Hatchet Man: Difference between revisions

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==Appearances==
==Appearances==
===''[[Dragon Quest IV]]''===
==={{DQ4}}===
In the remakes, Hatchet Man is one of the special abilities that [[Psaro (Character)|Psaro]] knows upon joining in Chapter 6. Accuracy is 3/8ths.
In the remakes, Hatchet Man is one of the special abilities that [[Psaro (Character)|Psaro]] knows upon joining in Chapter 6. Accuracy is 3/8ths and costs 0 MP.


===''[[Dragon Quest VI]]''===
==={{DQ6}}===
Hatchet Man is learned by [[Lizzie]] at level 9. Other characters can obtain it by mastering the [[Warrior]] vocation. Accuracy is 3/8ths in all versions.
Hatchet Man is learned by [[Lizzie]] at level 9. Other characters can obtain it by mastering the [[Warrior]] vocation. Accuracy is 3/8ths in all versions for 0 MP.


===''[[Dragon Quest VII]]''===
==={{DQ7}}===
Exactly as in VI, though in the 3DS remake it costs 3 MP to use. It can also be learned by mastering the [[Automaton (Vocation)|Automaton]] monster vocation.
Exactly as in VI, though in the 3DS remake it costs 3 MP to use. It can also be learned by mastering the [[Automaton (Vocation)|Automaton]] monster vocation.


===''[[Dragon Quest VIII]]''===
==={{DQ8}}===
[[Yangus]] can use Hatchet Man as an axe technique after allocating 19 skill points into the associated skill. The technique has a 25% chance to land a normal blow, 25% to land a critical, and 50% to miss. Once has allocated 66 points, it is replaced by the more accurate '''[[Executioner]]'''. This upgraded form ditches the chance of landing a normal blow for a 50% probability to land a critical. Both skills take 3 MP to use.
[[Yangus]] can use Hatchet Man as an axe technique after allocating 19 skill points into the associated skill. The technique has a 25% chance to land a normal blow, 25% to land a critical, and 50% to miss. Once has allocated 66 points, it is replaced by the more accurate '''[[Executioner]]'''. This upgraded form ditches the chance of landing a normal blow for a 50% probability to land a critical. Both skills take 3 MP to use.


===''[[Dragon Quest IX]]''===
==={{DQ9}}===
This ability is learned with 58 skill points invested into [[List of axe skills in Dragon Quest IX|Axe skill]]. Functionally, it is identical to Executioner and takes 8 MP to use.
This ability is learned with 58 skill points invested into [[List of axe skills in Dragon Quest IX|Axe skill]]. Functionally, it is identical to Executioner and takes 8 MP to use.


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Hatchet Man can no longer be learned from [[Champion (skill) | Champion]]. [[Materialist]] now requires 24 points, and [[Naturalist]] requires 75 points.
Hatchet Man can no longer be learned from [[Champion (skill) | Champion]]. [[Materialist]] now requires 24 points, and [[Naturalist]] requires 75 points.


==={{DQH}} & {{DQH2}}===
==={{DQMJ3}}===
{{Stub}}
 
==={{DQM3D}}===
{{Stub}}
 
==={{DQM23D}}===
{{Stub}}
 
===''[[Dragon Quest Heroes]]'' & ''[[Dragon Quest Heroes II]]''===
Hatchet Man appears as a basic attack that costs no MP to use that can be used by both [[Yangus]] and [[Desdemona]].
Hatchet Man appears as a basic attack that costs no MP to use that can be used by both [[Yangus]] and [[Desdemona]].


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[[Category:Dragon Quest Monsters: Joker skills]]
[[Category:Dragon Quest Monsters: Joker skills]]
[[Category:Dragon Quest Monsters: Joker 2 skills]]
[[Category:Dragon Quest Monsters: Joker 2 skills]]
[[Category:Dragon Quest Monsters: Joker 3 skills]]
[[Category:Dragon Quest Monsters: Terry's Wonderland 3D skills]]
[[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key skills]]
[[Category:Dragon Quest Heroes skills]]
[[Category:Dragon Quest Heroes skills]]
[[Category:Dragon Quest Heroes II skills]]
[[Category:Dragon Quest Heroes II skills]]
[[Category:Dragon Quest Tact skills]]
[[Category:Dragon Quest Tact skills]]
[[Category:Super Smash Bros. Ultimate skills]]
[[Category:Super Smash Bros. Ultimate skills]]