Cluboon (skill): Difference between revisions

No edit summary
Added Joker 2
Line 1: Line 1:
'''Cluboon''' is a skill in {{DQMJ}} learned by the monster of the same name. It can be upgraded to Cluboon II. Cluboon III is learned by the [[Cluboon ace]].
'''Cluboon''' is a skill introduced in {{DQMJ}} learned by the [[Cluboon | monster of the same name]]. It can be upgraded to Cluboon II. Cluboon III is learned by the [[Cluboon ace]].
 
=={{DQMJ}}==
Cluboon grants the following abilities:


===Cluboon===
===Cluboon===
Line 65: Line 68:
|Dazzle Guard||100
|Dazzle Guard||100
|}
|}
=={{DQMJ2}}==
[[Boulder Dash]] replaces [[Stone's Throw]] for 12 points, and [[List of Traits in Dragon Quest Monsters: Joker | Master of Weapons]] replaces Earth Guard in Cluboon. [[List of Traits in Dragon Quest Monsters: Joker | Sleepy Touch]] replaces Earth Guard and Inaction Guard replaces [[Bang]] Guard in Cluboon II. Its other abilities remain unchanged.