King kelp: Difference between revisions

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|kanji=わかめ王子
|kanji=わかめ王子
|romanji=Wakame ōji
|romanji=Wakame ōji
|bestiary=#066
|bestiary=#128
|hp=600
|hp=480
|mp=180
|mp=560
|strength=470
|strength=560
|defence=530
|defence=700
|agility=360
|agility=560
|wisdom=360
|wisdom=700
|image =[[File:DQMJ2 King kelp icon.png]]   
|image =[[File:DQMJ2 King kelp icon.png]]   
|family = [[Material family|Material]]
|family = [[Material family|Material]]

Revision as of 23:09, 7 August 2026

The king kelp is a recurring monster in the Dragon Quest series, first appearing in Dragon Quest VIII. It is a seaweed monster that performs songs for both friend and foe alike.

Characteristics

King kelps are walking masses of seaweed that have taken on a humanoid form and perform songs for their fellow monsters. Their bodies appear to be composed of red coral as shown from their limbs, lips, and the tops of their heads, while their kelp gives them the appearance of wearing long, flowing robes. The singers carry crude microphones that have been carved out of driftwood and wear silver crowns on their heads. More often than not, their audience consists of Khalamari kids or Squid kids, who they are able to call upon in battle. In various spinoff games, they have been members of the Material and Undead families.

Appearances

Dragon Quest VIII: Journey of the Cursed King

[[File:DQ8 Aquatic Family Icon.png|link=Aquatic family]] King kelp (わかめ王子, Wakame ōji )
Defeated Monster List No. : #240
Dragon Quest VIII: Journey of the Cursed King
Image Attributes
HP MP EXP Gold Attack Defence Agility Evasion
86 8 56 16 48 36 35 0⁄64
Resistances
Attack Frizz Sizz Fire Breath Bang Crack Cool Breath Woosh Rock Zap Whack
0% 0% 0% 0% 0% 0% 0% 0% 0% 0% 50%
Army Poison Stun Paralysis Dazzle Sleep Fizzle Fuddle Sap Drain Magic Ban Dance
0% 0% 100% 100% 15% 100% 0% 100% 0% 15% 15%
Additional information
Spells Skills Locations Dropped item
Midheal Silly Song (stuns target)
Calls for backup (Khalamari kid x6)
Kingdom of Ascantha (near river and shore)
Pickham Region (near shore)
Waterweed mould1⁄16
Coral hairpin1⁄128
Description Like pop-stars of the deep sea, these vile vocalists call other monsters to their aid with their soothing singing voices.
Notable changes in the remake


Slightly stronger versions of king kelps are faced at sea as soon as the ship is acquired. They are able to summon squid kids in battle instead of khalamari kids. This version also appears on land after the fall of the Black Citadel.

[[File:DQ8 Aquatic Family Icon.png|link=Aquatic family]] King kelp (seafaring) (わかめ王子, Wakame ōji )
Defeated Monster List No. : #240
Dragon Quest VIII: Journey of the Cursed King
Image Attributes
HP MP EXP Gold Attack Defence Agility Evasion
86 20 88 27 77 72 59 0⁄64
Resistances
Attack Frizz Sizz Fire Breath Bang Crack Cool Breath Woosh Rock Zap Whack
0% 0% 0% 0% 0% 0% 0% 0% 0% 0% 50%
Army Poison Stun Paralysis Dazzle Sleep Fizzle Fuddle Sap Drain Magic Ban Dance
0% 0% 100% 100% 15% 100% 0% 100% 0% 15% 15%
Additional information
Spells Skills Locations Dropped item
Midheal Silly Song (stuns target)
Calls for backup (squid kid x6)
Ocean
Pirate's Cove
After the fall of Black Citadel:
Kingdom of Ascantha
Pickham Region
Waterweed mould1⁄16
Coral hairpin1⁄128
Description Like pop-stars of the deep sea, these vile vocalists call other monsters to their aid with their soothing singing voices.
Notable changes in the remake


Dragon Quest X

King kelps began appearing in Version 2.0 of the game. They are still able to perform a Silly Song and heal themselves and allies by casting Midheal, but this time around, they call upon other king kelps for backup. In Version 5.1 of the game, Vicious king kelps started to appear, as well.

Dragon Quest Monsters: Joker

[[File:DQMJ Icon Material.png|link=Material family|20x20px|class=pixels]] King kelp (わかめ王子, Wakame ōji )
Bestiary number: #042
Dragon Quest Monsters: Joker
Sprite Attributes
Rank Max HP Max MP Max Attack Max Defence Max Agility Max Wisdom
E 690 900 840 990 840 990
Traits Skills Resistances
- All-Rounder Healed by Water, Sleepproof
Additional information
Description This musician keeps his mic polished at all times, and is always ready to holler a tune.
Weapons Swords, Spears, Hammers, Staves
Location Palaish Isle
Breeding chart Goodybag x See urchin

Dragon Quest Monsters: Joker 2

[[File:DQMJ2 Icon Material.png|link=Material family|14px|class=pixels]] King kelp (わかめ王子, Wakame ōji )
Bestiary number: #128
Dragon Quest Monsters: Joker 2
Sprite Attributes
Rank Size Max HP Max MP Max Attack Max Defence Max Agility Max Wisdom
C S 480 560 560 700 560 700
Traits Skills Resistances
Rabble Rouser All-Rounder Immune to Sleep and Magical Sabotage
Additional information
Weapons Swords, Spears, Hammers, Staves
Location Unshore
Breeding chart Puppeteer x Bodkin archer
Firn fiend x Dragon slime

Dragon Quest Monsters: The Dark Prince

[[File:DQM3 family icon.png|link= family|28px|class=pixels]] King kelp
Monsterpedia No.: #447
Dragon Quest Monsters: The Dark Prince
Icon Attributes
Rank Max HP Max MP Max Attack Max Defence Max Agility Max Wisdom
F 1,260 540 580 520 500 640
Talents Traits Large-size exclusive traits Dropped items
Aquapothecary (lv. 1) Low Heal (lv. 1)
Big Bully (lv. 20)
Rando-Ping (lv. 40)
Tactical Genius (lv. 1)
Detox (lv. 1)
Collective Punishment (lv. 60)
N/A
Resistances
Fire * Water * Explosion * Wind * Earth * Ice * Electricity * Light * Dark * Antimagic *
-25% 50% 0% 0% 25% 25% 0% 25% 50% 50%
Bedazzlement * Confusion * Debilitation * MP Absorption * Paralysis * Poison * Sleep * Stun * Instant Death *
-25% 0% 0% 50% 0% 50% 25% 0% 0%
Additional information
Description Despite their regal nature, they love nothing more than gathering the gang to belt out bawdy ballads. Always singing from the heart, it's no wonder they're so cherished by their subjects
Location This monster has no natural habitat
Synthesis
Breeding chart
X
Notable fusions


Dragon Quest Tact

King kelp appears as an A-rank monster of the Undead family as part of the 1-Year Wrap Party post-anniversary event. He will join the party in Chapter 1, Episode 1 of the event quests and he can be fully awakened by completing the quest at any difficulty. The king kelp also stars in its own Battle Road and he can be faced as a boss in the King Kelp's Summer Concert.

King kelp (わかめ王子 Wakame ōji)
Dragon Quest Tact
Image
Attributes
Role Max level HP MP Move
Debuff 120 866 302 2
Attack Defence Agility Wisdom Weight
415 333 443 138 35
Resistances
Frizz Sizz Crack Woosh Bang
Normal Normal Very Weak Half Res Very Weak
Zap Zam Snooze Poison Physical Lock
Normal Half Res Normal Half Res Normal
Spell Lock Martial Lock Breath Lock Hobble * Stun *
Normal Super Weak Normal Normal Normal
Dazzle Curse Paralysis Confusion Charm
Super Weak Normal Immune Half Res Normal
Skills
Basic skills Awakening skills
Kelp Slap
Combo Kelp Slap*
Kelp Concert*
Rare Dodgy Dance / Stats Up
Woosh Res +25 / Stats Up
Combo Kelp Slap Potency +5% / Stats Up
Confusion Success Rate +5%
Zam Res +25 / Stats Up
Combo Kelp Slap Potency +5% / Stats Up
Confusion Success Rate +5%
Perks
Basic perks Max HP +20
AGL +15
Combo Kelp Slap Potency +2%
Leader perk Raises physical potency of undead allies by 10% in a 5x5 square around him.
Awakening perk Rare Dodgy Dance: Rarely raises evasion rate for 3 turns at action start.


Gallery