Dead ringer: Difference between revisions
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| Line 5: | Line 5: | ||
|kanji=アイスチャイム | |kanji=アイスチャイム | ||
|romanji=Ice Chime | |romanji=Ice Chime | ||
|firstappear= | |firstappear={{Dragon Quest VIII}} | ||
}} | }} | ||
| Line 26: | Line 26: | ||
|skills=Call for help<br>Death-inducing song<br>Level-up song | |skills=Call for help<br>Death-inducing song<br>Level-up song | ||
|locations=[[Blizzard Peaks]] | |locations=[[Blizzard Peaks]] | ||
|items= | |items={{Chilly cheese}}{{fraction|1|128}}<br>[[Scholar's specs]]{{fraction|1|256}} | ||
|evasion={{fraction|0|64}} | |evasion={{fraction|0|64}} | ||
|attack-resist=0% | |attack-resist=0% | ||
| Line 56: | Line 56: | ||
==Gallery== | ==Gallery== | ||
<center><gallery> | <center><gallery> | ||
DQVIII PS2 Dead ringer.png| | |||
</gallery></center> | </gallery></center> | ||
Revision as of 01:21, 10 November 2020
| Dragon Quest monster | |
|---|---|
| Dead ringer | |
Art by Akira Toriyama | |
| Japanese | アイスチャイム |
| Romaji | Ice Chime |
| First appearance | Dragon Quest VIII |
| Bestiary No. | Family | |||||
| 158 | Material | |||||
| Experience | Gold | HP | MP | |||
| 68 | 12 | 124 | 20 | |||
| Attack | Defense | Agility | Evasion | |||
| 108 (128 when leveled up) | 118 | 85 | 0⁄64 | |||
| In-Game Description | A bell made of ice. Those unfortunate enough to hear its chilling death-knell are frozen solid. |
| Spell(s) | None |
| Skill(s) | Call for help Death-inducing song Level-up song |
| Location(s) | Blizzard Peaks |
| Item(s) Dropped | Chilly cheese1⁄128 Scholar's specs1⁄256 |
| Attack Resistance | Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * |
| 0% | 0% | 0% | 0% |
| Bang Resistance * | Crack Resistance * | Ice breath Resistance * |
Woosh Resistance * |
| 0% | 100% | 100% | 25% |
| Strike/Rock Resistance * | Zap Resistance * | Drain Magic Resistance | Whack Resistance * |
| 0% | 0% | 50% | 50% |
| Ban Dance Resistance | Dazzle Resistance | Fizzle Resistance | Fuddle Resistance * |
| 100% | 15% | 50% | 100% |
| Paralysis Resistance * | Poison Resistance * | Snooze resistance * | Stun Resistance * |
| 100% | 50% | 100% | 100% |
| Sap Resistance * | |||
| 15% | |||
| Army Resistance * | |||
| 0% | |||
