Dragon Quest Monsters 2: Difference between revisions

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Additional gates are now found in the form of keys that can be obtained through a number of means such as simple exploring, winning in the Arena, and through Link Cable trading. The number of keys is near unlimited, and carry a range of monsters, weak and strong. Each new realm often has a small town with an Inn, Shop, and Priest, as well as wandering Masters.
Additional gates are now found in the form of keys that can be obtained through a number of means such as simple exploring, winning in the Arena, and through Link Cable trading. The number of keys is near unlimited, and carry a range of monsters, weak and strong. Each new realm often has a small town with an Inn, Shop, and Priest, as well as wandering Masters.


==Reception==
On release, Famitsu magazine scored the game a 34 out of 40. According to Famitsu, ''Dragon Quest Monsters 2'' has sold 1,592,728 copies in Japan. Like ''Dragon Quest Monsters'' before it, this game was immediately compared to ''Pokémon'', a series with similar monster-catching gameplay. However, critics established it as more than just a mere "''Pokémon'' clone".
The PlayStation compilation ''Dragon Quest Monsters 1 + 2'' received a 33 out of 40 by Famitsu magazine. The game was the 38th best-selling game of 2002 with 292,275 copies.
==Gallery==
==Gallery==
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