Church: Difference between revisions

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The '''church''' or '''chapel''' is a recurring element in the {{DQSeries}}.
The '''church''' or '''chapel''' is a recurring element in the {{DQSeries}}.


==Overview==
Every main series game since {{DQ2}} has had churches, and many spinoff games feature them as well.
Every main series game since {{DQ2}} has had churches, and many spinoff games feature them as well.


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==House of Healing==
==House of Healing==
A '''House of Healing''' is a location in Dragon Quest games beginning with Dragon Quest II}} where members of the {{Hero 2}}'s party can be detoxed (cured of poison), uncursed, or revived.  There is a fee charged for these services.  Also starting with {{Dragon Quest IV}} onward, members of the {{Hero 4}}'s party can be informed of their level and the number of experience points needed to gain the next level, as well as save the game.
A '''House of Healing''' is a location in Dragon Quest games beginning with {{Dragon Quest II}} where members of the {{Hero 2}}'s party can be detoxed (cured of poison), uncursed, or revived.  There is a fee charged for these services.  Also starting with {{Dragon Quest IV}} onward, members of the {{Hero 4}}'s party can be informed of their level and the number of experience points needed to gain the next level, as well as save the game.


==Notes==
==Notes==
*In {{Dragon Quest IX}}, allocating skill points into the [[Priest]]'s "Faith" skill allows characters to learn how to perform divinations and benedictions on the field.
*In {{Dragon Quest IX}}, allocating skill points into the [[Priest]]'s "Faith" skill allows characters to learn how to perform divinations and benedictions on the field.
*In several games, some of the services offered in churches can be performed by party members, for example [[Rab]] from {{Dragon Quest XI}} can learn how to remove curses.


==See also==
==See also==