Imp: Difference between revisions
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|firstappear=''[[Dragon Quest III]]'' | |firstappear=''[[Dragon Quest III]]'' | ||
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The ''' | The '''Imp''' (formerly ''Demonite'' and ''DemonImp'') is a recurring monster in the ''[[Dragon Quest (series)|Dragon Quest]]'' series. Introduced in ''[[Dragon Quest III]]'', they are small, purple demons armed with pitchforks. | ||
==Description== | ==Description== | ||
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Despite their unassuming appearance, imps have access to some of the most potent spells known, such as [[Kaboom]] and [[Kathwack]], and while this may cause a scare, they almost never have the energy necessary to cast these high-end spells but try to all the same, often to humorous results. Due to this, they are one of the more comical, inept monsters that can be found in the series, but can still prove dangerous in some titles. Because of their magical knowledge, armament, and position as demons, imps are regularly believed to be the infantile forms of [[archdemon]]s. | Despite their unassuming appearance, imps have access to some of the most potent spells known, such as [[Kaboom]] and [[Kathwack]], and while this may cause a scare, they almost never have the energy necessary to cast these high-end spells but try to all the same, often to humorous results. Due to this, they are one of the more comical, inept monsters that can be found in the series, but can still prove dangerous in some titles. Because of their magical knowledge, armament, and position as demons, imps are regularly believed to be the infantile forms of [[archdemon]]s. | ||
==Appearances== | ==Appearances== | ||
===''Dragon Quest III''=== | ===''Dragon Quest III''=== | ||
{{Stub}} | |||
===''Dragon Quest IV''=== | ===''Dragon Quest IV''=== | ||
{{Stub}} | |||
===''Dragon Quest V''=== | ===''Dragon Quest V''=== | ||
While actual imps are absent, [[minidemon]]s appear using the imp's color scheme. | While actual imps are absent, [[minidemon]]s appear using the imp's color scheme. | ||
===''Dragon Quest VIII''=== | ===''Dragon Quest VIII''=== | ||
{{ | {{DQ8Enemy | ||
|name= | |||
|kanji= | |||
|name= | |||
| | |||
|romanji= | |romanji= | ||
|sprite= | |||
|hp=28 | |hp=28 | ||
|mp=0 | |mp=0 | ||
|exp=15 | |||
|gold=11 | |||
|attack=21 | |attack=21 | ||
|defense=21 | |defense=21 | ||
|agility=18 | |agility=18 | ||
| | |bestiaryNumber=18 | ||
| | |family=[[Demon family|Demon]] | ||
| | |description=Juvenile forms of elite magical monsters. Imps try to cast spells which are far too powerful for them and fail every time. | ||
|spells=[[Kaboom]]<br>[[Kamikazee]]<br>[[Thwhack]] | |||
|skills=[[Cool Breath]] | |skills=[[Cool Breath]] | ||
|locations=[[Tower of Alexandria]] | |locations=[[Tower of Alexandria]] | ||
|}} | |items=[[Chimaera wing]]{{fraction|1|32}}<br>[[Cool cheese]]{{fraction|1|128}} | ||
|evasion={{fraction|0|64}} | |||
|attack-resist= | |||
|frizz-resist=0% | |||
|sizz-resist=0% | |||
|bang-resist=25% | |||
|woosh-resist=0% | |||
|crack-resist=50% | |||
|zap-resist=0% | |||
|flame-resist=0% | |||
|ice-resist=50% | |||
|grapple-resist=0% | |||
|troop-resist=0% | |||
|death-resist=15% | |||
|poison-resist=0% | |||
|paralysis-resist0%= | |||
|shock-resist=0% | |||
|sleep-resist=0% | |||
|confusion-resist=0% | |||
|dazzle-resist=0% | |||
|fizzle-resist=100% | |||
|dance-resist=100% | |||
|sap-resist=0% | |||
|drain-resist=100% | |||
|remake-sprite= | |||
|remake-changes= | |||
}} | |||
Imps are likely to first be encountered whilst climbing the [[Tower of Alexandria]]. While they are prone to miserably failing at casting powerful spells, they may perform a cool breath attack that can be very dangerous at this point of the adventure. | Imps are likely to first be encountered whilst climbing the [[Tower of Alexandria]]. While they are prone to miserably failing at casting powerful spells, they may perform a cool breath attack that can be very dangerous at this point of the adventure. | ||
| Line 93: | Line 114: | ||
[[Category:Dragon Quest Monsters: Super Light enemies]] | [[Category:Dragon Quest Monsters: Super Light enemies]] | ||
[[Category:Dragon Quest Heroes enemies]] | [[Category:Dragon Quest Heroes enemies]] | ||
Revision as of 18:22, 21 April 2017
| Dragon Quest monster | |
|---|---|
| Imp | |
| File:DQIII Imp.png Art by Akira Toriyama | |
| Japanese | ベビーサタン |
| Romaji | Baby Satan |
| First appearance | Dragon Quest III |
The Imp (formerly Demonite and DemonImp) is a recurring monster in the Dragon Quest series. Introduced in Dragon Quest III, they are small, purple demons armed with pitchforks.
Description
Imps are small demons that more closely resemble mischievous children in purple demon costumes, given the way their faces appear to be showing from the headpiece of such a costume. They are armed with pitchforks, and constantly have their tongues sticking out, which often affects their speech.
Despite their unassuming appearance, imps have access to some of the most potent spells known, such as Kaboom and Kathwack, and while this may cause a scare, they almost never have the energy necessary to cast these high-end spells but try to all the same, often to humorous results. Due to this, they are one of the more comical, inept monsters that can be found in the series, but can still prove dangerous in some titles. Because of their magical knowledge, armament, and position as demons, imps are regularly believed to be the infantile forms of archdemons.
Appearances
Dragon Quest III
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This article is a stub. You can help by expanding it. |
Dragon Quest IV
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This article is a stub. You can help by expanding it. |
Dragon Quest V
While actual imps are absent, minidemons appear using the imp's color scheme.
Dragon Quest VIII
| Bestiary No. | Family | |||||
| 18 | Demon | |||||
| Experience | Gold | HP | MP | |||
| 15 | 11 | 28 | 0 | |||
| Attack | Defense | Agility | Evasion | |||
| 21 | 21 | 18 | 0⁄64 | |||
| In-Game Description | Juvenile forms of elite magical monsters. Imps try to cast spells which are far too powerful for them and fail every time. |
| Spell(s) | Kaboom Kamikazee Thwhack |
| Skill(s) | Cool Breath |
| Location(s) | Tower of Alexandria |
| Item(s) Dropped | Chimaera wing1⁄32 Cool cheese1⁄128 |
| Attack Resistance | Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * |
| ? | 0% | 0% | 0% |
| Bang Resistance * | Crack Resistance * | Ice breath Resistance * |
Woosh Resistance * |
| 25% | 50% | 50% | 0% |
| Strike/Rock Resistance * | Zap Resistance * | Drain Magic Resistance | Whack Resistance * |
| 0% | 0% | 100% | 15% |
| Ban Dance Resistance | Dazzle Resistance | Fizzle Resistance | Fuddle Resistance * |
| 100% | 0% | 100% | 0% |
| Paralysis Resistance * | Poison Resistance * | Snooze resistance * | Stun Resistance * |
| ? | 0% | 0% | 0% |
| Sap Resistance * | |||
| 0% | |||
| Army Resistance * | |||
| 0% | |||
Imps are likely to first be encountered whilst climbing the Tower of Alexandria. While they are prone to miserably failing at casting powerful spells, they may perform a cool breath attack that can be very dangerous at this point of the adventure.
Dragon Quest Monsters
Dragon Quest Monsters 2
Dragon Quest Monsters: Caravan Heart
Dragon Quest Monsters: Joker
Dragon Quest Monsters: Joker 2
Dragon Quest Swords
See also
Gallery
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Super Famicom art
-
Itadaki Street Special
-
Dragon Quest Heroes: Rocket Slime
-
Kiryl wielding the Imp's Fork in Dragon Quest Heroes II
- Pages with broken file links
- Stubs
- Dragon Quest III enemies
- Dragon Quest IV enemies
- Dragon Quest VIII enemies
- Dragon Quest Monsters enemies
- Dragon Quest Monsters 2 enemies
- Dragon Quest Monsters: Caravan Heart enemies
- Dragon Quest Monsters: Joker enemies
- Dragon Quest Monsters: Joker 2 enemies
- Dragon Quest Monsters: Joker 2 Pro enemies
- Dragon Quest Swords enemies
- Dragon Quest Monsters: Super Light enemies
- Dragon Quest Heroes enemies