Imp: Difference between revisions

From Dragon Quest Wiki
Jump to navigation Jump to search
No edit summary
Line 8: Line 8:
|firstappear=''[[Dragon Quest III]]''
|firstappear=''[[Dragon Quest III]]''
}}
}}
The '''imp''' (originally '''Demonite''' and '''DemonImp''') is a recurring monster in the ''[[Dragon Quest (series)|Dragon Quest]]'' series. Introduced in ''[[Dragon Quest III]]'', they are small, purple demons armed with pitchforks.
The '''Imp''' (formerly ''Demonite'' and ''DemonImp'') is a recurring monster in the ''[[Dragon Quest (series)|Dragon Quest]]'' series. Introduced in ''[[Dragon Quest III]]'', they are small, purple demons armed with pitchforks.


==Description==
==Description==
Line 15: Line 15:
Despite their unassuming appearance, imps have access to some of the most potent spells known, such as [[Kaboom]] and [[Kathwack]], and while this may cause a scare, they almost never have the energy necessary to cast these high-end spells but try to all the same, often to humorous results. Due to this, they are one of the more comical, inept monsters that can be found in the series, but can still prove dangerous in some titles. Because of their magical knowledge, armament, and position as demons, imps are regularly believed to be the infantile forms of [[archdemon]]s.  
Despite their unassuming appearance, imps have access to some of the most potent spells known, such as [[Kaboom]] and [[Kathwack]], and while this may cause a scare, they almost never have the energy necessary to cast these high-end spells but try to all the same, often to humorous results. Due to this, they are one of the more comical, inept monsters that can be found in the series, but can still prove dangerous in some titles. Because of their magical knowledge, armament, and position as demons, imps are regularly believed to be the infantile forms of [[archdemon]]s.  


They appear much differently in ''[[Dragon Quest VII]]'', likely being a different species of monster altogether, with somewhat hunched forms, lanky limbs, and dour expressions. This imp also comes unarmed, but has antennae that can be used to fire lasers.


==Appearances==
==Appearances==
===''Dragon Quest III''===
===''Dragon Quest III''===
 
{{Stub}}
===''Dragon Quest IV''===
===''Dragon Quest IV''===
 
{{Stub}}
===''Dragon Quest V''===
===''Dragon Quest V''===
While actual imps are absent, [[minidemon]]s appear using the imp's color scheme.
While actual imps are absent, [[minidemon]]s appear using the imp's color scheme.


===''Dragon Quest VIII''===
===''Dragon Quest VIII''===
{{Enemy
{{DQ8Enemy
|float=
|name=
|image=
|kanji=  
|name=Imp
|game=''[[Dragon Quest VIII]]''
|console=PS2
|romanji=
|romanji=
|sprite=
|hp=28
|hp=28
|mp=0
|mp=0
|exp=15
|gold=11
|attack=21
|attack=21
|defense=21
|defense=21
|agility=18
|agility=18
|experience=15
|bestiaryNumber=18
|gold=11
|family=[[Demon family|Demon]]
|droppedItem=[[Chimaera wing]] (common)<br>[[Cool cheese]] (rare)
|description=Juvenile forms of elite magical monsters. Imps try to cast spells which are far too powerful for them and fail every time.
|spells=[[Kaboom]]<br>[[Kamikazee]]<br>[[Thwhack]]
|skills=[[Cool Breath]]
|skills=[[Cool Breath]]
|spells=
|family=Demon
|bestiaryNumber=19
|description=Juvenile forms of elite magical monsters. Imps try to cast spells which are far too powerful for them and fail every time.
|locations=[[Tower of Alexandria]]
|locations=[[Tower of Alexandria]]
|}}
|items=[[Chimaera wing]]{{fraction|1|32}}<br>[[Cool cheese]]{{fraction|1|128}}
 
|evasion={{fraction|0|64}}
|attack-resist=
|frizz-resist=0%
|sizz-resist=0%
|bang-resist=25%
|woosh-resist=0%
|crack-resist=50%
|zap-resist=0%
|flame-resist=0%
|ice-resist=50%
|grapple-resist=0%
|troop-resist=0%
|death-resist=15%
|poison-resist=0%
|paralysis-resist0%=
|shock-resist=0%
|sleep-resist=0%
|confusion-resist=0%
|dazzle-resist=0%
|fizzle-resist=100%
|dance-resist=100%
|sap-resist=0%
|drain-resist=100%
|remake-sprite=
|remake-changes=
}}
Imps are likely to first be encountered whilst climbing the [[Tower of Alexandria]]. While they are prone to miserably failing at casting powerful spells, they may perform a cool breath attack that can be very dangerous at this point of the adventure.
Imps are likely to first be encountered whilst climbing the [[Tower of Alexandria]]. While they are prone to miserably failing at casting powerful spells, they may perform a cool breath attack that can be very dangerous at this point of the adventure.


Line 93: Line 114:
[[Category:Dragon Quest Monsters: Super Light enemies]]
[[Category:Dragon Quest Monsters: Super Light enemies]]
[[Category:Dragon Quest Heroes enemies]]
[[Category:Dragon Quest Heroes enemies]]
{{Wikia}}

Revision as of 18:22, 21 April 2017

Not to be confused with the Dragon Quest VII enemy.

The Imp (formerly Demonite and DemonImp) is a recurring monster in the Dragon Quest series. Introduced in Dragon Quest III, they are small, purple demons armed with pitchforks.

Description

Imps are small demons that more closely resemble mischievous children in purple demon costumes, given the way their faces appear to be showing from the headpiece of such a costume. They are armed with pitchforks, and constantly have their tongues sticking out, which often affects their speech.

Despite their unassuming appearance, imps have access to some of the most potent spells known, such as Kaboom and Kathwack, and while this may cause a scare, they almost never have the energy necessary to cast these high-end spells but try to all the same, often to humorous results. Due to this, they are one of the more comical, inept monsters that can be found in the series, but can still prove dangerous in some titles. Because of their magical knowledge, armament, and position as demons, imps are regularly believed to be the infantile forms of archdemons.


Appearances

Dragon Quest III

Dragon Quest IV

Dragon Quest V

While actual imps are absent, minidemons appear using the imp's color scheme.

Dragon Quest VIII

Dragon Quest VIII: Journey of the Cursed King
Bestiary No. Family
18 Demon
Experience Gold HP MP
15 11 28 0
Attack Defense Agility Evasion
21 21 18 064
In-Game Description Juvenile forms of elite magical monsters. Imps try to cast spells which are far too powerful for them and fail every time.
Spell(s) Kaboom
Kamikazee
Thwhack
Skill(s) Cool Breath
Location(s) Tower of Alexandria
Item(s) Dropped Chimaera wing132
Cool cheese1128
Attack Resistance Frizz Resistance * Sizz Resistance * Fire Breath
Resistance
*
? 0% 0% 0%
Bang Resistance * Crack Resistance * Ice breath
Resistance
*
Woosh Resistance *
25% 50% 50% 0%
Strike/Rock Resistance * Zap Resistance * Drain Magic Resistance Whack Resistance *
0% 0% 100% 15%
Ban Dance Resistance Dazzle Resistance Fizzle Resistance Fuddle Resistance *
100% 0% 100% 0%
Paralysis Resistance * Poison Resistance * Snooze resistance * Stun Resistance *
? 0% 0% 0%
Sap Resistance *
0%
Army Resistance *
0%
Ports (3DS, Mobile)
Notable Changes
None

Imps are likely to first be encountered whilst climbing the Tower of Alexandria. While they are prone to miserably failing at casting powerful spells, they may perform a cool breath attack that can be very dangerous at this point of the adventure.

Dragon Quest Monsters

Dragon Quest Monsters 2

Dragon Quest Monsters: Caravan Heart

Dragon Quest Monsters: Joker

Dragon Quest Monsters: Joker 2

Dragon Quest Swords

See also

Gallery