Damned ram: Difference between revisions

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|items = [[Staff of antimagic]]
|items = [[Staff of antimagic]]
|bestiaryNumber=#086
|bestiaryNumber=#086
|locations=[[Alltrades Abbey]] (Dream world)<br>[[Castle Swanstone]]<br>[[Cryptic Catacombs]]
|locations=[[Well south of Alltrades Abbey]]<br>[[Castle Swanstone]]<br>[[Cryptic Catacombs]]
|spells=[[Fizzle]]
|spells=[[Fizzle]]
|skills=Horn attack
|skills=Horn attack

Revision as of 23:43, 26 August 2026

The Damned ram (formerly Battering ram) is a monster introduced in Dragon Quest VI.

Appearances

Dragon Quest VI: Realms of Revelation

Damned ram (ダークホーン, Dākuhōn )
Big Book of Beasts No. : #086
Dragon Quest VI: Realms of Revelation
Sprites Attributes
SFC Remakes HP MP EXP Gold Attack Defence Agility Evasion
188 6 204 57 145 67 91 0%
Resistances
Frizz Sizz Fire Breath Bang Crack Cool Breath Woosh Rock Zap Whack Paralysis
30% 30% 20% 0% 60% 0% 100% 100% 0% 50% 80%
Army Poison Stun Poof Dazzle Sleep Fizzle Fuddle Sap Drain Magic Ban Dance
15% 15% 50% 80% 50% 100% 100% 15% 50% 0% 100%
Additional information
Spells Skills Locations Dropped item
Fizzle Horn attack Well south of Alltrades Abbey
Castle Swanstone
Cryptic Catacombs
Staff of antimagic1⁄256
Notable changes in the remakes None


Dragon Quest Monsters

[[File:DQM Icon Beast.png|link=Beast family|16x16px|class=pixels]] DarkHorn (ダークホーン, Dākuhōn )
Sprite Attributes
GBC PSX Level cap* HP Growth MP Growth Attack Growth Defence Growth Agility Growth Wisdom Growth
50 3/5 1/5 2/5 3/5 5/5
Resistances
Frizz* Sizz* Fire Breath* Bang* Crack* Cool Breath* Woosh* Rock* Zap* Gigaslash Magic Burst Drain Magic* Whack*
Weak Weak Weak None Weak None None Immune None Immune Weak Weak Immune
Kamikazee* Poison* Paralysis* Fuddle* Snooze* Dazzle* Fizzle Ban Dance Gobstopper Stun* Sap* Decelerate* Curse
Immune None Strong Weak Strong Weak Immune Immune Immune Immune Immune Immune Weak
Additional information
Description Its pelt commands a high price
Skills Sleep, StopSpell, PsycheUp
Location Gate of Labyrinth
Breeding Chart Beast family x ??? family

A DarkHorn appears as the boss of Gate of Labyrinth.

Dragon Quest Monsters 2

[[File:DQM2 Icon Beast.png|link=Beast family|16x16px|class=pixels]] DarkHorn (ダークホーン, Dākuhōn )
Sprite Attributes
GBC PSX Level cap* HP Growth MP Growth Attack Growth Defence Growth Agility Growth Wisdom Growth
50 6/10 3/10 4/10 7/10 6/10 7/10
Resistances
Frizz* Sizz* Fire Breath* Bang* Crack* Cool Breath* Woosh* Rock* Water* Zap* Gigaslash Magic Burst Drain Magic * Whack*
Weak Weak Weak None Weak None None Immune Weak None Immune Weak Weak Immune
Kamikazee* Poison* Paralysis* Fuddle* Snooze* Dazzle* Fizzle Ban Dance Gobstopper Stun* Sap* Decelerate* Curse
Immune None Strong Weak Strong Weak Immune Immune Immune Immune Immune Immune Weak
Additional information
Description Grips and hurls foes with horns.
Skills RockThrow, Sleep, StopSpell
Location
Breeding Chart Beast family x ??? family

Dragon Quest Monsters: Caravan Heart

The Dark Horn is a four-star member of the Animal family with a weight of 5. It naturally learns Sleep, Seal Magic and Save Power. Its in-game description reads "It gets excited when it sees red, and can barely stand it!"

Dragon Quest Monsters: Joker 2 Professional

Dragon Quest Monsters: Super Light

Gallery