Handrills: Difference between revisions

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|effect = Bonus damage to robots
|effect = Bonus damage to robots
}}
}}
The '''Handrills''' are a set of claws exclusive to {{DQIX}} that deals extra damage to members of the [[Machine family]].
The '''Handrills''' are a set of claws exclusive to {{DQ9}} that deals extra damage to members of the [[Machine family]].


==Appearances==
==Appearances==
{{Equipment|header|image=|name=Handrills|console=}}
{{Equipment|header|image=|name=Handrills|console={{DS}}}}
{{Equipment|stat|name=Rarity|modifier=★☆☆☆☆}}
{{Equipment|stat|name=Rarity|modifier=★☆☆☆☆}}
{{Equipment|stat|name=Attack|modifier=+61}}
{{Equipment|stat|name={{Attack}}|modifier=+61}}
{{Equipment|footer|buyPrice=7,600|sellPrice=3,800|equipableBy=[[Martial artist]]s, [[Thieves]], Omnivocational Clawmaster
{{Equipment|footer|buyPrice=7,600 [[gold]] coins|sellPrice=3,800 [[gold]] coins|equipableBy=[[Martial Artist]]s, [[Thieves]], Omnivocational Clawmaster
{{Equipment|stat|name=Found|modifier=Purchasable in [[Gleeba]], [[Batsureg]], & [[Wormwood Creek]]}}
{{Equipment|stat|name=Found|modifier=Purchasable in [[Gleeba]], [[Batsureg]], & [[Wormwood Creek]]}}
|flavor=Drill-like devices that can sink holes into steel.|notes=120% damage to mecha}}
|flavor=Drill-like devices that can sink holes into steel.|notes=120% damage to mecha}}

Revision as of 08:31, 3 February 2022

Handrills
Japanese ドリルナックル
Romaji {{{romaji}}}
Old localisations None
Found in Dragon Quest IX
Effect Bonus damage to robots

The Handrills are a set of claws exclusive to Dragon Quest IX: Sentinels of the Starry Skies that deals extra damage to members of the Machine family.

Appearances

 Handrills  (DS)
Rarity ★☆☆☆☆
Attack +61
Equipable by Martial Artists, Thieves, Omnivocational Clawmaster
Found Purchasable in Gleeba, Batsureg, & Wormwood Creek
Buy Price 7,600 gold coins
Sell Price 3,800 gold coins
Flavor text Drill-like devices that can sink holes into steel.
Notes 120% damage to mecha

Although they look very different from other claws in the game, Handrills will not cause the user to change their attacking animation in any way, resulting in the user still "slashing" with their newfound drill-like appendages, despite the logical inclination to use jabbing motions instead.

Template:DQWeapons