Mad cap: Difference between revisions
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Returning after a long absence, the Mad Cap can be equipped by everyone except for [[Kiefer]], increases defence by +8, style by +5, and now cuts [[MP]] costs by '''50%'''. | Returning after a long absence, the Mad Cap can be equipped by everyone except for [[Kiefer]], increases defence by +8, style by +5, and now cuts [[MP]] costs by '''50%'''. | ||
In the 3DS remake, a superior hat called the '''Raving Mad Cap''' is available for the above mentioned characters. It increases defence by +13, style by +8, and cuts spell costs by '''75%'''. Unfortunately, the game's programming does not allow this to stack with the [[Sage]] and [[Druid]] MP discounts due to only selecting the best reduction rate instead of adding them. | In the 3DS remake, a superior hat called the '''Raving Mad Cap''' is available for the above mentioned characters. It increases defence by +13, style by +8, and cuts spell costs by '''75%'''. Unfortunately, the game's programming does not allow this to stack with the [[Sage]] and [[Druid]] MP discounts due to only selecting the best reduction rate instead of adding them. The cap is available upon the first completion of the [[DLC Tablet]] ''True Steel'' by defeating the [[Überkilling machine]] | ||
===''[[Dragon Quest VIII]]''=== | ===''[[Dragon Quest VIII]]''=== | ||