Template:DQM2Enemy: Difference between revisions
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Shy-Guy2002 (talk | contribs) Adjusted the DQM2 infobox to be more compact and consistent with the other infoboxes on the web page. If the changes are not satisfactory, or any information is missing then please undo it as needed. |
Shy-Guy2002 (talk | contribs) No edit summary |
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{| style="background-color: #ffecc1; align-items: center; text-align: center; width: 100%;" | {| style="background-color: #ffecc1; align-items: center; text-align: center; width: 100%;" | ||
! style="background-color: #FFAE00; border: 1px solid orange; text-align:center;" |Icon | ! style="background-color: #FFAE00; border: 1px solid orange; text-align:center;" |Icon | ||
! style="background-color: #FFAE00; border: 1px solid orange; text-align:center;" colspan= | ! style="background-color: #FFAE00; border: 1px solid orange; text-align:center;" colspan=8 |Attributes | ||
|- | |- | ||
| rowspan=4 style="vertical-align:top;" | {{{sprite|?}}} | | rowspan=4 style="vertical-align:top;" | {{{sprite|?}}} | ||
| Line 17: | Line 17: | ||
! style="background-color: #FFD700; border: 1px solid orange;" | [[Defence]] Growth | ! style="background-color: #FFD700; border: 1px solid orange;" | [[Defence]] Growth | ||
! style="background-color: #FFD700; border: 1px solid orange;" | [[Agility]] Growth | ! style="background-color: #FFD700; border: 1px solid orange;" | [[Agility]] Growth | ||
! style="background-color: #FFD700; border: 1px solid orange;" | [[Wisdom]] Growth | |||
|- | |- | ||
| {{{family|?}}} | | {{{family|?}}} | ||
| Line 25: | Line 27: | ||
| {{{defence| {{{defense|}}} }}}</span> | | {{{defence| {{{defense|}}} }}}</span> | ||
| {{{agility|?}}} | | {{{agility|?}}} | ||
| {{{wisdom|?}}} | |||
<tr> | <tr> | ||
{| style="table-layout: auto; width: 100%; background-color: #ffecc1; align-items: center; text-align: center;" | {| style="table-layout: auto; width: 100%; background-color: #ffecc1; align-items: center; text-align: center;" | ||
Revision as of 16:21, 9 August 2026
</includeonly>
Example
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Due to the title not receiving a modern localization, the skill names in the resistance tables will use those featured in the game itself for player convenience. As the precise percentages of the resistance rates themselves are currently unknown, the template will use none, weak, strong, & immune to mark a monster's durability to an element or ailment.
Usage
{{DQM2Enemy
|name=
|kanji=
|romanji=
|sprite=
|level=
|hp=
|mp=
|attack=
|defense=
|wisdom=
|agility=
|family=
|in-game-description=
|abilities=
|habitat=
|breeding=
|frizz-resist=
|sizz-resist=
|fire-breath-resist=
|bang-resist=
|crack-resist=
|ice-breath-resist=
|woosh-resist=
|rock-resist=
|zap-resist=
|water-resist=
|gigaslash-resist=
|magic-burst-resist=
|drain-resist=
|whack-resist=
|kamikazee-resist=
|poison-resist=
|paralysis-resist=
|fuddle-resist=
|snooze-resist=
|dazzle-resist=
|sap-resist=
|decelerate-resist=
|fizzle-resist=
|stun-resist=
|ban-dance-resist=
|gobstopper-resist=
|curse-resist=
}}