Hat hamwitch: Difference between revisions

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|romanji=Majikaruhatto
|romanji=Majikaruhatto
|firstappear=''[[Dragon Quest X]]''
|firstappear=''[[Dragon Quest X]]''
|old=Magical Hat (''A Hero's Bonds'' only)
}}
}}
'''Hat hamwitches''' are a magical monster added to the series in the tenth game.
The '''Hat hamwitch''' is a recurring monster in the {{DQSeries}}, first appearing in ''[[Dragon Quest X]]''. It is an enormous purple witch's hat that has taken control of a boar monster.
 
==Characteristics==
==Characteristics==
Unlike the rest of the piglet monsters, the hat hamwitch is classified as a material monster instead of a [[Beast family|beast]]. This is due to the real monster being the hat itself, which has hitched a ride on the hog. The headpiece is possessed by the soul of its owner, a former [[Mage]], which has taught the piglet how to cast spells in exchange for mobility.
Unlike the rest of the piglet monsters, the hat hamwitch is classified as a material monster instead of a [[Beast family|beast]]. This is due to the real monster being the hat itself, which has hitched a ride on the hog. The headpiece is possessed by the soul of its owner, a former [[Mage]], which has taught the piglet how to cast spells in exchange for mobility.
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|name=Hat hamwitch
|name=Hat hamwitch
|kanji=マジカルハット
|kanji=マジカルハット
|romanji=
|romanji=Majikaruhatto
|bestiaryNumber=#176
|bestiaryNumber=#176
|family=[[Material family|Material]]
|family=[[Material family|Material]]
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|skills=None
|skills=None
|items=[[Magic beast hide]]{{fraction|1|16}}<br>[[Magical hat]]{{fraction|1|128}}
|items=[[Magic beast hide]]{{fraction|1|16}}<br>[[Magical hat]]{{fraction|1|128}}
|locations=[[Royal Library]], first & second acts
|locations=[[The Royal Library]] (first and second acts)
|evasion=N/A
|evasion=N/A
|fire-resist=25%
|fire-resist=25%
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{{DQ11Enemy
{{DQ11Enemy
|name=Malicious hat hamwitch
|name=Malicious hat hamwitch
|kanji=マジカルハット
|kanji=マジカルハット・邪
|romanji=
|romanji={{tt|Majikaruhatto・ja|Magical hat・evil}}
|bestiaryNumber=#583
|bestiaryNumber=#583
|family=[[Material family|Material]]
|family=[[Material family|Material]]
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|skills=None
|skills=None
|items=[[Magic beast hide]]{{fraction|1|16}}<br>[[Magical hat]]{{fraction|1|128}}
|items=[[Magic beast hide]]{{fraction|1|16}}<br>[[Magical hat]]{{fraction|1|128}}
|locations=[[Hekswood]], third act
|locations=[[The Hekswood]] (third act)
|evasion=N/A
|evasion=N/A
|fire-resist=25%
|fire-resist=25%
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==={{DQR}}===
==={{DQR}}===
{{Stub}}
{{Stub}}
==={{AHB}}===
Known as the '''Magical Hat''' in this game, it serves as a minor enemy, and as a boss in Chapter 2: Episode 10 - Dai Charges In.
As a boss, the Magical Hat has a Slash Resistance of -20, a Light Resistance of 20, a Poison, Wound and Sleep Resistance of 10 and a Stun Resistance of 20. It's Neutral to everything else.


==={{DQTreasures}}===
==={{DQTreasures}}===
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|magic2=473
|magic2=473
|ability1=[[Cadabra Cannon]]
|ability1=[[Cadabra Cannon]]
|ability2=[[Fullheal]]
|ability2=[[Heal]]/[[Midheal]]/[[Fullheal]]
|ability3=[[Kaswoosh]]
|ability3=[[Woosh]]/[[Swoosh]]/[[Kaswoosh]]
|ability4=[[Sage's Breath]]
|ability4=[[Sage's Breath]]
|ability5=[[Scorch]]
|ability5=[[Fire Breath]]/[[Inferno]]/[[Scorch]]
|ability6=[[We Have Pignition!]]
|ability6=[[We Have Pignition!]]
|daname=[[Hat's Magic]]
|daname=[[Hat's Magic]]
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==Gallery==
==Gallery==
<gallery>
<gallery>
File:Hat hamwitch XI model.jpg|XI polygon model
File:Hat hamwitch XI model.jpg|''XI'' polygon model
DQXI Malicious hat hamwitch.jpg|A malicious hat hamwitch
File:Hat hamwitch rivals.png|Rivals card art
File:Hat hamwitch rivals.png|Rivals card art
</gallery>
</gallery>
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[[Category:Dragon Quest Rivals enemies]]
[[Category:Dragon Quest Rivals enemies]]
[[Category:Dragon Quest Treasures enemies]]
[[Category:Dragon Quest Treasures enemies]]
[[Category:A Hero's Bonds enemies]]

Revision as of 00:16, 12 July 2023

The Hat hamwitch is a recurring monster in the Dragon Quest series, first appearing in Dragon Quest X. It is an enormous purple witch's hat that has taken control of a boar monster.

Characteristics

Unlike the rest of the piglet monsters, the hat hamwitch is classified as a material monster instead of a beast. This is due to the real monster being the hat itself, which has hitched a ride on the hog. The headpiece is possessed by the soul of its owner, a former Mage, which has taught the piglet how to cast spells in exchange for mobility.

Appearances

Dragon Quest X

Dragon Quest XI: Echoes of an Elusive Age

Hat hamwitch (マジカルハット Majikaruhatto )
Dragon Quest XI: Echoes of an Elusive Age
Sprite
Bestiary no.
#176
Family
Material
Gold
45
HP
108
MP
12
Attack
79
Defence
108
Agility
124
In-game description

Their former owners' souls sought refuge inside them, and were joined by little pigs, who they then trained up to be seriously good sorcerers.

Spell(s)
Bang
Fizzle
Skill(s)
None
Location(s)
The Royal Library (first and second acts)
Item(s) Dropped
Magic beast hide116
Magical hat1128
Fire resistance *
25%
Ice resistance *
25%
Wind resistance *
-110%
Earth resistance *
-110%
Light resistance *
25%
Dark resistance *
-110%
Zap resistance *
25%
Drain Magic resistance
0%
Whack resistance *
0%
Poof resistance
100%
Dazzle resistance *
0%
Fizzle resistance *
0%
Fuddle resistance *
0%
Paralysis resistance *
0%
Poison resistance *
0%
Sleep resistance *
0%
Blunt resistance
0%
Deceleratle resistance
0%
Sap resistance *
0%
Spooky Aura
Anathematise resistance
0%
Stumble resistance *
0%
Stun resistance *
25%
Charm resistance *
100%
Beguile resistance *
0%
Double Down resistance *
0%
Elemental resistance *
0%

Malicious

Malicious hat hamwitch (マジカルハット・邪 Majikaruhatto・ja )
Dragon Quest XI: Echoes of an Elusive Age
Sprite
Bestiary no.
#583
Family
Material
Experience
1,109
Gold
252
HP
309
MP
48
Attack
205
Defence
248
Agility
210
In-game description

Hat hamwitches who have morphed into a truly malevolent form under the malign influence of infinite evil.

Spell(s)
Fizzle
Kaboom
Skill(s)
None
Location(s)
The Hekswood (third act)
Item(s) Dropped
Magic beast hide116
Magical hat1128
Fire resistance *
25%
Ice resistance *
25%
Wind resistance *
-110%
Earth resistance *
-110%
Light resistance *
25%
Dark resistance *
-110%
Zap resistance *
25%
Drain Magic resistance
0%
Whack resistance *
0%
Poof resistance
100%
Dazzle resistance *
0%
Fizzle resistance *
0%
Fuddle resistance *
0%
Paralysis resistance *
0%
Poison resistance *
0%
Sleep resistance *
0%
Blunt resistance
0%
Deceleratle resistance
0%
Sap resistance *
0%
Spooky Aura
Anathematise resistance
0%
Stumble resistance *
0%
Stun resistance *
99%
Charm resistance *
100%
Beguile resistance *
0%
Double Down resistance *
0%
Elemental resistance *
0%

Dragon Quest Monsters: Joker 3

Dragon Quest Monsters: Super Light

Dragon Quest Rivals

Dragon Quest: The Adventure of Dai: A Hero's Bonds

Known as the Magical Hat in this game, it serves as a minor enemy, and as a boss in Chapter 2: Episode 10 - Dai Charges In.

As a boss, the Magical Hat has a Slash Resistance of -20, a Light Resistance of 20, a Poison, Wound and Sleep Resistance of 10 and a Stun Resistance of 20. It's Neutral to everything else.

Dragon Quest Treasures

Hat hamwitch
Dragon Quest Treasures
Portrait Forte Treasure Capacity Safekeeping Score
Sprint 2 100%
Bestiary no. #18
Family Material
Trivia A magical monster of grassy green pastures
Their hats are held tight with a sticking plaster
Don't dare call them pigs or they'll cause a disaster
Favorite foods Windcheater
Witchy windcheater
Scrapper's stew
Savage scrapper's stew
Habitats The Wingswept Moors
The Snarl
Item(s) dropped Princely powder
Succulent steak
Stats
Starting HP Starting MP Starting Strength
40 42 15
Starting Defence Starting Deftness Starting magic
8 5 23
Max HP Max MP Max Strength
617 520 336
Max Defence Max Deftness Max magic
433 340 473
Potential abilities *
First Second Third
Cadabra Cannon Heal/Midheal/Fullheal Woosh/Swoosh/Kaswoosh
Fourth Fifth Sixth
Sage's Breath Fire Breath/Inferno/Scorch We Have Pignition!
Dragon Attack
Name Target(s) Element
Hat's Magic Area Light
Traits
First Second
Clown Counter-Hypnotist
Third Fourth
Greedy Guts Shrinking Violet
Fifth
Sorcereverb
Resistances
Fire Resistance * Water Resistance * Wind Resistance * Earth Resistance *
Normal Strong Normal Weak
Explosion Resistance * Ice Resistance * Electricity Resistance * Gravity Resistance *
Strong Weak Normal Strong
Light Resistance * Dark Resistance * Slash Resistance Impact Resistance
Normal Normal Weak Normal
Piercing Resistance Sleep Resistance Stun Resistance Poison Resistance
Normal Normal Quite strong Normal
Debilitation Resistance *
Quite strong

Trivia

  • The hat hamwitch shares its Japanese name with the Magical hat. This implies the monster itself is the hat it drops in battle, similar to the Hades helm.

Similar swine

Gallery