Magic Burst: Difference between revisions

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===''[[Dragon Quest VI]]''===
===''[[Dragon Quest VI]]''===
The game of the spell's introduction, it is acquired by [[Ashlynn]] through an event in [[Sorceria]]. However, in the DS remakes, it is also learned by [[Mercury]] at level 7. The only other way to obtain this spell is by advancing to rank 6 of the [[Liquid Metal Slime (Class)|Liquid Metal Slime]] vocation. MP is multiplied by 3 in the original version, and by 2 in the remake, and both use the [[Breath|fire breath]] attribute.
The game of the spell's introduction, it is acquired by [[Ashlynn]] through an event in [[Sorceria]]. However, in the DS remakes, it is also learned by [[Mercury]] at level 7. The only other way to obtain this spell is by advancing to rank 6 of the [[Liquid Metal Slime (Class)|Liquid Metal Slime]] vocation. MP is multiplied by 3 in the original version, and by 2 in the remake, and both use the [[Breath|fire breath]] attribute.
Humorously, magic burst is classified by the game as a skill rather than a spell despite all dialogue to the contrary, likely so that it will be unaffected by [[Bounce]].


===''[[Dragon Quest VII]]''===
===''[[Dragon Quest VII]]''===
Acquired through the [[Gripevine (Class)|Gripevine]] class in both versions, dealing 3xMP in the original and 2xMP in the 3DS version. In both versions, the [[Orgodemir|final boss]] will cast is for 200~220 damage unless [[Insulatle]] is up.
Acquired through the [[Gripevine (Class)|Gripevine]] class in both versions, dealing 3xMP in the original and 2xMP in the 3DS version. In both versions, the [[Orgodemir|final boss]] will cast is for 200~220 damage unless [[Insulatle]] is up.
Magic burst is still classified as a skill for the above reasons.


===''[[Dragon Quest VIII]]''===
===''[[Dragon Quest VIII]]''===
Learned by [[Jessica Albert|Jessica]] upon mastery of her fisticuffs skill set. ''VIII'' is the first game to reduce the spell's power from 3xMP to 2xMP, likely due to the ability to [[Tension|psyche up]] to raise an attack's potency to obscene levels.
Learned by [[Jessica Albert|Jessica]] upon mastery of her fisticuffs skill set. ''VIII'' is the first game to reduce the spell's power from 3xMP to 2xMP, likely due to the ability to [[Tension|psyche up]] to raise an attack's potency to obscene levels.
''VIII'' is the first game to classify magic burst as a spell, with a special event flag in the coding allowing it to override bounce.


===''[[Dragon Quest IX]]''===
===''[[Dragon Quest IX]]''===
Magic Burst now has no elemental attribute, and Sages who reach level 78 in the vocation will acquire the spell. As is the case with the previous installment, its damage has been reduced due to psyching up, and will only deal about 1.5 times the current MP of the user of damage if cast without tension.
Magic Burst now has no elemental attribute, and Sages who reach level 78 in the vocation will acquire the spell. As is the case with the previous installment, its damage has been reduced due to psyching up, and will only deal about 1.5 times the current MP of the user of damage if cast without tension. Magic burst also works if the caster is [[Fizzle|fizzled]].


When cast by a Legacy Boss, the calculation switches from MP to level; specifically ''(6*lvl*(0.9~1.0))''.
When cast by a Legacy Boss, the calculation switches from MP to level; specifically ''(6*lvl*(0.9~1.0))''.