Immigrant Town: Difference between revisions
Creating article, Will add more info later |
Making Charts, need the bottom one to float right. |
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Throughout the game, the party can tell people about the town. Usually these people can be found in an inn. When the party talks to them, the immigrant will express displeasure in living in their current town. That person will then ask the player if they know of another town in which they can live. The player is given the choice in whether or not to tell them about the Immigrant Town. If the player says yes, then that person will move into the Immigrant Town. If the player says no, then they will not. | Throughout the game, the party can tell people about the town. Usually these people can be found in an inn. When the party talks to them, the immigrant will express displeasure in living in their current town. That person will then ask the player if they know of another town in which they can live. The player is given the choice in whether or not to tell them about the Immigrant Town. If the player says yes, then that person will move into the Immigrant Town. If the player says no, then they will not. | ||
However, the more immigrants the player has in their town, the harder it becomes to find more immigrants. Depending on who they tell, the town will evolve and become one of five towns. | However, the more immigrants the player has in their town, the harder it becomes to find more immigrants. Depending on who they tell, the town will evolve and become one of five towns. | ||
The player will be able to meet immigrants to which they can tell about Sim's town. These immigrants appear randomly. To force them to appear simply keep entering/exiting the room. Once the player 'see' an immigrant at a spot, no matter what they do (e.g. even if you recruit him or don't talk to him/her at all), no more immigrants will spawn at this specific spot until you save/reset the game. | |||
==Immigrant Types== | |||
{|width="35%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" | |||
|width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Immigrant Type</font>''' | |||
|width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Needed to reate</font>''' | |||
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Amount Needed</font>''' | |||
|width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Along With</font>''' | |||
|- | |||
|Bull/Cow | |||
|Farm | |||
|10 | |||
|Halfling, Horse, Pig | |||
|- | |||
|Bully | |||
|Slum | |||
|8 | |||
|none | |||
|- | |||
|Bunny Girl | |||
|Slum | |||
|10 | |||
|Mixer, Dancer | |||
|- | |||
|Cat/Feline/Kitty | |||
|none | |||
|N/A | |||
|N/A | |||
|- | |||
|Dancer | |||
|Slum | |||
|10 | |||
|Mixer, Dancer | |||
|- | |||
|Farmer | |||
|Farm | |||
|13 | |||
|none | |||
|- | |||
|Female/Woman | |||
|none | |||
|N/A | |||
|N/A | |||
|- | |||
|Grandma | |||
|none | |||
|N/A | |||
|N/A | |||
|- | |||
|Grandpa | |||
|none | |||
|N/A | |||
|N/A | |||
|- | |||
|Halfling | |||
|Farm | |||
|10 | |||
|Bull, Horse, Pig | |||
|- | |||
|Horse | |||
|Farm | |||
|10 | |||
|Bull, Halfling, Pig | |||
|- | |||
|Male/Man | |||
|none | |||
|N/A | |||
|N/A | |||
|} | |||
{|width="35%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"|float=right | |||
|width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Immigrant Type</font>''' | |||
|width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Needed to Create</font>''' | |||
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Amount Needed</font>''' | |||
|width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Along With</font>''' | |||
|- | |||
|Merchant | |||
|Bazaar | |||
|21 | |||
|Trader | |||
|- | |||
|Mixer | |||
|Slum | |||
|10 | |||
|Bunny Girl, Dancer | |||
|- | |||
|Pig | |||
|Farm | |||
|10 | |||
|Bull, Halfling, Horse | |||
|- | |||
|Priest | |||
|Cathedral | |||
|20 | |||
|Sister | |||
|- | |||
|Prisoner | |||
|Slum | |||
|6 | |||
|Sailor | |||
|- | |||
|Sailor | |||
|Slum | |||
|6 | |||
|Prisoner | |||
|- | |||
|Scholar | |||
|none | |||
|N/A | |||
|N/A | |||
|- | |||
|Sister | |||
|Cathedral | |||
|20 | |||
|Priest | |||
|- | |||
|Soldier | |||
|none | |||
|N/A | |||
|N/A | |||
|- | |||
|Swordman | |||
|none | |||
|N/A | |||
|N/A | |||
|- | |||
|Trader | |||
|Bazaar | |||
|21 | |||
|Merchant | |||
|- | |||
|Warrior | |||
|none | |||
|N/A | |||
|N/A | |||
|} | |||
==Evolution== | ==Evolution== | ||