Imp: Difference between revisions
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|firstappear={{DQ3}} | |firstappear={{DQ3}} | ||
}} | }} | ||
The ''' | The '''imp''' is a recurring {{MFamilies}} in the {{DQSeries}}. | ||
Introduced in {{Dragon Quest II}}, they are small, purple demons armed with pitchforks. | Introduced in {{Dragon Quest II}}, they are small, purple demons armed with pitchforks. | ||
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Imps are small demons that more closely resemble mischievous children in purple demon costumes, given the way their faces appear to be showing from the headpiece of such a costume. They are armed with pitchforks, and constantly have their tongues sticking out, which often affects their speech. | Imps are small demons that more closely resemble mischievous children in purple demon costumes, given the way their faces appear to be showing from the headpiece of such a costume. They are armed with pitchforks, and constantly have their tongues sticking out, which often affects their speech. | ||
Despite their unassuming appearance, | Despite their unassuming appearance, imps have access to some of the most potent spells known, such as [[Kaboom]] and [[Kathwack]], and while this may cause a scare, they almost never have the energy necessary to cast these high-end spells but try to all the same, often to humorous results. Due to this, they are one of the more comical, inept {{MFamilies}}s that can be found in the series, but can still prove dangerous in some titles. Because of their magical knowledge, choice of weapon, and lore referring to them being juvenile forms of a powerful {{Demon}}, Imps are believed to be the infantile states of [[archdemon]]s, even though in the latter's bio in many games stating that the demons' infantile state is the [[minidemon]]s. | ||
==Appearances== | ==Appearances== | ||
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}} | }} | ||
An {{NPC}} | An {{NPC}} imp appears on 2F of a building in [[Asham]] and is attempting to disguise itself when the {{Hero 3}} and {{Party 3}} come across it. | ||
It attacks them, but goes down. The | It attacks them, but goes down. The imp despite recognizing the {{Party 3}} when they change their form to a {{MFamilies}} with the [[Mod Rod]] or seeing them when they're Invisible, won't attack them. | ||
The | The imp will respawn when after the player leaves the town in the {{NES}} version. The {{SFC}} version and all remakes turn it into a one time encounter. | ||
==={{DQ3HD}}=== | |||
{{DQ3HD2DEnemy | |||
|name=Imp | |||
|kanji=ベビーサタン | |||
|romanji=Bebīsatan | |||
|bestiaryNumber=#073 | |||
|family=None | |||
|description=Miniature maniacs that shoulder the hopes of all monsterkind. They try to cast all kinds of spells they don't know yet, hoping it will make them appear tougher than they actually are | |||
|sprite=[[File:Imp DQ III HD sprite.png]] | |||
|hp=112 | |||
|mp=3 | |||
|exp=212 | |||
|gold=14 | |||
|attack=101 | |||
|defense=156 | |||
|agility=70 | |||
|spells=[[Kaboom]]<br>[[Kamikazee]]<br>[[Thwack]] | |||
|skills=[[Cool Breath]] | |||
|item=[[Prayer ring]]{{fraction|1|32}} | |||
|locations=[[Mur]] region<br>[[Gaia's Navel]] | |||
|evasion=0/64 | |||
|fire-resist=25% | |||
|explosion-resist=75% | |||
|ice-resist=75% | |||
|wind-resist=25% | |||
|strike-resist=0% | |||
|lightning-resist=0% | |||
|drain-magic-resist=0% | |||
|whack-resist=25% | |||
|kamikazee-resist=0% | |||
|poof-resist=100% | |||
|dazzle-resist=0% | |||
|fizzle-resist=0% | |||
|fuddle-resist=0% | |||
|paralysis-resist=0% | |||
|snooze-resist=0% | |||
|stumble-resist=0% | |||
|stun-resist=0% | |||
|deceleratle-resist=0% | |||
|sap-resist=0% | |||
}} | |||
==={{DQ4}}=== | ==={{DQ4}}=== | ||
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|items=[[Chimaera wing]]{{fraction|1|32}}<br>{{Cool cheese}}{{fraction|1|128}} | |items=[[Chimaera wing]]{{fraction|1|32}}<br>{{Cool cheese}}{{fraction|1|128}} | ||
|evasion={{fraction|0|64}} | |evasion={{fraction|0|64}} | ||
|attack-resist= | |attack-resist=0% | ||
|frizz-resist=0% | |frizz-resist=0% | ||
|sizz-resist=0% | |sizz-resist=0% | ||
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==={{DQ10}}=== | ==={{DQ10}}=== | ||
First appearing from the start of Version 2 onwards, | First appearing from the start of Version 2 onwards, imps are first encountered in the False Renshinda. While they still fail at casting [[Kaboom]], they can cast [[Boom]] and spew a [[Freezing Blizzard]] while blocking enemy attacks and spells with their forks. In addition, imps can also be recruited while learning [[Kaboom]] by investing 25 skill points into their Koaku Magic skill tree. | ||
==={{DQM}}=== | ==={{DQM}}=== | ||
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<center><gallery> | <center><gallery> | ||
Imp Super Famicom.png|{{Super Famicom}} art. | Imp Super Famicom.png|{{Super Famicom}} art. | ||
Imp DQ III HD sprite sheet.png|HD sprites | |||
Image:DQVII Imp.png|Appearance in {{VII}}'s [['The Big Book of Beasts']] in the remake. | Image:DQVII Imp.png|Appearance in {{VII}}'s [['The Big Book of Beasts']] in the remake. | ||
DQX Baby Satan.jpg|An Imp in {{X}}. | DQX Baby Satan.jpg|An Imp in {{X}}. | ||
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[[Category:Dragon Quest III enemies]] | [[Category:Dragon Quest III enemies]] | ||
[[Category:Dragon Quest III HD-2D Remake enemies]] | |||
[[Category:Dragon Quest IV enemies]] | [[Category:Dragon Quest IV enemies]] | ||
[[Category:Dragon Quest VII 3DS enemies]] | [[Category:Dragon Quest VII 3DS enemies]] | ||