Dragon Warrior IV: Difference between revisions

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==Prologue==
==Prologue==
In the NES version the game starts you off in chapter 1 as the soldier Ragnar who has been assigned the task by his king of finding the missing children of the nearby town Izmit who have been mysteriously disappearing.  The remakes of the game, however, start you off as the hero in the small town where you've grown up in which you cannot exit.  While short lived this little segment serves as a way to get to know a little bit about the hero before you start the game.


==Story==
==Story==
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==Gameplay==
==Gameplay==
Chapters I-IV are nearly identical to previous DW games (especially DWIII) in overall gameplay. In each chapter you control anywhere between one and three characters, each character having a class and abilities resembling the class system of DWIII. The classes are as follows:
A classic turn based style like its predecessors, Dragon Warrior 4 breaks apart from the trilogy of its previous three games and sets you in a new world to venture and explore. Also unlike, the games before it you don't start out as the hero, instead the game is divided into 5 chapters in which you play as your party members in the first 4 before finally controlling the hero and meeting your companions in the fifth chapter.


Chapter I:
In the fifth chapter the player no longer directly controls any of the previous characters, instead using the Tactics menu to deliver a loose set of instructions (Normal, Defensive, Offensive, Save MP, Use No MP, Try Out). The only character directly controlled is the Hero.
Ragnar - Soldier (identical to the Soldier class of DWIII)
 
Chapter II:
Alena - Princess (nearly identical to the Fighter class of DWIII)
Cristo - Chancellor (similar to DWIII's Pilgrim, but has a few new spells)
Brey - Wizard (similar to DWIII's Wizard, but has several new spells, while lacking some others - most of his attack magic is ice-based)
 
Chapter III:
Taloon - Merchant (operates exactly as DWIII's Merchant)
 
Chapter IV:
Nara - Fortuneteller (similar to Cristo, and DWIII's Pilgrim, but in the NES version she has greatly reduced level progression and stat gains)
Mara - Dancer (similar to Brey and DWIII's Wizard, but with more offensive spells, which are fire and vacuum-based)


All chapters except II also contain Non-Player Characters, which travel with the player, but cannot be directly controlled. They act on their own, guided by the game's AI.
All chapters except II also contain Non-Player Characters, which travel with the player, but cannot be directly controlled. They act on their own, guided by the game's AI.


In Chapter V, the player no longer directly controls any of the previous characters, instead using the Tactics menu to deliver a loose set of instructions (Normal, Defensive, Offensive, Save MP, Use No MP, Try Out). The only character directly controlled is the Hero, although unlike NPCs, any of the main characters can be instructed to cast spells outside of battle.
In Chapter V,


==Version Differences==
==Version Differences==
Both the [[Playstation 2]] and [[Nintendo DS]] versions have a [[Prologue]] chapter to introduce the [[Hero (Dragon Warrior IV)|hero]] before chapter one begins, as well as a 6th chapter with a bonus dungeon and alternate ending.  There is also a new Tactics feature to manually control your party in chapter 5.
Both the [[Playstation]] and [[Nintendo DS]] versions have a [[Prologue]] chapter to introduce the [[Hero (Dragon Warrior IV)|hero]] before chapter one begins, as well as a 6th chapter with a bonus dungeon and alternate ending.  There is also a new Tactics feature to manually control your party in chapter 5.


==Packaging==
==Packaging==