Hive Mind: Difference between revisions

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{{Spell Infobox
|title = Hive Mind
|image =
|japanese = むしのしらせ
|romaji = Wushi's notice
|old = None
|type = Skill
}}
'''Hive Mind''' is a skill introduced in {{DQMJ}}.
'''Hive Mind''' is a skill introduced in {{DQMJ}}.
==={{DQMJ}}===
==={{DQMJ}}===
Line 27: Line 35:
==={{DQMJ2}}===
==={{DQMJ2}}===
Hive Mind now grants [[Nature Nerfer]] instead of [[Kasnooze]] for 50 points. Its other abilities remain unchanged.
Hive Mind now grants [[Nature Nerfer]] instead of [[Kasnooze]] for 50 points. Its other abilities remain unchanged.
==={{DQM3}}===
[[Category:Dragon Quest Monsters: Joker skill sets]]
[[Category:Dragon Quest Monsters: Joker skill sets]]
[[Category:Dragon Quest Monsters: Joker 2 skill sets]]
[[Category:Dragon Quest Monsters: Joker 2 skill sets]]
[[Category:Dragon Quest Monsters: The Dark Prince talent sets]]

Revision as of 16:04, 9 May 2025

Hive Mind is a skill introduced in Dragon Quest Monsters: Joker.

Dragon Quest Monsters: Joker

Hive Mind is learned by the Beetleboy, Scissor beatle, and Scorpion. It grants the following abilities:

Ability Skill Points
Buff 5
Snooze 10
Heart Breaker 15
Sleep Sock 25
Paralyzing Punch 35
Kasnooze 50
Defending Champion 65
Fuddle Dance 80
Hustle Dance 100

Dragon Quest Monsters: Joker 2

Hive Mind now grants Nature Nerfer instead of Kasnooze for 50 points. Its other abilities remain unchanged.

Dragon Quest Monsters: The Dark Prince