Desdemona: Difference between revisions

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Added stats and skills for Desdemona
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==Abilities==
==Abilities==
In combat, she wields an enormous two-handed {{Axe}} with ease and has no trouble fighting against opponents much larger than her.  Unlike [[Yangus]] from the previous game, Desdemona's fighting style is more agile and she specializes in breaking through the enemy front with rapid axe attacks.
In combat, she wields an enormous two-handed {{Axe}} with ease and has no trouble fighting against opponents much larger than her.  Unlike [[Yangus]] from the previous game, Desdemona's fighting style is more agile and she specializes in breaking through the enemy front with rapid axe attacks.
====Stats====
{| style="width:35%; height:100px; text-align:center" border="1"
|- <---!Headings are up first.!---> style="font-weight:bold; background:#00c2e8
| Attribute || Starting Stats ||Maximum Stats
|- style="font-weight:normal"
|-
| Level || 5 || 99
|-
| HP || 58 || 470
|-
| MP || 18 || 95
|-
| Strength || 21 || 280
|-
| Resilience ||16 || 185
|-
| Wisdom ||13 || 140
|-
|Deftness || 4 || 70
|}
====Proficiency====
{| style="width:60%; height:100px; text-align:center" border="1"
|- <---!Headings are up first.!---> style="font-weight:bold; background:#00c2e8
| Rank || Name || MP || Details
|- style="font-weight:normal"
|-
| 1 || [[Scrap Mettle]] || 12 ||  Attacks with an axe that can absolutely decimate an enemy’s agility
|-
| 2 || [[Parallax]] || 10 || A strike that sends a shockwave shuddering through the earth.
|-
| 3 || [[Crackerwhack]] || 10 ||  Swings the ae down from overheard with earth-shattering strength.
|-
| 4 || Attack +5 with Axes || – || Increases attack power by five points when wielding axes.
|-
| 5 || [[Wildfire]] || 11 || A series of sizeable swings with a searing-hot axe.
|-
| 6 || Attack +5 with Axes || – || Increases attack power by five points when wielding axes.
|-
| 7 || Super Parallax || 18 || Sends a serious shockwave shuddering through the earth.
|-
| 8 || [[Heart Breaker]] || 9 || A strong, stunning strike that staggers enemies.
|-
| 9 || Super Crackerwhack || 14 || Swings the axe down from overheard with even more earth-shattering force.
|-
| 10 || Crash and Burn || 5 || Leaps high into the air, then brings the axe crashing down to earth with a bang.
|-
| 11 || Attack +5 with Axes || – || Increases attack power by five points when wielding axes.
|-
| 12 || Uber Crackerwhack || 25 || Swings the axe down from overheard with inconceivably earth-shattering strength.
|-
| 13 || Uber Parallax || 26 || Sends a stupendous shockwave shuddering through the earth.
|-
| 14 || Scrape Mettle Extender || – || Increases the duration of Scrap Mettle.
|-
| 15 || Attack +20 with Axes || – || Increases attack power by twenty points when wielding axes.
|-
| 16 || Increases Evasion with Axes || – || Slightly increases evasion when wielding axes.
|-
| 17 || Deftness +10 with Axes || – || Increases deftness by ten points when wielding axes.
|-
| 18 || Attack +5 with Axes || – ||  Increases attack power by twenty points when wielding axes.
|-
| 19 || Increases Evasion with Axes || – || Slightly increases evasion when wielding axes.
|-
| 20 || Attack +20 with Axes || –|| Increases attack power by twenty points when wielding axes.
|}
===Skills===
Desdemon can learn the following abilities with skill points.
{| style="width:60%; height:100px; text-align:center" border="1"
|- <---!Headings are up first.!---> style="font-weight:bold; background:#00c2e8
| Name || Skill Points || MP || Details || Requirements
|- style="font-weight:normal"
|-
| Jolly Rager || 4 || 10 || Whips up a storm with axe swings alone || –
|-
| Red Mist || 12 || MP || Temporarily increases attack power and ramps up the rapidity of Rampage || Reach Lv. 20
|}
Desdemona can learn the following attributes with skill points.
{| style="width:60%; height:100px; text-align:center" border="1"
|- <---!Headings are up first.!---> style="font-weight:bold; background:#00c2e8
| Name || Skill Points || Details || Requirements
|- style="font-weight:normal"
|-
| Maximum HP + 10 (x5) || 3 / 3 / 6 / 7 / 8 || Increases maximum HP by ten || None / None<br>Reach Lv. 12 / 20 / 28 / 36
|-
| Maximum MP +3 (x5) || 3 / 3 / 6 / 7 / 8 || Increases maximum MP by three || None / None<br>Reach Lv. 12 / 20 / 28 / 36
|-
| Strength + 5 (x5) || 3 / 3 / 6 / 7 / 8 || Increases strength by five points. || None / None<br>Reach Lv. 12 / 20 / 28 / 36
|-
| Resilience +5 (x5) || 3 / 3 / 6 / 7 / 8 || Increases resilience by five points || None / None<br>Reach Lv. 12 / 20 / 28 / 36
|-
| Deftness +10 (x5)  || 3 / 3 / 6 / 7 / 8 || Increases deftness by ten points || None / None<br>Reach Lv. 12 / 20 / 28 / 36
|-
| Jolly Rager Jumpstarter || 20 || Extends the area of effect of Jolly Rager. || Jolly Rager
|-
| Hatchet Man Hardener || 20 || Extends the area of effect of Hatchet Man. || Reach Lv. 20
|-
| Rampage Refiner || 30 || Enables you to evade attacks while using Rampage. || Reach Lv. 28
|-
| Powersaver || 6  || Causes 5% of all spells and abilities to be cast for no MP cost. || Reach Lv. 20
|-
| Better Blocker || 5 || Slightly improves block effectiveness. || None
|-
| Tension Extension Turbo || 7 || Extends high tension by four seconds. || Reach Lv. 20
|-
| [[Feel the Burn]] || 5 || Turns up the tension when you take damage || Reach Lv. 24
|-
| Better Offensive Effects || 20 || Increases the effect of attack-boosting spells and abilities such as Oomph || Reach Lv. 20
|-
| Tension Boost When Near Death || 6 || Causes you to slowly gain tension when low on HP. || None
|-
| Increased Critical Damage || 15 || Increases the damage dealt by critical hits. || Reach Lv. 28
|-
| Artful Dodger || 5 || Slightly increases the period of invincibility after a successful evasion. || None
|-
| Best In Tension || 5 || Significantly increases the rate of tension gain. || Reach Lv. 20
|-
| Tension Extension || 3 || Extends high tension by two seconds. || None
|-
| Gain More Tension When Fired Up || 5 || Increases the rate at which tension is gained while fired up. || None
|-
| Longer Attack and Defense Boosts || 10 || Increases the duration of effects that increase defence or attack power. || None
|}


==Etymology==
==Etymology==