CosmoBog (Class): Difference between revisions
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==Requirements== | ==Requirements== | ||
To become a CosmoBog, a character has to first master both the [[Evil Well (Class)|Evil Well]] and [[Lipsy (Class)|Lipsy]] classes. The player can also obtain a CosmoBog heart from the [[ | To become a CosmoBog, a character has to first master both the [[Evil Well (Class)|Evil Well]] and [[Lipsy (Class)|Lipsy]] classes. The player can also obtain a CosmoBog heart from the [[Immigrant Town|Grand Slum]] '''Lucky Panel''' game in the Casino. | ||
==Dragon Quest VII== | ==Dragon Quest VII== | ||
Revision as of 17:12, 2 August 2010
The CosmoBog is a monster class available in the game Dragon Quest VII
Description
The CosmoBog is a creature of the caves. This class offers slight drops in strength and appearance but slight increases to all categories.
Requirements
To become a CosmoBog, a character has to first master both the Evil Well and Lipsy classes. The player can also obtain a CosmoBog heart from the Grand Slum Lucky Panel game in the Casino.
Dragon Quest VII
Stat Changes
| Statistics | Change |
| Battles to Master | 200 |
| Strength | -5 Percent |
| Agility | +10 Percent |
| Guard | +5 Percent |
| Intelligence | +10 Percent |
| Appearance | -10 Percent |
| Max HP | +5 Percent |
| Max MP | +10 Percent |
| Mastery Bonus | +10 Bonus to Guard |
Abilities
| Level | Title | Learns | Battles Needed | Target | Info | MP |
| 1 | Whimsy | Nothing | 0 | |||
| 2 | Figment | Flash | 22 | All Enemies | Causes all enemies' physical attacks to miss more often | 0 |
| 3 | Vision | Back Flip | 44 | All Enemies | Attacks all enemies with decreasing damage | 0 |
| 4 | Specter | Nothing | 80 | |||
| 5 | Phantom | Bounce | 110 | Self | Causes all spells to reflect back to the caster for a couple of turns | 4 |
| 6 | Enigma | Nothing | 140 | |||
| 7 | Twilight | Blazemore | 170 | One Enemy | Causes ~80 HP in fire damage to one enemy | 4 |
| 8 | Eternal | Zap | 200 | All Enemies | Causes ~80 HP in electric damage | 6 |