Hive Mind: Difference between revisions
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{{Spell Infobox | |||
|title = Hive Mind | |||
|image = | |||
|japanese = むしのしらせ | |||
|romaji = Wushi's notice | |||
|old = None | |||
|type = Skill | |||
}} | |||
'''Hive Mind''' is a skill introduced in {{DQMJ}}. | '''Hive Mind''' is a skill introduced in {{DQMJ}}. | ||
==={{DQMJ}}=== | ==={{DQMJ}}=== | ||
| Line 27: | Line 35: | ||
==={{DQMJ2}}=== | ==={{DQMJ2}}=== | ||
Hive Mind now grants [[Nature Nerfer]] instead of [[Kasnooze]] for 50 points. Its other abilities remain unchanged. | Hive Mind now grants [[Nature Nerfer]] instead of [[Kasnooze]] for 50 points. Its other abilities remain unchanged. | ||
==={{DQM3}}=== | |||
[[Category:Dragon Quest Monsters: Joker skill sets]] | [[Category:Dragon Quest Monsters: Joker skill sets]] | ||
[[Category:Dragon Quest Monsters: Joker 2 skill sets]] | [[Category:Dragon Quest Monsters: Joker 2 skill sets]] | ||
[[Category:Dragon Quest Monsters: The Dark Prince talent sets]] | |||
Revision as of 16:04, 9 May 2025
| Hive Mind | |
|---|---|
| Japanese | むしのしらせ |
| Rōmaji | Wushi's notice |
| Type | Skill |
| Older names | None |
Hive Mind is a skill introduced in Dragon Quest Monsters: Joker.
Dragon Quest Monsters: Joker
Hive Mind is learned by the Beetleboy, Scissor beatle, and Scorpion. It grants the following abilities:
| Ability | Skill Points |
|---|---|
| Buff | 5 |
| Snooze | 10 |
| Heart Breaker | 15 |
| Sleep Sock | 25 |
| Paralyzing Punch | 35 |
| Kasnooze | 50 |
| Defending Champion | 65 |
| Fuddle Dance | 80 |
| Hustle Dance | 100 |
Dragon Quest Monsters: Joker 2
Hive Mind now grants Nature Nerfer instead of Kasnooze for 50 points. Its other abilities remain unchanged.