Dancer: Difference between revisions

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=={{DQ10}}==
=={{DQ10}}==
Dancers were introduced as a vocation starting with Version 3.0, alongside the [[Fortune Teller]]. They are modeled after the abilities of Maya and Meena. Dancers can support their allies by using songs and dances, can cast the [[Frizz]] and [[Sizz]] series of spells along with other utility magic, and are capable of dual wielding one-handed weapons. Their weapons of choice are [[Knives]], [[Fans]], and [[Wand]]s. Although they have low HP and defence, they have a high evasion rate. As of yet, they are currently the only vocation that has access to two vocation-specific commands, taking over singing duties since [[Troubadour]]s do not exist in the game.
Dancers were introduced as a vocation starting with Version 3.0, alongside the [[Fortune Teller]]. They are modeled after the abilities of Maya Mahabala. Dancers can support their allies by using songs and dances, can cast the [[Frizz]] and [[Sizz]] series of spells, and are capable of dual wielding one-handed weapons. Their weapons of choice are [[Knives]], [[Fans]], and [[Wand]]s. Although they have low HP and defence, they have a high evasion rate. As of yet, they are currently the only vocation that has access to two vocation-specific commands, taking over singing duties since [[Troubadour]]s do not exist in the game.
{{Stub}}
 
'''<big>NOTE:</big>The parenthetical translations of the Japanese names are merely placeholders for convenience and are not to be taken as official Square Enix terms'''
 
====うた (Song)====
{| cellspacing="0" cellpadding="2" border="1"
!style="background:#4682B4; color:white;"|Japanese name
!style="background:#4682B4; color:white;"|English name
!style="background:#4682B4; color: white;"|Description
!style="background:#4682B4; color: white;"|MP
!style="background:#4682B4; color: white;"|Required<br>points
|-
|全職業できようさ+10
|Natural deftness +10
|Permanently increases deftness by 10 in all vocations
|N/A
|8
|-
|もうどくブルース<br>(Venom blues)
|N/A
|Allies within range are now toxic for 30 seconds, physical attacks will poison targets<BR>Posining success rate is 33.5% per strike<br>Being poisoned deals 50 damage every 5 seconds
|8
|16
|-
|全職業で最大MP+10
|Natural MP +10
|Permanently increases max MP by 10 in all vocations
|N/A
|28
|-
|会心まいしんラップ<br>(Critical rap)
|N/A
|Increases self and allies' critical & spell critical rate by 15% for 45 seconds
|8
|40
|-
|全職業こうげき魔力+5
|Natural magical might +5
|Permanently increases magical might by 5 in all vocations
|N/A
|48
|-
|祈りのゴスペル<br>(Gospel prayer)
|N/A
|Increases self & allies' magical mending by 100% for 120 seconds
|8
|56
|-
|全職業でちから+5
|Natural strength +5
|Permanently increases strength by 5 in all vocations
|N/A
|70
|-
|覚醒のアリア<br>(Aria of awakening)
|N/A
|Increases self & allies' magical might by 100% for 120 seconds
|8
|80
|-
|全職業でみりょく+10
|Natural charm +10
|Permanently increases magical might by 10 in all vocations
|N/A
|90
|-
|よみがえり節<br>(Resurrection melody)
|N/A
|Heals/revives nearby allies by 20%~40% max HP
|10
|100
|-
|会心率と暴走率アップ<br>(Critical rate up)
|N/A
|Increases the critical rate of character's attacks & spells by 2% when character is a dancer
|N/A
|110
|-
|身かわし率+2%<br>(Evasion +2%)
|N/A
|Increases evasion by 2% when character is a dancer
|N/A
|120
|-
|魔力のバラード<br>(Ballad of magic)
|N/A
|Nearby allies recover their MP whenever they deal damage for 60 seconds<br>Recovery is 1/16th of damage dealt, max is 10 MP per hit
|10
|130
|-
|ターン消費しない+1% (Turn usage voided by 1%)
|N/A
|Character has a 1% chance to act twice in a single turn when they are a dancer
|N/A
|150
|-
|回復のララバイ<br>(Recovery lullaby)
|N/A
|Nearby allies are healed by 25% of damage dealt to enemies  for 1 minute
|4
|150
|-
|神速シャンソン<br>(Godspeed chanson)
|N/A
|Reduces dancer's action interval by 50%, and increases skill execution/spellcasting speed by 50% for 120 seconds.
|10
|180
|}
 
====おどり (Dance)====
{| cellspacing="0" cellpadding="2" border="1"
!style="background:#4682B4; color:white;"|Japanese name
!style="background:#4682B4; color:white;"|English name
!style="background:#4682B4; color: white;"|Description
!style="background:#4682B4; color: white;"|MP
!style="background:#4682B4; color: white;"|Required<br>points
|-
|ふういんのダンス<br>(Dance of sealing)
|N/A
|Seals the spells, skills, & breath of enemies in close proximity to dancer for 20 seconds
|8
|16
|-
|全職業こうげき魔力+5
|Natural magical might +5
|Permanently increases magical might by 5 in all vocations
|N/A
|28
|-
|こんらんのダンス<br>(Dance of confusion)
|N/A
|Attempts to confuse nearby enemies for 40 seconds
|8
|40
|-
|全職業でちから+5
|Natural strength +5
|Permanently increases strength by 5 in all vocations
|N/A
|48
|-
|ねむりのダンス<br>(Dance of drowsiness)
|N/A
|Attempts to snooze nearby enemies for 40 seconds
|N/A
|56
|-
|全職業で最大MP+10
|Natural MP+10
|Permanently increases max MP by 10 in all vocations
|N/A
|70
|-
|ドラゴンステップ<br>(Dragon step)
|N/A
|Reduces target's Light & Fire resistance by 50% for 30 seconds
|8
|80
|-
|ビーナスステップ<br>(Venus step)
|N/A
|Reduces target's Wind & Lightning resistance by 50% for 30 seconds
|8
|90
|-
|ロイヤルステップ<br>(Royal step)
|N/A
|Reduces target's Ice, Darkness, & Earth resistance by 50% for 30 seconds
|8
|100
|-
|会心率と暴走率アップ<br>(Critical rate up)
|N/A
|Increases the critical rate of character's attacks & spells by 2% when character is a dancer
|N/A
|110
|-
|身かわし率+2%<br>(Evasion +2%)
|N/A
|Increases evasion by 2% when character is a dancer
|N/A
|120
|-
|つるぎの舞
|[[Sword Dance]]
|Strikes one enemy 4 times for 120% damage
|4
|130
|-
|ターン消費しない+1% (Turn usage voided by 1%)
|N/A
|Character has a 1% chance to act twice in a single turn when they are a dancer
|N/A
|140
|-
|戦鬼の乱れ舞<br>(Warrior's march)
|N/A
|Increases attack of self & allies by 30 points for 60 seconds<br>Can be used twice for +60 attack
|4
|150
|-
|ギラグレイド
|[[Kasizzle]]
|Deals fire damage to all enemies in a 12 meter line, max damage is 1027~1067
|24
|180
|}
 
====Spells====
{| cellspacing="0" cellpadding="2" border="1"
!style="background:#4682B4; color: white;"|Name
!style="background:#4682B4; color: white;"|MP
!style="background:#4682B4; color: white;"|Level
!style="background:#4682B4; color: white;"|Target
!style="background:#4682B4; color: white;"|Description
|-
|[[Frizz]]
|3
|3
|One enemy
|Lobs one fireball at an enemy, range is 15 meters and max damage is 74~78
|-
|[[Evac]]
|
|8
|Party
|Teleports out of dungeons
|-
|[[Sizz]]
|3
|14
|6 meter line
|Deals fire damage to all enemies that enter the line, max damage is 86~90
|-
|[[Sizzle]]
|8
|27
|8 meter line
|Deals fire damage to all enemies that enter the line, max damage is 162~170
|-
|[[Frizzle]]
|6
|32
|One enemy
|Deals fire damage to one enemy at a range of 15 meters, max damage is 180~188
|-
|[[Kasizz]]
|21
|45
|10 meter line
|Deals fire damage to all enemies that enter the line, max damage is 420~432
|-
|[[Drain magic]]
|N/A
|32
|One enemy
|Drains up to 100 MP from target, based on caster's magical might
|-
|[[Kafrizz]]
|12
|56
|One enemy
|Deals fire damage to one enemy at 15 meters, max damage is 599~611
|}
 


==''[[Dragon Quest Walk]]''==
==''[[Dragon Quest Walk]]''==