Template:EnemyList/doc: Difference between revisions
implementing optional haunt column |
semantic footnote |
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*haunt: The monster's haunt. | *haunt: The monster's haunt. | ||
===Footer=== | ===Footer=== | ||
The footer call marks the end of the enemy table. | The footer call marks the end of the enemy table. | ||
<pre>{{EnemyList|footer}}</pre> | <pre>{{EnemyList|footer}}</pre> | ||
*footer: A required parameter marking the template as the footer. | *footer: A required parameter marking the template as the footer. | ||
*note: An optional parameter adding a footnote after the table for additional information about the enemy list, such as "Enemy A can only be fought at night!" | |||
==Example== | ==Example== | ||
===Sample=== | ===Sample=== | ||
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{{EnemyList|entry|enemy=[[Flamethrower]]|gold=10|exp=1000|drop=Medicinal herbs|rate=1/64}} | {{EnemyList|entry|enemy=[[Flamethrower]]|gold=10|exp=1000|drop=Medicinal herbs|rate=1/64}} | ||
{{EnemyList|entry|enemy=[[Shadow]]|gold=10|exp=102|drop=None|rate=N/A}} | {{EnemyList|entry|enemy=[[Shadow]]|gold=10|exp=102|drop=None|rate=N/A}} | ||
{{EnemyList|note | {{EnemyList|footer|note=Flamers only appear after defeating the Witch King boss}} | ||
===Code=== | ===Code=== | ||
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{{EnemyList|entry|enemy=[[Flamethrower]]|gold=10|exp=1000|drop=Medicinal herbs|rate=1/64}} | {{EnemyList|entry|enemy=[[Flamethrower]]|gold=10|exp=1000|drop=Medicinal herbs|rate=1/64}} | ||
{{EnemyList|entry|enemy=[[Shadow]]|gold=10|exp=102|drop=None|rate=N/A}} | {{EnemyList|entry|enemy=[[Shadow]]|gold=10|exp=102|drop=None|rate=N/A}} | ||
{{EnemyList|note | {{EnemyList|footer|note=Flamers only appear after defeating the Witch King boss}} | ||
</pre> | </pre> | ||