Cock-a-doodle-doo: Difference between revisions
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==={{DQ4}}=== | ==={{DQ4}}=== | ||
Cock-a-doodle-doo is learned by the {{Hero 4}} at level 17. It costs 2 {{MP}} to cast. | Cock-a-doodle-doo is learned by the {{Hero 4}} at level 17. It costs 2 {{MP}} to cast. | ||
==={{DQ9}}=== | ==={{DQ9}}=== | ||
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==={{DQ11}}=== | ==={{DQ11}}=== | ||
[[Erik]] learns the spell at level 15, and [[Sylvando]] joins having already learned it. It costs 2 {{MP}} to cast. | [[Erik]] learns the spell at level 15, and [[Sylvando]] joins having already learned it. It costs 2 {{MP}} to cast. | ||
==={{DQM3}}=== | |||
Cock-a-doodle-doo makes it's debut in the ''Monsters'' series, costing 2 MP to cast and curing the party of drowsiness. It is learned through the [[Aquapothecary]], [[Fluffy (Talent)|Fluffy]], [[Paramedic]], [[Mystic]], and [[Soggy Slasher]] talents. | |||
==={{DQTact}}=== | ==={{DQTact}}=== | ||
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}} | }} | ||
==See also== | |||
*[[Dawn Chorus]], the skill equivalent. | |||
{{DQSpells}} | {{DQSpells}} | ||
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[[Category:Dragon Quest X spells]] | [[Category:Dragon Quest X spells]] | ||
[[Category:Dragon Quest XI spells]] | [[Category:Dragon Quest XI spells]] | ||
[[Category:Dragon Quest Monsters: The Dark Prince spells]] | |||
[[Category:Dragon Quest Tact spells]] | [[Category:Dragon Quest Tact spells]] | ||