Erik: Difference between revisions

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{{DQTactEnemy
{{DQTactEnemy
|name=Erik
|name=Erik
|kanji= カミュ
|kanji=カミュ
|romanji=Kamyu
|romanji=Kamyu
|sprite=[[Image:DQT Erik.png‎|275px]]
|sprite=[[Image:DQT Erik.png‎|275px]]
Line 974: Line 974:
|rank=[[File:DQTact Rank Icon S.png|48px]]
|rank=[[File:DQTact Rank Icon S.png|48px]]
|role=[[File:DQTact AttackType.png|48px]]<br>Attack
|role=[[File:DQTact AttackType.png|48px]]<br>Attack
|lvl= 120
|lvl=130
|hp= 792
|hp=1,065
|mp= 303
|mp=407
|attack= 421
|attack=565
|defense= 252
|defense=338
|agility= 377
|agility=505
|wisdom= 169
|wisdom=227
|move=2
|move=2
|weight=60
|weight=60
|bskill1=[[Dodgy Character]]
|bskill1=[[Dodgy Character]]
|bskill2=[[Edge of Death]]
|bskill2=[[Edge of Death]]{{tt|*|Level 34}}
|bskill3=[[Chillblaze]]<br>'''Coup de Grâce''': [[Criminal Genius]]
|bskill3=[[Chillblaze]]{{tt|*|Level 54}}<br>'''Coup de Grâce''': [[Criminal Genius]]{{tt|*|Level 72}}
|askill1= Padfoot / Stats Up
|askill1=Padfoot / Stats Up
|askill2= Frizz Res +25 / Stats Up
|askill2=Frizz Res +25 / Stats Up
|askill3= Chillblaze Potency +5%<br>Criminal Genius MP Cost -10% / '''Death Follow-Up''': When an ally (inc.self) paralyses, poisons or envenomates an enemy with an ability: Follows up with Edge of Death if within follow-up range.<br>Stats Up
|askill3=Chillblaze Potency +5%<br>Criminal Genius MP Cost -10% / '''Death Follow-Up''': When an ally (incl. self) paralyses, poisons or envenomates an enemy with an ability: Follows up with Edge of Death if within follow-up range.<br>Stats Up
|askill4= Sizz Res +25 / Stats Up
|askill4=Sizz Res +25 / Stats Up
|askill5= Chillblaze Potency +5%<br>Criminal Genius MP Cost -10% / Poison Success Rate +10%<br>Paralysis Success Rate +10%<br>Stats Up
|askill5=Chillblaze Potency +5%<br>Criminal Genius MP Cost -10% / Poison Success Rate +10%<br>Paralysis Success Rate +10%<br>Stats Up
|lperk1=Raises Crack-type physical potency of allies, including himself, by 20% in a 5x5 square around him.
|lperk1=Raises Crack-type physical potency of allies, including himself, by 20% in a 5x5 square around him.
|bperk1=WIS +15<br>Max MP +15
|bperk1=WIS +15<br>Max MP +15
|bperk2= '''Physical Critical Hit Rate +10%''': Raises physical critical hit rate by 10%.
|bperk2='''Physical Critical Hit Rate +10%''': Raises physical critical hit rate by 10%.
|bperk3=Chillblaze Potency +2%<br>Awakening Magic Seal MP Cost -5%
|bperk3=Chillblaze Potency +2%<br>Criminal Genius Potency MP Cost -5%
|aperk1= '''Padfoot''': Battle start: Greatly raises Move and evasion rate for 3 turns.
|aperk1= '''Padfoot''': Battle start: Greatly raises Move and evasion rate for 3 turns.
|frizz-resist= Half Res
|frizz-resist=Half Res
|sizz-resist= Half Res
|sizz-resist=Half Res
|crack-resist= Normal
|crack-resist=Normal
|woosh-resist= Very Weak
|woosh-resist=Very Weak
|bang-resist= Normal
|bang-resist=Normal
|zam-resist= Normal
|zam-resist=Normal
|zap-resist= Very Weak
|zap-resist=Very Weak
|snooze-resist= Normal
|snooze-resist=Normal
|poison-resist= Half Res
|poison-resist=Half Res
|physical-seal-resist= Normal
|physical-seal-resist=Normal
|spell-seal-resist= Normal
|spell-seal-resist=Normal
|martial-seal-resist= Super Weak
|martial-seal-resist=Super Weak
|breath-seal-resist= Normal
|breath-seal-resist=Normal
|hobble-resist= Half Res
|hobble-resist=Half Res
|stun-resist= Immune
|stun-resist=Immune
|blind-resist= Super Weak
|blind-resist=Super Weak
|curse-resist= Normal
|curse-resist=Normal
|paralysis-resist= Normal
|paralysis-resist=Normal
|confusion-resist= Normal
|confusion-resist=Normal
|charm-resist= Normal
|charm-resist=Normal
}}
}}


==Trivia==
==Trivia==