Estark: Difference between revisions
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|Race= | |Race= | ||
|Age=Ancient beyond memory | |Age=Ancient beyond memory | ||
|Family=[[Starkers]] (Son) | |Family={{spoiler|start}}[[Starkers]] (Son){{spoiler|end}} | ||
}} | }} | ||
<center>''For the monster class in [[Dragon Quest VII]], see [[Ersatz Estark (Class)]].''</center> | <center>''For the monster class in [[Dragon Quest VII]], see [[Ersatz Estark (Class)]].''</center> | ||
'''Estark''' ( | '''Estark''' (formerly ''Esturk'') is a recurring monster in the ''[[Dragon Quest (series)|Dragon Quest]]'' series and an antagonist in ''[[Dragon Quest IV]]''. Introduced in ''Dragon Quest IV'', he is generally viewed as the Lord of the Underworld and is often one of the most powerful beings in the games he appears in. | ||
==Characteristics== | ==Characteristics== | ||
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|evasion={{fraction|1|64}} | |evasion={{fraction|1|64}} | ||
|attack-resist=0% | |attack-resist=0% | ||
|frizz-resist= | |frizz-resist=25% | ||
|sizz-resist= | |sizz-resist=25% | ||
|bang-resist= | |bang-resist=25% | ||
|woosh-resist= | |woosh-resist=25% | ||
|crack-resist= | |crack-resist=25% | ||
|zap-resist=50% | |zap-resist=50% | ||
|flame-resist= | |flame-resist=25% | ||
|ice-resist= | |ice-resist=25% | ||
|grapple-resist= | |grapple-resist=25% | ||
|troop-resist= | |troop-resist=25% | ||
|death-resist=100% | |death-resist=100% | ||
|poison-resist=100% | |poison-resist=100% | ||
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|remake-changes= | |remake-changes= | ||
}} | }} | ||
Estark makes his appearance in the 3DS remake of DQ8, in a new area called the ''[[Memories Lane]]''. This ancient maze allows for players to | Estark makes his appearance in the 3DS remake of DQ8, in a new area called the ''[[Memories Lane]]''. This ancient maze allows for players to re-battle bosses from earlier in the game, with much higher difficulty, gaining rewards with each victory. Once they reach the end, the player will find Estark taking his usual nap. Once the battle begins, it becomes apparent that this is the '''strongest''' he has ever been. | ||
He possess a resistance to all offensive spells and skill elements, and complete immunity to all status afflictions save for [[Kasnooze|slumber]]. Needless to say, [[Omniheal]] is going to see a lot of use during the battle. | He possess a resistance to all offensive spells and skill elements, and complete immunity to all status afflictions save for [[Kasnooze|slumber]]. Needless to say, [[Omniheal]] is going to see a lot of use during the battle. | ||