Faraday: Difference between revisions
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The party complies with his requests and finds the parts. They return it to Armand and he disguises himself as a soldier to move about the castle. They go into the castle's laboratory and fix Eri. However, it goes berserk and attacks Armand. The king enters the laboratory with soldiers and they turn off Eri. Armand fixes the automaton and returns it to Autonymus' cabin where it continues its pointless task in making soup for Autonymus. The king allows Eri to remain here and realizes that it has become more than just a machine. He promises that he will continue his research into creating mechanical beings, but Eri will not be part of that plan. After the king leaves, Armand thanks the party in helping him save Eri. | The party complies with his requests and finds the parts. They return it to Armand and he disguises himself as a soldier to move about the castle. They go into the castle's laboratory and fix Eri. However, it goes berserk and attacks Armand. The king enters the laboratory with soldiers and they turn off Eri. Armand fixes the automaton and returns it to Autonymus' cabin where it continues its pointless task in making soup for Autonymus. The king allows Eri to remain here and realizes that it has become more than just a machine. He promises that he will continue his research into creating mechanical beings, but Eri will not be part of that plan. After the king leaves, Armand thanks the party in helping him save Eri. | ||
Should the party visit Autonymus' cabin in Disc 2, they find that Eri no longer functions. It has run down next to Autonymus' bones. | Should the party visit Autonymus' cabin in Disc 2, they find that Eri no longer functions. It has let itself run down next to Autonymus' bones. | ||
==Landmarks== | ==Landmarks== | ||