator]] (lv. 1)<br>[[Death Defier]] (lv. 20)<br>[[Wisdom Booster I]] (lv. 40)
|talents=[[Hexcommunicator]] (lv. 1)<br>[[Death Defier]] (random)<br>[[Wisdom Booster I]] (random)
|traits=[[Zammeister]] (lv. 1)<br>[[Insta-Ping]] (lv. 20)<br>[[Deadly Touch]] (lv. 40)
|traits=[[Zammeister]] (lv. 1)<br>[[Insta-Ping]] (lv. 20)<br>[[Deadly Touch]] (lv. 40)
|ltraits=[[Tactical Genius]] (lv. 1)<br>[[Ultra Crafty Whacker]] (lv. 1)<br>[[Slick Skin]] (lv. 60)
|ltraits=[[Tactical Genius]] (lv. 1)<br>[[Ultra Crafty Whacker]] (lv. 1)<br>[[Slick Skin]] (lv. 60)
|habitat=[[Circle of Temper]] - Every Echelon ([[File:DQM3 spring icon.png|20px]][[File:DQM3 summer icon.png|20px]][[File:DQM3 autumn icon.png|20px]][[File:DQM3 winter icon.png|20px]])<br>[[Circle of Fortitude]] - Lower Echelon ([[File:DQM3 summer icon.png|20px]])<br>[[Circle of Caprice]] - Lower Echelon ([[File:DQM3 summer icon.png|20px]])
|habitat=[[Circle of Temper]] - Every Echelon ([[File:DQM3 spring icon.png|20px]][[File:DQM3 summer icon.png|20px]][[File:DQM3 autumn icon.png|20px]][[File:DQM3 winter icon.png|20px]])<br>[[Circle of Fortitude]] - Lower Echelon ([[File:DQM3 summer icon.png|20px]])<br>[[Circle of Caprice]] - Lower Echelon ([[File:DQM3 summer icon.png|20px]])
|items=[[Magic water]] (Common)<br>[[Seed of agility]] (Rare)
|items=[[Magic water]] (Common)<br>[[Seed of agility]] (Rare)
|synthesis=[[File:Spitnik DQM3 portrait.png|64px|link=Spitnik]] X [[File:Hellbound horror DQM3 portrait.png|64px|link=Hellbound horror]]
|synthesis=[[File:Spitnik DQM3 portrait.png|64px|link=Spitnik]] X [[File:Hellbound horror DQM3 portrait.png|64px|link=Hellbound horror]] = [[File:Shadow DQM3 portrait.png|64px|Shadow]]
|fusions=
|fusions=[[File:Shadow DQM3 portrait.png|64px|Shadow]] X [[File:Stabosaur DQM3 portrait.png|64px|link=Stabosaur]] = [[File:Phantom fencer DQM3 portrait.png|64px|link=Phantom fencer]]<br>[[File:Shadow DQM3 portrait.png|64px|Shadow]] X [[File:Great sabrecub DQM3 portrait.png|64px|link=Great sabrecub]] = [[File:Dark sabrecub DQM3 portrait.png|64px|link=Dark sabrecub]]<br>[[File:Shadow DQM3 portrait.png|64px|Shadow]] X [[File:Zamtasm DQM3 portrait.png|64px|link=Zamtasm]] = [[File:Green bogey DQM3 portrait.png|64px|link=Green bogey]]
|fire-resist=-25%
|fire-resist=-25%
|water-resist=0%
|water-resist=0%
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|instant-death-resist=0%
|instant-death-resist=0%
}}
}}


==={{Dragon Quest Swords}}===
==={{Dragon Quest Swords}}===
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==={{DQTact}}===
==={{DQTact}}===
Shadow appears as a C-rank {{MFamilies}} of the [[Material family|Inorganic family]] that can be scouted normally from any banner. It can participate in the [[Dancing flame]] and [[Illusia]]'s Battle Roads as a party member.
Shadow appears as a C-rank monster of the [[Material family|Inorganic family]] that can be scouted normally from any banner. It can participate in the [[Dancing flame]] and [[Illusia]]'s Battle Roads as a party member.
{{DQTactEnemy
{{DQTactEnemy
|name=Shadow
|name=Shadow
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|rank=C
|rank=C
|role=Attack
|role=Attack
|lvl=105
|lvl=115
|hp=692
|hp=692
|mp=233
|mp=233
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|weight=20
|weight=20
|bskill1=[[Darkness Breath]]
|bskill1=[[Darkness Breath]]
|bskill2=[[Dark Breath|Black Breath]]{{tt|*|Level 20}}
|bskill2=[[Dark Breath|Black Breath]] (Level 2)
|bskill3='''Talent Blossoming''': [[Dark Flames]]
|bskill3='''Talent Blossoming''': [[Dark Flames]]
|askill1=[[Zam]]-type Breath Potency +5% / Stats Up
|askill1=Zam-type Breath Potency +5% / Stats Up
|askill2=[[Zap]] Res +25 / Stats Up
|askill2=Zap Res +25 / Stats Up
|askill3=Black Breath Potency +5% / Stats Up<br>Dark Flames Potency +5%
|askill3=Black Breath Potency +5% / Stats Up<br>Dark Flames Potency +5%
|askill4=[[Woosh]] Res +25 / Stats Up
|askill4=Woosh Res +25 / Stats Up
|askill5=Black Breath Potency +5% / Stats Up<br>Dark Flames Potency +5%
|askill5=Black Breath Potency +5% / Stats Up<br>Dark Flames Potency +5%
|lperk1=N/a
|lperk1=N/a
|bperk1=Max {{MP}} +3
|bperk1=Max MP +3
|bperk2=Black Breath Potency +2%
|bperk2=Black Breath Potency +2%
|bperk3=N/a
|bperk3=N/a
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}}
}}


==Similar species==
==In Other Languages==
*[[Green bogey]]
{{OtherLanguages
*[[Phantasm]]
|es=Dracoespectro|es-meaning=Spanish for "dragon spectre/ghost".
*[[Jarvis's shadow]]
|fr=Ombre|fr-meaning=French for "shadow".
*[[Shade]]
|de=Schatten|de-meaning=German for "shadow".
*[[Shadow in Memoriam]]
|it=Ombra|it-meaning=Italian for "shadow".
*[[Silhouette]]
|zh-cn={{tt|阴影|Yīnyǐng}}|zh-cn-meaning=Simplified Chinese for "shadow".
*[[Umbra]]
}}


==Gallery==
==Gallery==
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[[Category:Elementals]]
[[Category:Elementals]]
[[Category:Material family]]
[[Category:Floating enemies]]
[[Category:Floating enemies]]
[[Category:Zombie family]]
[[Category:Dragon Quest I & II HD-2D Remake enemies]]
[[Category:Dragon Quest I & II HD-2D Remake enemies]]
[[Category:Dragon Quest III enemies]]
[[Category:Dragon Quest III enemies]]