Infant Isle: Difference between revisions

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'''Infant Isle''' is one of the seven islands in the [[Green Bays]] archipelago in ''[[Dragon Quest Monsters: Joker]]''. It is a Danger Rank F island and the second island accessed in the game, after [[Domus Isle]]. Like most of the other locations, Infant Isle contains a Scoutpost, where the player can save the game, rest, reorganize the party, etc.  
'''Infant Isle''' is one of the seven islands in the [[Green Bays]] archipelago in ''[[Dragon Quest Monsters: Joker]]''. It is a Danger Rank F island and the second island accessed in the game, after [[Domus Isle]]. Like most of the other locations, Infant Isle contains a Scoutpost, where the player can save the game, rest, reorganize the party, etc.  
Scoutmaster Shuffles, an old man in a tent usually accompanied by two other people, is the holder of the Monster Scout Proficiency Test. The player is rewarded by bringing ten monsters the old man is looking for.
==Monsters==
==Monsters==
===<small>Common</small>===
===<small>Common</small>===
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*[[Ghost]]
*[[Ghost]]
*[[Stump chump]]
*[[Stump chump]]
*[[Shadow]] - Cave
*[[Lipd]] - Cave
===<small>Rare</small>===
===<small>Rare</small>===
*[[Gigantes]]
*[[Gigantes]]