Hive Mind: Difference between revisions
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Skill Tree from Joker |
Added Joker 2 |
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'''Hive Mind''' is a skill in {{DQMJ}}. | '''Hive Mind''' is a skill introduced in {{DQMJ}}. | ||
==={{DQMJ}}=== | |||
Hive Mind is learned by the [[Beetleboy]], [[Scissor beatle]], and [[Scorpion]]. It grants the following abilities: | |||
{| cellpadding="0" cellspacing="0" class="listTable sortable" | {| cellpadding="0" cellspacing="0" class="listTable sortable" | ||
! Ability !! Skill Points | ! Ability !! Skill Points | ||
| Line 23: | Line 24: | ||
|[[Hustle Dance]]|| 100 | |[[Hustle Dance]]|| 100 | ||
|} | |} | ||
==={{DQMJ2}}=== | |||
Hive Mind now grants [[Nature Nerfer]] instead of [[Kasnooze]] for 50 points. Its other abilities remain unchanged. | |||
Revision as of 13:16, 14 November 2020
Hive Mind is a skill introduced in Dragon Quest Monsters: Joker.
Dragon Quest Monsters: Joker
Hive Mind is learned by the Beetleboy, Scissor beatle, and Scorpion. It grants the following abilities:
| Ability | Skill Points |
|---|---|
| Buff | 5 |
| Snooze | 10 |
| Heart Breaker | 15 |
| Sleep Sock | 25 |
| Paralyzing Punch | 35 |
| Kasnooze | 50 |
| Defending Champion | 65 |
| Fuddle Dance | 80 |
| Hustle Dance | 100 |
Dragon Quest Monsters: Joker 2
Hive Mind now grants Nature Nerfer instead of Kasnooze for 50 points. Its other abilities remain unchanged.