Domus Isle: Difference between revisions

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==Points of Interest==
==Points of Interest==
*'''Mess Hall''' - Near the two jetties leading to Infant and Palaish Isles, is the Mess Hall, where the player can talk to other scouts and a humourous waiter.
*'''Mess Hall''' - Near the two jetties leading to Infant and Palaish Isles, is the Mess Hall, where the player can talk to other scouts and a humorous waiter.
*'''Department Store''' - Backpackers sells helpful items, Lethal Weapons sells weapons, and Skillful Scribblings trades ability scrolls for monsters. Upstairs is the Monster Matchmaking Service which offers one of the two monsters needed to synthesize a new one. The player must have the other one.
*'''Department Store''' - Backpackers sells helpful items, Lethal Weapons sells weapons, and Skillful Scribblings trades ability scrolls for monsters. Upstairs is the Monster Matchmaking Service which offers one of the two monsters needed to synthesize a new one. The player must have the other one.
*'''Scoutpost''' -  Near the two jetties leading to Xeroph and Infern Isles, is the Scoutpost, where the player can do a number of things (rest, save the game, use the bank or vending machine, synthesize monters, change the party, make friends with other scouts, read the bulletin board).
*'''Scoutpost''' -  Near the two jetties leading to Xeroph and Infern Isles, is the Scoutpost, where the player can do a number of things (rest, save the game, use the bank or vending machine, synthesize monters, change the party, make friends with other scouts, read the bulletin board).