Template:LockedDoor/doc: Difference between revisions

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===Header===
===Header===
A header call to this template should be the first usage of this template on any page.
A header call to this template should be the first usage of this template on any page.
<pre>{{LockedDoor|header|float=right}}</pre>
<pre>{{LockedDoor|header|title=[[Dragon Quest IV]]|subtitle=NES}}</pre>
*header: A required parameter which marks this as the start of a locked door table.
*header: A required parameter which marks this as the start of a locked door table.
*float: The float parameter is optionalIt represents the CSS float style and should be 'left', 'right', or 'center'The default is ''left''.
*collapsed: An optional parameter which will cause the table to be collapsed on page load.
*title: A required parameter specifying the title of the tableFor articles with more than one table, this should be a link to the specific game it represents.  Otherwise, it should just be "Locked Doors".
*subtitle: An optional subtitleTypically will be the console version (i.e. GBC)
===Entries===
===Entries===
Each entry in the locked door table is represented by a single template call.
Each entry in the locked door table is represented by a single template call.
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*keytype: The type of key this door requires to be opened.  Should be an interwiki link to the key article.
*keytype: The type of key this door requires to be opened.  Should be an interwiki link to the key article.
*info: General info about the location of the door.
*info: General info about the location of the door.
*game: The game this door is in.  Should be an interwiki link. This parameter can contain multiple games if applicable.
*console: The console version of the game. '''Note:''' This parameter should contain multiple console values separated by commas if the game, keytype and info parameters are the same.
===Footer===
===Footer===
The footer call marks the end of the LockedDoor table.
The footer call marks the end of the LockedDoor table.
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==Example==
==Example==
===Sample===
===Sample===
{{LockedDoor|header}}
{{LockedDoor|header|title=[[Dragon Quest III]]|subtitle=NES}}
{{LockedDoor|entry|keytype=[[Silver Key]]|info=B2 bottom right corner|game=[[Dragon Warrior II]]|console=NES}}
{{LockedDoor|entry|keytype=[[Silver Key]]|info=B2 bottom right corner}}
{{LockedDoor|entry|keytype=[[Final Key]]|info=In throne room|game=[[Dragon Warrior III]]|console=GBC}}
{{LockedDoor|entry|keytype=[[Final Key]]|info=In throne room}}
{{LockedDoor|footer}}
{{LockedDoor|footer}}
===Code===
===Code===
<pre>
<pre>
{{LockedDoor|header}}
{{LockedDoor|header|title=[[Dragon Quest III]]|subtitle=NES}}
{{LockedDoor|entry|keytype=[[Silver Key]]|info=B2 bottom right corner|game=[[Dragon Warrior II]]|console=NES}}
{{LockedDoor|entry|keytype=[[Silver Key]]|info=B2 bottom right corner}}
{{LockedDoor|entry|keytype=[[Final Key]]|info=In throne room|game=[[Dragon Warrior III]]|console=GBC}}
{{LockedDoor|entry|keytype=[[Final Key]]|info=In throne room}}
{{LockedDoor|footer}}
{{LockedDoor|footer}}
</pre>
</pre>