Critical Hit: Difference between revisions

Added more information about critical hits in Dragon Quest 9
The 'to the heart' definition of 会心 may be the literal meaning of the individual characters, but according to the dictionary the word has no such meaning. Source: https://dictionary.goo.ne.jp/word/%E4%BC%9A%E5%BF%83/#jn-36188
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==Function==
==Function==
Every time any character makes an attack, they have a small chance of that attack being a "Critical Hit," (会心の一撃, ''Kaishin no ichigeki'', lit. "satisfying blow/hit" or "blow to the heart") which drastically increases the damage dealt on that particular turn. Since critical hits ignore defence, it makes them an instant kill on all [[metal monsters]], provided the monster does not dodge the critical hit. Weapons that strike multiple times, such as the [[Falcon Knife Earrings]], can strike critically, but weapons that strike multiple targets cannot (Flails, {{Whip}}s, {{Boomerang}}s).  
Every time any character makes an attack, they have a small chance of that attack being a "Critical Hit," (会心の一撃, ''Kaishin no ichigeki'', lit. "satisfying blow/hit") which drastically increases the damage dealt on that particular turn. Since critical hits ignore defence, it makes them an instant kill on all [[metal monsters]], provided the monster does not dodge the critical hit. Weapons that strike multiple times, such as the [[Falcon Knife Earrings]], can strike critically, but weapons that strike multiple targets cannot (Flails, {{Whip}}s, {{Boomerang}}s).  


However, many monsters also can get critical hits, usually termed a ''terrific blow'', ''brutal hit'', or ''desperate attack'' (痛恨の一撃, ''tsūkon no ichigeki''). For monsters, there are different variations of critical hits: the first of which simply ignores the target's defence, much like the critical hits landed by playable characters. The second variation lands an attack that simply deals 250% the amount of their normal attack. Some monsters and bosses also have a variation which deals a fixed amount of damage, as well.
However, many monsters also can get critical hits, usually termed a ''terrific blow'', ''brutal hit'', or ''desperate attack'' (痛恨の一撃, ''tsūkon no ichigeki''). For monsters, there are different variations of critical hits: the first of which simply ignores the target's defence, much like the critical hits landed by playable characters. The second variation lands an attack that simply deals 250% the amount of their normal attack. Some monsters and bosses also have a variation which deals a fixed amount of damage, as well.