Crag: Difference between revisions

Redirected page to Rubblerouser
 
Removed redirect to Rubblerouser
Line 1: Line 1:
#REDIRECT [[Rubblerouser]]
{{Spell Infobox
|title = Crag
|image =
|japanese = ジバリア
|romaji = {{tt|Jibaria|Earth barrier}}
|old = ''None''
|type = Offensive
}}
'''Crag''' is an Earth-element spell that sets a magic circle below an enemy and damages them over a series of turns by suddenly generating a rocky spire beneath them. It is related to the more powerful [[Craggle]], [[Kacrag]], and [[Kacraggle]] spells.
==Localization history==
ジバリア and the related spells were first translated into English in 2017 with {{DQH2}}, where they were referred to as [[Rubblerouser]], [[Boulderbringer]], [[Mountainmover]], and [[Ridgeraiser]] respectively. This naming convention continued into {{DQ11}}, but would be switched out for the series standard ka- and -le prefix and suffix scheme in {{DQTreasures}} in 2022 when ジバリア was localized as Crag.
 
The use of the Crag name would continue into {{DQM3}}, meaning that there are two concurrent English localizations for the earth spell line. As such, this article will cover the instances in which the Crag name is used over Rubblerouser and for games that have not been translated.
 
==Appearances==
===''[[Dragon Quest X]]''===
Crag can be learned by [[Thief|Thieves]] at level 15 and [[Ranger]]s at level 12, casting it for 4 MP. It creates a circle on the ground that erupts after 10 seconds have passed, dealing 18~24 earth-element damage to all enemies within range. The damage range is fixed and is not affected by the caster's magical might.
* In the ''[[Dragon Quest X Offline|Offline]]'' version of the game, it can be learned by the same vocations at the same levels and is already known by [[Duston]] when he joins the party. Due to the change in battle system, Crag will activate at the end of the next turn after it is cast, dealing 18~24 earth-element damage to all enemies.
 
==={{DQMJ3}}===
The spell costs 4 MP and deals 14~15 Earth damage to all enemies at the start of the next turn cycle after being cast. As in ''X'', it does not grow in power.
 
===''[[Dragon Quest Monsters: Terry's Wonderland 3D|Terry's Wonderland 3D]]'' & ''[[Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key|Iru and Luca's Marvelous Mysterious Key]]''===
The spell has the same attributes as in Joker 3.
 
==={{DQM3}}===
{{Stub}}
 
==={{DQWalk}}===
Crag can be learned by [[Thief|Thieves]] at level 25 and costs 6 MP to cast. It will continuously deal a small amount of Earth-element spell damage to a single enemy for a few turns.
 
==={{DQTreasures}}===
{{Descriptions
|DQTR=Creates a mini magic circle that inflicts earth-element magic damage on any enemy that enters it.<ref>Nintendo Switch version.</ref>
}}
Crag can be known naturally by [[Marble slime]]s, [[Ham shamwitch]]es, [[Wight prince]]s, and [[Shiny dragling]]s at level 1. It costs 3 MP to cast and creates a small magic circle that will deal Earth-element magic damage to any enemies that enter it after a short amount of time passes.
 
==Trivia==
*A similar naming conundrum exists for the [[Bazoom]] spell, though players would only be able to cast it under its alternative name in one title and in all other instances that name would be used by enemies.
 
{{DQSpells}}
[[Category:Spells]]
[[Category:Earth spells]]
[[Category:Dragon Quest X spells]]
[[Category:Dragon Quest Monsters: Joker 3 spells]]
[[Category:Dragon Quest Monsters: Terry's Wonderland 3D spells]]
[[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key spells]]
[[Category:Dragon Quest Monsters: The Dark Prince spells]]
[[Category:Dragon Quest Walk spells]]
[[Category:Dragon Quest Treasures spells]]
 
[[fr:Cascaillasse]]