Ranger: Difference between revisions

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=={{DQSG}}==
=={{DQSG}}==
Ranger is the third advanced vocation in the game, added to the game on August 4th, 2026. It requires that a character reach Level 50 as both a [[Martial Artist]] and a [[Thief]]. They specialise in equipping red and blue-coloured Memories and their preferred weapons are {{Claw}}s, {{Whip}}s, and {{Boomerang}}s. Their Vocation Traits are Ranger Blade, which throws a dagger at the nearest enemy when moving and charges the Coup de Grâce gauge a small amount, and Fleet Feet, which increases the party's movement speed slightly. Their two Blessings are Fenrir's Hunt, which increases the damage of final normal attacks and Coups de Grâce, increasing further with the amount of status ailments inflicted, and Shadowbind, which rarely inflicts shadowbind on final normal attacks.  
Ranger is the third advanced vocation in the game, added to the game on August 4th, 2026. It requires that a character reach Level 50 as both a [[Martial Artist]] and a [[Thief]]. They specialise in equipping red and blue-coloured [[List of memories in Dragon Quest Smash/Grow|Memories]] and their preferred weapons are {{Claw}}s, {{Whip}}s, and {{Boomerang}}s. Their Vocation Traits are "Ranger Blade", which throws a dagger at the nearest enemy when moving and charges the Coup de Grâce gauge a small amount, and "Fleet Feet", which increases the party's movement speed slightly. Their two vocational [[List of blessings in Dragon Quest Smash/Grow|Blessings]] are "Fenrir's Hunt", which increases the damage of final normal attacks and Coups de Grâce, increasing further with the amount of status ailments inflicted, and "Shadowbind", which rarely inflicts shadowbind on final normal attacks.  
 
{| class="wikitable"
|-
! Level !! Boon
|-
| Level 5 || Strength +10<br>Increases the character's strength.
|-
| Level 10 || Physical Damage +5%<br>Increases physical damage.
|-
| Level 15 || Magical Might +10<br>Increases the character's magical might.
|-
| Level 20 || Magical Damage +5%<br>Increases magical damage.
|-
| Level 25 || (Hero) Strength +10<br>Increases the character's strength on all vocations.
|-
| Level 30 || Coup de Grâce Physical Damage +5%<br>Increases Coup de Grâce physical damage.
|-
| Level 35 || Coup de Grâce Magical Damage +5%<br>Increases Coup de Grâce magical damage.
|-
| Level 40 || Magical Defence +10<br>Increases the character's magical defence.
|-
| Level 45 || Normal Attack Speed +3%<br>Increases the character's normal attack speed.
|-
| Level 50 || (Hero) Normal Attack Speed +1%<br>Increases the character's normal attack speed on all vocations.
|-
| Level 55 || Strength +10<br>Increases the character's strength.
|}


==Trivia==
==Trivia==
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{{DQXClasses}}
{{DQXClasses}}
{{DQotSClasses}}
{{DQotSClasses}}
{{DQSGClasses}}
[[Category:Dragon Quest VI vocations]]
[[Category:Dragon Quest VI vocations]]
[[Category:Dragon Quest IX vocations]]
[[Category:Dragon Quest IX vocations]]