Church: Difference between revisions

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*'''Confession''': The pastor will record all of the [[Hero]]'s deeds; this functions as the game's save system, replacing the previous password-based systems. The player will begin at the church they last saved at when they resume play.
*'''Confession''': The pastor will record all of the [[Hero]]'s deeds; this functions as the game's save system, replacing the previous password-based systems. The player will begin at the church they last saved at when they resume play.
*'''Resurrection''': Resurrect party members who have fallen in battle, reviving them with a small amount of HP (usually 1/8th of their max, or simply 1 HP).
*'''Resurrection''': Resurrect party members who have fallen in battle, reviving them with a small amount of HP (usually 1/8th of their max, or simply 1 HP).
*'''Exorcism''' or '''Benediction''': Remove [[curse]] [[status effect]] from an afflicted party member.
*'''Exorcism''' or '''Benediction''': Remove curse [[status effect]] from an afflicted party member.
*'''Purification''': Remove [[poison]] status effect from an afflicted party member.
*'''Purification''': Remove [[poison]] status effect from an afflicted party member.
*'''Divination''': States the number of [[Experience Points]] the party members must gain in order to reach their next levels of experience.
*'''Divination''': States the number of [[Experience Points]] the party members must gain in order to reach their next levels of experience.
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Image:DQ VIII Clergy 2 Artwork.jpg|Church Clergy 2
Image:DQ VIII Clergy 2 Artwork.jpg|Church Clergy 2
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{{Game_Mechanics}}
{{Series_mechanics}}
[[Category:Locations]]
[[Category:Locations]]
[[Category:Recurring elements]]
[[Category:Recurring elements]]