Fidget: Difference between revisions
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Created page with "{{Spell Infobox |title = Fidget |image = |japanese = {{tt|マヒガード小|Small paralysis guard}} |romaji = Mahi Gado Ko |old = None |type = Trait }} '''Fidget''' is a monster trait that keeps the possessor limber in spite of the enemy's attempts to paralyse it. ==Appearances== ==={{DQM3}}=== Fidget reduces the chance of being paralysed by 10%, stacking with the possessor's innate resistance if any, whether it be through the Numb family of spells or as the bonus..." |
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[[Category:Dragon Quest Monsters: The Dark Prince traits]] | [[Category:Dragon Quest Monsters: The Dark Prince traits]] | ||
Revision as of 19:21, 10 July 2024
| Fidget | |
|---|---|
| Japanese | マヒガード小 |
| Rōmaji | Mahi Gado Ko |
| Type | Trait |
| Older names | None |
Fidget is a monster trait that keeps the possessor limber in spite of the enemy's attempts to paralyse it.
Appearances
Dragon Quest Monsters: The Dark Prince
Fidget reduces the chance of being paralysed by 10%, stacking with the possessor's innate resistance if any, whether it be through the Numb family of spells or as the bonus effect of another ability. In the latter case the accuracy of the enemy's attack itself isn't affected by this trait, only the paralysis chance. Fidget can only be obtained by equipping the full moon amulet or full moon ring, dropped by mummy boys and skellyfish respectivly.
Fidget stacks with the effects of Ultra Fidget for a 60% chance to avoid paralysis, but is nullified by the Ultra Crafty Paralyser and Crafty Devil traits.