Heal: Difference between revisions

added Spanish translation
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''Dragon Quest IV'' is the installment that finalized the MP cost and HP range of the spell, with no subsequent game deviating from this new standard.
''Dragon Quest IV'' is the installment that finalized the MP cost and HP range of the spell, with no subsequent game deviating from this new standard.
====In-Game Description====
''Restores at least 30 HP to a single ally.'' (Nintendo DS)


===''Dragon Quest V''===
===''Dragon Quest V''===
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===''Dragon Quest Monsters: Joker''===
===''Dragon Quest Monsters: Joker''===
Heal restores around 30 HP to a single ally for 2 MP. It can be learned from various skillsets, which includes Aquapothecary, Cleanser, Cure-all, Defender, Fortifier, Green Finger, Hawkhart III, Healer, Priest, Slimer, and Speedster.
Heal restores around 30 HP to a single ally for 2 MP. It can be learned from various skillsets, which includes Aquapothecary, Cleanser, Cure-all, Defender, Fortifier, Green Finger, Hawkhart III, Healer, Priest, Slimer, and Speedster.
==Description==
*'''Restores at least 30 HP to a single ally.''' (Nintendo DS version of ''Dragon Quest IV''.)


==In Other Languages==
==In Other Languages==
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|es=Minicuración|es-meaning=From {{tt|''mini''|tiny or small}} and {{tt|''curación''|healing}}
|es=Minicuración|es-meaning=From {{tt|''mini''|tiny or small}} and {{tt|''curación''|healing}}
}}
}}
==Gallery==
==Gallery==
<center><gallery>
<center><gallery>