Confusing Touch: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
|||
| Line 76: | Line 76: | ||
*[[Absorbent Touch]] | *[[Absorbent Touch]] | ||
*[[Deadly Touch]] | *[[Deadly Touch]] | ||
*[[Miraculous Touch]] | |||
*[[Paralysing Touch]] | *[[Paralysing Touch]] | ||
*[[Poisonous Touch]] | *[[Poisonous Touch]] | ||
Revision as of 18:47, 15 March 2025
| Confusing Touch | |
|---|---|
| Japanese | こんらん攻撃 |
| Rōmaji | Konran kōgeki |
| Type | Trait |
| Older names | None |
Confusing Touch is a monster trait that adds a bit of perplexity to their punches.
Appearances
Dragon Quest Monsters: The Dark Prince
Confusing Touch allows the possessing monster a 4% chance to inflict the confusion status ailment on a target when performing a normal attack. The trait triggers 40% per strike in multiplayer battles, and combines with the effects of Collective Punishment and Ultra Crafty Confuser. Confusing Touch will not activate if the target absorbs the damage of the blow and is healed.
| Monsters of any size | ||||||||
|---|---|---|---|---|---|---|---|---|
| Level 40 | Level 20 | Level 40 | Level 40 | Level 20 | Level 40 | Level 1 | Level 40 | |
| Level 20 | Level 20 | Level 1 | Level 40 | Level 20 | Level 1 | Level 20 | Level 20 | |
| Large-size monsters only | |||||||
|---|---|---|---|---|---|---|---|
| Level 60 | Level 60 | Level 60 | Level 60 | Level 60 | Level 1 | ||