Dragon Quest Builders: Difference between revisions

Adding info on Mobile release
changes from the mobile port
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|artist=[[Akira Toriyama]]
|artist=[[Akira Toriyama]]
|composer=[[Kōichi Sugiyama]]
|composer=[[Kōichi Sugiyama]]
|released=Original release:<br>{{vgrelease|JP=January 28, 2016}}{{vgrelease|NA=October 11, 2016}}{{vgrelease|EU=October 14, 2016}}Nintendo Switch:<br>{{vgrelease|JP=March 1, 2018}}{{vgrelease|NA=February 9, 2018}}{{vgrelease|EU=February 9, 2018}}Android & iOS:<br />{{vgrelease|JP=May 26, 2022|NA=May 26, 2022|AUS=May 26, 2022|EU=May 26, 2022}}'''
|released=Original release:<br>{{vgrelease|JP=January 28, 2016}}{{vgrelease|NA=October 11, 2016}}{{vgrelease|EU=October 14, 2016}}Nintendo Switch:<br>{{vgrelease|JP=March 1, 2018}}{{vgrelease|NA=February 9, 2018}}{{vgrelease|EU=February 9, 2018}}Android & iOS:<br />{{vgrelease|JP=May 27, 2022|NA=May 26, 2022|AUS=May 27, 2022|EU=May 26, 2022}}'''
|genre=[[Wikipedia:Console role-playing game|Console role-playing game]]
|genre=[[Wikipedia:Console role-playing game|Console role-playing game]]
|modes=[[Wikipedia:Single player|Single player]]
|modes=[[Wikipedia:Single player|Single player]]
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For quality assurance, play-tests were done from the perspective of gamers with no prior experience with the series so as to make the game accessible to newcomers. Rather than finalize a concrete story at the start of the project, the development team instead focused on the types of materials and items the player can make use of, only beginning work on the story once the team was satisfied with the tools they had created.
For quality assurance, play-tests were done from the perspective of gamers with no prior experience with the series so as to make the game accessible to newcomers. Rather than finalize a concrete story at the start of the project, the development team instead focused on the types of materials and items the player can make use of, only beginning work on the story once the team was satisfied with the tools they had created.
===Nintendo Switch version===
In early 2018, Square Enix released a Switch port of the game. It included the same content seen on the PlayStation versions, but with a few tweaks and changes.
*Graphically, the game was practically on par with the PS4 version.
*The challenges were changed. The timed ones were replaced by item collection ones.
*Some new content was available in Terra Incognita. The Sabercub mount was the main addition, but no the last. Defeating enemies by jumping on them while riding the sabercub would provide the player with pixel blocks that could be used to create items based on the original game's 8-bit sprites.
===Smartphone version===
On May 27 of 2022, as part of the 36th anniversary celebrations, Square Enix released a mobile version of Dragon Quest Builders, surprising to most fans. This version can be considered the definitive version of the game as of 2022, due to the numerous changes and improvements present on it.
*It includes everything available on the Switch version of the game.
*This version supports every language the game has ever been translated to (Japanese, Korean, Traditional Chinese, English, German, French, Spanish and Italian) in a single version. It also includes two new translations: Brazilian Portuguese and Latin American Spanish.
*There is an "undo" button.
*There is autosave. It triggers when sleeping or when using a chimaera wing.
*A buildnoculars-like feature is available from the start. Players can build and destryo from afar with this feature by just clicking on the screen.
*Doors open automatically when the player moves close to them.
*Equipment degradation is gone.
*The character can now run.
*Players can now choose how many items to craft at once.
*The menus are completely redone.
*Swipping up opens the bag / colossal coffer.
*Each slot can now hold up to 999 items instead of 99.
*The bag can now hold more items as well. Chests can hold 50% more items, and the colossal coffer is also larger.
**The colossal coffer can now be organized normally or separated by item type.
*The color globes now emit a ray of light for extra visibility.
*The Hammer Bash technique from Builders 2 is available and unlocked upon obtaining the giant mallet.
*The recipe list now shows what monsters drop monster-only materials.
*It's possible to place npcs and monsters in Terra Incognita constructions and assign them animations from a list.
*New paid DLC for Terra Incognita:
**Magic Carpet allows players to fly.
**Pixel Ring triples the drop rate of pixel blocks when using the sabercub mount.
**Astronomy Set unlocks recipes to create the celestial bodies of the Solar System.
**Boss Monster Model Set allows players to place replicas of the story bosses.


==Gallery==
==Gallery==
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*Dragon Quest Builders is the first Dragon Quest title for [[Sony PlayStation|PlayStation Vita]]. A special PlayStation Vita console with a [[metal slime]] theme released alongside it.
*Dragon Quest Builders is the first Dragon Quest title for [[Sony PlayStation|PlayStation Vita]]. A special PlayStation Vita console with a [[metal slime]] theme released alongside it.
*The Nintendo Switch version of the game has the peculiarity of having been released in western territories before releasing in Japan. To this day, it's the only Dragon Quest game released first internationally and later in Japan.
*The Nintendo Switch version of the game has the peculiarity of having been released in western territories before releasing in Japan. To this day, it's the only Dragon Quest game released first internationally and later in Japan.
*Due to timezones, it might appear that the game released first in the west than in the east. However, it released at the same time in all territories: When the clock marked 00:00 of May 27, 2022 in Japan.
*The mobile version marks the first time a Dragon Quest title has been translated into Brazilian Portuguese and Latin American Spanish.


==External link==
==External link==