Cluboon (skill): Difference between revisions
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'''Cluboon''' is a skill in {{DQMJ}} learned by the monster of the same name. It can be upgraded to Cluboon II. Cluboon III is learned by the [[Cluboon ace]]. | '''Cluboon''' is a skill introduced in {{DQMJ}} learned by the [[Cluboon | monster of the same name]]. It can be upgraded to Cluboon II. Cluboon III is learned by the [[Cluboon ace]]. | ||
=={{DQMJ}}== | |||
Cluboon grants the following abilities: | |||
===Cluboon=== | ===Cluboon=== | ||
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|Dazzle Guard||100 | |Dazzle Guard||100 | ||
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=={{DQMJ2}}== | |||
[[Boulder Dash]] replaces [[Stone's Throw]] for 12 points, and [[List of Traits in Dragon Quest Monsters: Joker | Master of Weapons]] replaces Earth Guard in Cluboon. [[List of Traits in Dragon Quest Monsters: Joker | Sleepy Touch]] replaces Earth Guard and Inaction Guard replaces [[Bang]] Guard in Cluboon II. Its other abilities remain unchanged. | |||