Hit Points: Difference between revisions
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In ''[[Dragon Quest]]'', two stats under character attributes, or status, describe hit points: current HP (shown as HP: ) and maximum HP (shown as Max HP: ). Maximum HP increases as a character levels up after gaining enough experience from battling monsters; current HP decreases as damage is inflicted on the character during combat and is restored by [[Heal|healing magic]], [[Herb|herbs]], or by staying at an [[inn]]. | In ''[[Dragon Quest]]'', two stats under character attributes, or status, describe hit points: current HP (shown as HP: ) and maximum HP (shown as Max HP: ). Maximum HP increases as a character levels up after gaining enough experience from battling monsters; current HP decreases as damage is inflicted on the character during combat and is restored by [[Heal|healing magic]], [[Herb|herbs]], or by staying at an [[inn]]. | ||
[[category:Statistics]] | |||