Lizard Man (Class): Difference between revisions
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==Description== | ==Description== | ||
The Lizard Man is an anthropomorphic lizard that can wield a sword. The class gives a moderate boost in attack and a slight boost in agility. However, the greatest advantage to the class is that this class learns the spell Twin Hits the quickest. | The Lizard Man is an anthropomorphic lizard that can wield a sword. The class gives a moderate boost in attack and a slight boost in agility. However, the greatest advantage to the class is that this class learns the spell Twin Hits the quickest. | ||
==Monster Heart== | |||
The Monster Heart for the lizard man can be found in [[Coastal]]. | |||
==Dragon Quest VII== | ==Dragon Quest VII== | ||
Revision as of 21:54, 26 July 2010
Lizard Man, shortened to LizardMan due to space constraints, is a class in the game Dragon Quest VII.
Description
The Lizard Man is an anthropomorphic lizard that can wield a sword. The class gives a moderate boost in attack and a slight boost in agility. However, the greatest advantage to the class is that this class learns the spell Twin Hits the quickest.
Monster Heart
The Monster Heart for the lizard man can be found in Coastal.
Dragon Quest VII
Stat Changes
| Statistics | Change |
| Battles to Master | 145 |
| Strength | +10 Percent |
| Agility | +5 Percent |
| Guard | Null |
| Intelligence | -10 Percent |
| Appearance | -10 Percent |
| Max HP | -10 Percent |
| Max MP | -10 Percent |
Abilities
| Level | Title | Learns | Battles Needed | Target | Info | MP |
| 1 | Slitherer | Nothing | 0 | |||
| 2 | Lizard Kid | Sap | 14 | One Enemy | Lowers the target's defense by half | 3 |
| 3 | Reptilian | Nothing | 30 | |||
| 4 | Scaly Hero | Defense | 50 | One Group | Lowers the defense of one enemy | 4 |
| 5 | Draconian | Nothing | 68 | |||
| 6 | Scaly Lord | Twin Hits | 93 | One Ally | Doubles the Attack of one ally for a couple of turns | 6 |
| 7 | Scaly King | Nothing | 127 | |||
| 8 | Cold Blood | Rain Slash | 145 | All Enemies | Attacks all enemies with decreasing damage | 0 |