Heal: Difference between revisions

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{{!}}[[Maribel]]{{!}}{{!}}10
{{!}}[[Maribel]]{{!}}{{!}}10
{{!}}}
{{!}}}
In addition to the Hero and Maribel, any character that becomes a priest at {{Alltrades Abbey 7}} learns the spell at the first rank. It is also learned by [[Shepherd]]s at rank 3, the [[Kingfuschia (vocation)|Kingfushia]] monster class at rank 2, and the [[Healslime (vocation)|Healslime]] monster class at rank 2.
In addition to the Hero and Maribel, any character that becomes a priest at {{Alltrades Abbey 7}} learns the spell at the first rank. It is also learned by [[Shepherd]]s at rank 3, the [[Kingfuschia (vocation)|Kingfushia]] monster vocation at rank 2, and the [[Healslime (vocation)|Healslime]] monster vocation at rank 2.


==={{DQ8}}===
==={{DQ8}}===
The basic Heal spell is already known by [[Angelo]] upon joining, and is learned by The {{Hero 8}} at level 3. By investing 10 points into the Humanity skill, [[Yangus]] can also learn this spell.
The basic Heal spell is already known by [[Angelo]] upon joining, and is learned by the {{Hero 8}} at level 3. By investing 10 points into the Humanity skill, [[Yangus]] can also learn this spell.


==={{DQ9}}===
==={{DQ9}}===
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==={{DQ10}}===
==={{DQ10}}===
{{Stub}}
Heal is already known by Priests and Sages at level 1 and can be learned by Minstrels at level 2, Paladins at level 4, Luminaries at level 5, [[Ranger]]s at level 6, [[Thief|Thieves]] at level 8, and is known by [[Death Master]]s at level 50. It costs 2 MP to cast, has a base range of 25~31 HP restored and reaches to a maximum of 95~101 once the caster's Magical mending reaches 410. Heal can be learned by a Healslime or Slime knight monster companion for 3 skill points, as well.


==={{DQ11}}===
==={{DQ11}}===
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==={{DQH}}===
==={{DQH}}===
Heal cannot be learned by any of the playable characters, but [[Healix]] will occasionally cast Heal on a random party member if their HP is low. If a character is equipped with one of the [[Slime weapons]] and/or [[Slime earrings]], they have a higher chance of being healed randomly by Healix. As the story progresses, Healix is also able to cast stronger healing spells on his friends.
Heal cannot be learned by any of the playable characters, but [[Healix]] will occasionally cast Heal on a random party member if their HP is low. If a character is equipped with one of the [[Slime weapons]] and/or [[Slime earrings]], they have a higher chance of being healed randomly by Healix. As the story progresses, Healix is also able to cast stronger healing spells on his friends.
==={{DQTact}}===
Heal is known naturally by [[Ewwnicorn]], [[Hades condor]], [[Healslime]], and [[Hocus chimaera]] at level 1 and costs 7 MP to cast. It has a range of 1-2 squares away from the caster, can be self-cast, and restores a small amount of HP to a single all. It can also be taught to any unit by using an ability scroll.
{{DQTactSkill
|name=Heal
|kanji=ホイミ
|romanji=Hoimi
|type=Spell
|role=Support
|element=[[Image:DQTact Non-elemental.png|48px]]
|mp=7
|range=[[Image:DQTact_Range1.png|48px]]<br>1-2 (+self)
|status=None
|description=Heals a minor amount of HP for 1 ally
|monsters=Ewwnicorn, Hades condor, Healslime, Hocus chimaera
}}


==={{SSB5}}===
==={{SSB5}}===
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==Description==
==Description==
*'''Restores at least 30 HP to a single ally.''' (Nintendo DS version of ''Dragon Quest IV''.)
{{Descriptions
|DQ=Restores 25-30 HP.<ref>iOS, Android, and Nintendo Switch versions</ref>
|DQ2=Restores 25-30 HP.<ref>iOS, Android, and Nintendo Switch versions</ref>
|DQ3=Restores around 30 HP to a single ally.<ref>iOS, Android, and Nintendo Switch versions</ref>
|DQ5=Restores at least 30 HP to a single ally.<ref>Nintendo DS, iOS, and Android versions</ref>
|DQ8=Restores at least 30 HP to a single ally.<ref>Sony PlayStation 2 and Nintendo 3DS versions</ref>
|DQ9=Restores at least 30 HP to a single ally.<ref>Nintendo DS version</ref>
}}


==In other languages==
==In other languages==
{{Language
{{Language
| ja = {{tt|ホイミ|Hoimi}} | ja-meaning =  
| ja = {{tt|ホイミ|Hoimi}} | ja-meaning =  
| de = Heiling | de-meaning = Literally ''healing''.
| es = Minicuración | es-meaning = From {{tt|''mini''|tiny or small}} and {{tt|''curación''|healing}}
| es = Minicuración | es-meaning = From {{tt|''mini''|tiny or small}} and {{tt|''curación''|healing}}
| zh-cn = {{tt|霍伊米|Huòyīmǐ}}<!-- DQXI S --> |zh-cn-meaning = Transliteration of the Japanese name ''Hoimi''
| fr = Premiers secours | fr-meaning = Literally ''first aid''.
| it = Cura | it-meaning= Literally ''cure'' or ''treatment''.
| ko = 호이미 | ko-meaning = Transliteration of the Japanese name ''Hoimi''.
| zh-cn = {{tt|霍伊米|Huòyīmǐ}}<!-- DQXI S --> |zh-cn-meaning = Transliteration of the Japanese name ''Hoimi''.
}}
}}


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DQ3 Spell Heal.png|The female Sage being healed.
DQ3 Spell Heal.png|The female Sage being healed.
SSBU_Heal.jpg|{{Luminary}} casting Heal on himself.
SSBU_Heal.jpg|{{Luminary}} casting Heal on himself.
DQR Heal.png|A healslime casting Heal on Angelo.
</gallery></center>
</gallery></center>


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*[[Fullheal]]
*[[Fullheal]]
*[[Omniheal]]
*[[Omniheal]]
==References==
<references/>


{{DQSpells}}
{{DQSpells}}
[[Category:Spells]]
[[Category:Spells]]
[[Category:Restorative spells]]
[[Category:Dragon Quest I spells]]
[[Category:Dragon Quest I spells]]
[[Category:Dragon Quest II spells]]
[[Category:Dragon Quest II spells]]
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[[Category:Dragon Quest Monsters: Joker 2 spells]]
[[Category:Dragon Quest Monsters: Joker 2 spells]]
[[Category:Dragon Quest Heroes spells]]
[[Category:Dragon Quest Heroes spells]]
[[Category:Dragon Quest Rivals spells]]
[[Category:Dragon Quest Tact spells]]
[[Category:Super Smash Bros. Ultimate spells]]
[[Category:Super Smash Bros. Ultimate spells]]
[[fr:Premiers secours]]