Template:DQTactSkill: Difference between revisions
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<td colspan=" | <td colspan="2" style="background-color: #FFD700; padding: 2px; width: 11%; text-align: center; border-right: 1px solid orange">'''Range'''</td> | ||
<td style="background-color: #FFD700; padding: 2px; width: 11%; text-align: center; border-right: 1px solid orange">'''Additional status'''</td> | <td colspan="2" style="background-color: #FFD700; padding: 2px; width: 11%; text-align: center; border-right: 1px solid orange">'''Additional status'''</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td colspan="2" style="padding: 2px; width: 48px; height: 24px; text-align: center; border-right: 1px solid orange">{{#if:{{{range|}}}|{{{range}}}|?}}</td> | <td colspan="2" style="padding: 2px; width: 48px; height: 24px; text-align: center; border-right: 1px solid orange">{{#if:{{{range|}}}|{{{range}}}|?}}</td> | ||
<td style="padding: 2px; width: 48px; height: 24px; text-align: center; border-right: 1px solid orange">{{#if:{{{status|}}}|{{{status}}}|?}}</td> | <td colspan="2" style="padding: 2px; width: 48px; height: 24px; text-align: center; border-right: 1px solid orange">{{#if:{{{status|}}}|{{{status}}}|?}}</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
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{{DQTactSkill | {{DQTactSkill | ||
|name=Body Slam | |name=Body Slam | ||
|kanji= | |kanji= たいあたり | ||
|romanji= | |romanji=tai-atari | ||
|type=Martial | |type=Martial | ||
|role=Attack | |role=Attack | ||
|element=[[File:DQTact Non-elemental.png|48px]] | |element=[[File:DQTact Non-elemental.png|48px]] Non-elemental | ||
|mp=4 | |mp=4 | ||
| | |range =[[File:DQTact_Range1.png||48px]] 1 | ||
| | |||
|status=None. | |status=None. | ||
|description=Deals minor martial damage to 1 enemy. | |description=Deals minor martial damage to 1 enemy. | ||
|monsters=[[Bunicorn]], [[Golem]], [[Medislime]], [[She-slime]], [[Slime]], | |monsters=[[Bunicorn]], [[Golem]], [[Medislime]], [[She-slime]], [[Slime]], [[Stark raven]]. | ||
}} | }} | ||
| Line 103: | Line 101: | ||
DQTact Zam.png|Zam | DQTact Zam.png|Zam | ||
DQTact Zap.png|Zap | DQTact Zap.png|Zap | ||
DQTact_Range1.png | |||
DQTact_RangeCross.png | |||
DQTact_RangeRhombus.png | |||
DQ_Tact_RangeFront3.png | |||
</gallery> | </gallery> | ||
Revision as of 17:40, 19 September 2021
This is a template for abilities as they appear in Dragon Quest Tact.
For appearances in other games, please use the corresponding enemy template.
For the appropriate element and range icons, see the gallery below.
Example
Usage
{{DQTactSkill
|name=
|kanji=
|romanji=
|type=
|kind=
|element=
|mp=
|img=
|range=
|status=
|description=
|monsters=
}}
Gallery
-
Bang
-
Crack
-
Frizz
-
Non-elemental
-
Sizz
-
Woosh
-
Zam
-
Zap










