Evasive Impulse: Difference between revisions

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Created page with "{{Spell Infobox |title =Evasive Impulse |image = |japanese = {{tt|かいひほんのう|Evasion instinct}} |romaji = Kaihihon nō |old = None |type = Trait }} '''Evasive Impulse''' is a monster trait that gets the blood pumping when the possessor is seriously wounded, increasing it's swiftness. ==Appearances== ==={{DQM3}}=== Evasive Impulse increases the agility of the weakened monster by 80% for 4~7 turns, and will also increase it's chance to dodge physical blows. Thi..."
 
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==Appearances==
==Appearances==
==={{DQM3}}===
==={{DQM3}}===
Evasive Impulse increases the agility of the weakened monster by 80% for 4~7 turns, and will also increase it's chance to dodge physical blows. This speedy boost rarely activates in normal battles but will '''always trigger''' in multiplayer, happening once per bout in both cases.
Evasive Impulse increases the agility of a monster that has less than half of it's maximum HP by 80% for 4~7 turns, and will also raise it's chance to dodge physical blows to 50% for 4~7 turns. These boost have a 10% chance to activate in single-player battles but will '''always trigger''' in multiplayer, happening once per bout in both cases.


Evasive Impulse is naturally learned by the following monsters of any size:
{| class="wikitable" style="width: 70%;" 
*[[Bag o' tricks]]
|- 
*[[Bambooligan]]
! colspan="8" | Monsters of any size
*[[Bongo fandango]]
|- 
*[[Box slime]]
| [[File:Bag o' tricks DQM3 portrait.png|96px|link=Bag o' tricks]]
*[[Mecha-mynah]]
| [[File:Bambooligan DQM3 portrait.png|96px|link=Bambooligan]]
*[[Mortoad]]
| [[File:Bongo fandango DQM3 portrait.png|96px|link=Bongo fandango]]
*[[Ornery onion]]
| [[File:Box Slime DQM3 portrait.png|96px|link=Box slime]]
*[[Phantom fencer]]
| [[File:Fright Bulb DQM3 portrait.png|96px|link=Fright bulb]]
*[[Rotten cotton]]
| [[File:Mecha-mynah DQM3 portrait.png|96px|link=Mecha-mynah]]
*[[Shivery shrubbery]]
| [[File:Mortoad DQM3 portrait.png|96px|link=Mortoad]]
*[[Snipevine]]
|- 
*[[Sugar baddie]]
| Level 20 
| Level 20 
| Level 20 
| Level 40
| Level 20
| Level 40 
| Level 20
|- 
| [[File:Ornery onion DQM3 portrait.png|96px|link=Ornery onion]]
| [[File:Phantom fencer DQM3 portrait.png|96px|link=Phantom fencer]]
| [[File:Rotten cotton DQM3 portrait.png|96px|link=Rotten cotton]]
| [[File:Shivery shrubbery DQM3 portrait.png|96px|link=Shivery shrubbery]]
| [[File:Snipevine DQM3 portrait.png|96px|link=Snipevine]]
| [[File:Sugar baddie DQM3 portrait.png|96px|link=Sugar baddie]]
|- 
| Level 40 
| Level 20
| Level 40 
| Level 20
| Level 40 
| Level 1
|}


Additionally, Evasive Impulse is also learned by the following [[Monster sizes|giant monsters]]:
{| class="wikitable" style="width: 40%;" 
*[[Hawk man]]
|- 
*[[Hyperboarean]]
! colspan="4" | [[Monster sizes|Large-size monsters only]]
*[[Purrgatroyd]]
|- 
*[[Splatypunk]]
| [[File:Hawkman DQM3 portrait.png|96px|link=Hawk man]]
| [[File:Hyperboarean DQM3 portrait.png|96px|link=Hyperboarean]]
| [[File:Purrgatroyd DQM3 portrait.png|96px|link=Purrgatroyd]]
| [[File:Splatypunk DQM3 portrait.png|96px|link=Splatypunk]]
|- 
| Level 60
| Level 60 
| Level 60 
| Level 60 
|}


==See also==
==See also==
*[[Attacking Impulse]]
*[[Attacking Impulse]]
*[[Defensive Measures]]
*[[Defensive Impulse]]


{{DQMTDP}}
{{DQMTDP}}
[[Category:Dragon Quest Monsters: The Dark Prince traits]]
[[Category:Dragon Quest Monsters: The Dark Prince traits]]

Revision as of 23:35, 17 March 2025

Evasive Impulse is a monster trait that gets the blood pumping when the possessor is seriously wounded, increasing it's swiftness.

Appearances

Dragon Quest Monsters: The Dark Prince

Evasive Impulse increases the agility of a monster that has less than half of it's maximum HP by 80% for 4~7 turns, and will also raise it's chance to dodge physical blows to 50% for 4~7 turns. These boost have a 10% chance to activate in single-player battles but will always trigger in multiplayer, happening once per bout in both cases.

Monsters of any size
File:Fright Bulb DQM3 portrait.png
Level 20 Level 20 Level 20 Level 40 Level 20 Level 40 Level 20
Level 40 Level 20 Level 40 Level 20 Level 40 Level 1
Large-size monsters only
Level 60 Level 60 Level 60 Level 60

See also

Template:DQMTDP