Infant Isle: Difference between revisions
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'''Infant Isle''' is one of the seven islands in the [[Green Bays]] archipelago in ''[[Dragon Quest Monsters: Joker]]''. It is a Danger Rank F island and the second island accessed in the game, after [[Domus Isle]]. Like most of the other locations, Infant Isle contains a Scoutpost, where the player can save the game, rest, reorganize the party, etc. | '''Infant Isle''' is one of the seven islands in the [[Green Bays]] archipelago in ''[[Dragon Quest Monsters: Joker]]''. It is a Danger Rank F island and the second island accessed in the game, after [[Domus Isle]]. Like most of the other locations, Infant Isle contains a Scoutpost, where the player can save the game, rest, reorganize the party, etc. | ||
Scoutmaster Shuffles, an old man in a tent usually accompanied by two other people, is the holder of the Monster Scout Proficiency Test. The player is rewarded by bringing ten monsters the old man is looking for. | |||
==Monsters== | ==Monsters== | ||
===<small>Common</small>=== | ===<small>Common</small>=== | ||
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*[[Ghost]] | *[[Ghost]] | ||
*[[Stump chump]] | *[[Stump chump]] | ||
*[[Shadow]] - Cave | |||
*[[Lipd]] - Cave | |||
===<small>Rare</small>=== | ===<small>Rare</small>=== | ||
*[[Gigantes]] | *[[Gigantes]] | ||