Maelstrom: Difference between revisions
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|romaji = Marustoromu | |romaji = Marustoromu | ||
|old = Whirlpool | |old = Whirlpool | ||
|type = | |type = Offensive | ||
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'''Maelstrom''' is a powerful spell that first appeared in ''[[Dragon Quest VII]]''. When conjured, it crushes a group of foes with a biblical deluge of water | '''Maelstrom''' is a powerful spell that first appeared in ''[[Dragon Quest VII]]''. When conjured, it crushes a group of foes with a biblical deluge of water. | ||
Despite the spells' nautical nature, it actually uses the [[woosh]] attribute for resistance checks when cast by the player. When used by monsters, it carries no element at all and can only be weathered by donning the [[Bottlenose buckler]] and [[Saint's Equipment|Aeras shield]]. | Despite the spells' nautical nature, it actually uses the [[woosh]] attribute for resistance checks when cast by the player. When used by monsters, it carries no element at all and can only be weathered by donning the [[Bottlenose buckler]] and [[Saint's Equipment|Aeras shield]]. | ||
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==Appearances== | ==Appearances== | ||
===''[[Dragon Quest IV]]''=== | ===''[[Dragon Quest IV]]''=== | ||
Appearing only in the remakes, the spell is put to use by the menacing [[Croaked king]] and hits all party members. Because no armor or shield in ''IV'' dampens the spell, it makes encounters with the colossal catfish especially dangerous. | Appearing only in the remakes, the spell is put to use by the menacing [[Croaked king]] and hits all party members for 120~150 damage. Because no armor or shield in ''IV'' dampens the spell, it makes encounters with the colossal catfish especially dangerous. | ||
===''[[Dragon Quest VII]]''=== | ===''[[Dragon Quest VII]]''=== | ||
In the original version, Maelstrom can only be learned by mastering the [[Pirate]] vocation. In the 3DS remake, it can now be learned by reaching rank 7 as a Pirate, rank 2 as a [[Druid]], and rank 5 as a [[Hero (Class)]]. Additionally, it can be used for free via the [[Sea Serpent Sabre]] sword. | In the original version, Maelstrom can only be learned by mastering the [[Pirate]] vocation. In the 3DS remake, it can now be learned by reaching rank 7 as a Pirate, rank 2 as a [[Druid]], and rank 5 as a [[Hero (Class)]]. In either case, it deals 120~150 damage for 12 MP. | ||
*Additionally, it can be used for free via the [[Sea Serpent Sabre]] sword. | |||
==={{DQ11}}=== | ==={{DQ11}}=== | ||
Maelstrom is an enemy-only spell, being used by sea monsters such as [[Alizarin]]. It deals around 80 damage to all party members | Maelstrom is an enemy-only spell, being used by sea monsters such as [[Alizarin]]. It deals around 80 damage to all party members, marking the first break from the traditional range. While all other water-themed abilities use the ice element, Maelstrom stubbornly sticks to wind as a reference to ''VII''. | ||
===''[[Dragon Quest Heroes: The World Tree's Woe and the Blight Below]]''=== | ===''[[Dragon Quest Heroes: The World Tree's Woe and the Blight Below]]''=== | ||
[[Nera]] can use Maelstrom as one of her exclusive skills. It works as a vortex and crowd control ability, dealing no damage, but drawing in monsters and trapping them in a surge of water briefly. Additionally, the vortex affects the flight pattern of Nera's Hubble Bubbles to draw them into the center. | [[Nera]] can use Maelstrom as one of her exclusive skills. It works as a vortex and crowd control ability, dealing no damage, but drawing in monsters and trapping them in a surge of water briefly. Additionally, the vortex affects the flight pattern of Nera's Hubble Bubbles to draw them into the center. | ||
{{DQSpells}} | {{DQSpells}} | ||
{{DQVII}} | {{DQVII}} | ||
[[Category:Spells]] | [[Category:Spells]] | ||
[[Category:Wind spells]] | |||
[[Category:Dragon Quest IV spells]] | [[Category:Dragon Quest IV spells]] | ||
[[Category:Dragon Quest VII spells]] | [[Category:Dragon Quest VII spells]] | ||
[[Category:Dragon Quest XI spells]] | [[Category:Dragon Quest XI spells]] | ||